.cfg Files in Distributed Mods With Mod Folders
I've moved over to using a Mod folder for my ProblemFixer, however that raises an issue, if i distribute it they'll be stuck with my graphics and options and whatnot, is their any way around this, can i make the game check the default file for the vidio/audio/gameplay/e.t.c. options and update my mod's cfg file with the appropriate entries?
I'm currently also starting BETA testing on my V1.2 ProblemFixer build, I could do with more volunteers however, the thread for it is here.
Now that that shameless plug is out of the way:
Thanks for any Help.
Carl.
Re: .cfg Files in Distributed Mods With Mod Folders
Spurius wrote a useful batch file for that end:
http://www.twcenter.net/forums/showthread.php?t=72697
You'll have to edit it a bit so that the right cfg file is created, though.
Re: .cfg Files in Distributed Mods With Mod Folders
Thanks for the link, I didn't even know WinRar could create self extracting files like that:smash:.
Now lets hope I can make it work:laugh4:.
Thanks.
Carl.