Anyone gonna start a pirate mod?
I really dont have much skill in the mod department. Ive screwed around with the rome ttl war before but im not great at anything. I mean im suprised no one has considered a pirate mod.We got cannons and muskets. I mean even if we cant make a movable pirate ship we can make stationary ships and such.Im sure someone could use dismounted reiters in the development stage.
Re: Anyone gonna start a pirate mod?
Sounds like a kickass idea, I'll play it :2thumbsup:
Re: Anyone gonna start a pirate mod?
Quote:
Originally Posted by Afkazar
I really dont have much skill in the mod department. Ive screwed around with the rome ttl war before but im not great at anything. I mean im suprised no one has considered a pirate mod.We got cannons and muskets. I mean even if we cant make a movable pirate ship we can make stationary ships and such.Im sure someone could use dismounted reiters in the development stage.
Isnt pike and musket in that general era?
Re: Anyone gonna start a pirate mod?
I think he is refering to a new world, island hopping type mod. Pike and Musket is a conventional war game. I'm still in favor of an Islamic invasion expansion (hint hint ~;) ).