All cavalry have elephant -4 and camel -4 penalties. They also have the abilities sea_faring and hide_forest.
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All cavalry have elephant -4 and camel -4 penalties. They also have the abilities sea_faring and hide_forest.
Wow, nice work!
Gives me something to browse through while I'm at work, star man :2thumbsup:
Good stuff, Rha'as Ghul. :bow:
If you haven't done it already, you might contact frogbeastegg about creating a thread to house all these stats tables in the Guides section of the Org.
Any word on whether these stats are the only things affecting cavalry performance? Whether an armored mount gives an advantage over an unarmored one? Or how the 3 different armor ratings affect survivability?
Great list btw.
They're not. There's the charge process and the animations which influence unit's performance.Quote:
Originally Posted by Spark
We can only guess that armoured horses are better protected. The 3 different armour ratings are armour/defense/shield.Quote:
Originally Posted by Spark
1st post in this forum
btw where is French Lancers?
I've extended and completed the list.
I don't see Christian Guard, Granadine Lancers or Arab Cavalry...Quote:
Originally Posted by R'as al Ghul
Yes, I play the Moors a lot ~:)
Me neither, but when I close my eyes I see columns and lines running. Do I need to see a doctor?Quote:
Originally Posted by grinningman
Updated, counting 73 units now.
Any more that I've not included?