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add_money bug
I have been playing Sweboz. Once I tried adding money several times in a row with the tilde window open. That part worked and I had 200,000 money in my inventory.:beam: Next though, all my government buildings except my starting province were 100% damaged,:embarassed::wall: but still functioning.:2thumbsup: I repaired them all and continued. Later I did the same thing with the money and even though it was summer, the map portion that was in my screen at the time turned snowy.:inquisitive: When I scrolled away, I had summer ground. After entering a far away city and then returning to the snowy patch, I noticed it was gone. Everything was back to normal.:2thumbsup: No buildings in any province were damaged this time.:beam: I think i did add_money five times the first time for 200,000 and six times the second time for 240,000. No crashes, just weird stuff.
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Re: add_money bug
SCRIPTED PUNISHMENT FOR CHEATING.
...Just kidding. :laugh4:
That is pretty odd. It does sound like adding money conflicts with the scripts somehow.
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Re: add_money bug
Not really related, but simply strange: In my campaign, the Seleukids have reduced the Bactrians to a single settlement. Bactria is still shown as being super rich on the graph, with over 3 million mnai and still rising...is that the money script at work?
All the remaining empires in my game are insanely rich, ie multimillionaires. Even the Casse who have about 8 full stacks just sitting around the British Isles as they have nowhere left to go to :P
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Re: add_money bug
I have seen the snow thing. When you load a game that is vanilla winter, but the script activates and calculates it as summer, the snow on currently on the screen will not go away until you look elsewhere.
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Re: add_money bug
this is different though. I did not just load a game or save one. This happened immediately after the second string of add_money commands as soon as I closed the ~ window~:confused: