Battles of Asia v2.0 Released !!
Hello Guys, I'm proud to announce you the release of the mod Battles of Asia v2.0 for Rome - Total War 1.5.
DOWNLOAD THREAD
Content of the mod since the beginning:
- New factions : 7 Japanese Clan : Mori, Imagawa, Shimazu, Oda, Takeda, Uesugi, Hojo. And The Ming Dynasty (Chinese) and the Altan Khan Empire (Mongols)
- New models
- New units
- New factions icons
- New AI
- New menu, background, loadings screens
- New grass
- New skies
- New buildings for Chinese and Japanese factions (replacing the Greeks buildings and the Barbarian buildings in the settlements culture choice)
- New music
- New citations
- New vegetations
- New trees
- New animations
- New interface
- New maps for custom battles
Only the Custom battles are available, there is no campaign.
Thankyou list :
- Great thanks to the EB team for his awesome skies
- Great thanks to Prometheus for his new grass
- Great thanks to Hoggy for his "asiatic" buildings and his models
- Great thanks to Wlesmana for his animations
- Great thanks to Diviciaco, for his great work
- Great thanks to all the BoA team, and all BoA testers
- Great thanks to all the RTW player who helped us, in anyway
Re : Progress and date of release
Soon I will have news screens for you...and maybe a trailer !:2thumbsup:
Re: Progress and date of release
Re : Progress and date of release
The Beta Phase begin tommorow !! I will post a big preview next days !
Re : Progress and date of release
Re: Progress and date of release
Make it the 15th and we cna consider it a birthday present for me :laugh4:
Re : Progress and date of release
If you can speak frensh and have Skype, you can be a tester...
Re: Progress and date of release
So is this game going to be balanced with all the Japanese factions, the Chinese and Mongol faction being equally powerful? Or is it going to be like RTW vanilla was several powerful factions? (ie Romans and Seleucid)
Re : Progress and date of release
Each faction have his specificities, but every factions will be playable, and it will be possible for each faction to won...
Re: Progress and date of release
What are the significant differences between the samurai factions?
Re : Progress and date of release
For example, the Takeda Clan has rider more powerful than the other factions (it's historic)...
The Uesugi Clan is a clan with very good archers...
The Oda Clan has samurais with a better moral than others samurais
The Shimazu Clan has weapon more powerfuls
The Imagawa Clan has better ninjas, and better katana
The Mori Clan has the very goods Sohei Monks
The Hojo Clan has better armor
All this difference are historic, and it offer an very good gameplay, because for won a battle, you must use the strong points of your army...
PS : Have you received my PM, Intranetusa ?
Re: Progress and date of release
In reading the above later, it sounds kind of ranty, and one could possibly think that I do not appreciate all of the hard work and dedication that these mods require, and that is not true.
I guess my up-set comes mainly from knowing that mods only survive in direct proportion to the players that they draw. And that if there is anything that might keep the modification from being accepted, that it will probably die an early death.
My guess is that the old Shogunites and later VI Samurai Warlord mod players, who might have provided the mod a core group of players, will not find the lack of firearms acceptable.
:shame:
Re: Progress and date of release
Hello Tomisama,
Firearms also arrived pretty late in Japan. The first Portugese arquebus (the one that was first copied then vastly improved and became popular) arrived in the 4th decade of the 16th century. Then it took a while of course to become an important aspect.
Is there a demo already Alexandre le Grrrand?
There's NTW, so guns are not impossible (?), but wouldn't M2TW be a better platform for pyrotechnics?
Re : Progress and date of release
In fact, I would be really happy to add guns in the mod. Really, it's historical...
But (still) we need other people. For making guns and guns effect, we don't have anybody...
For the campaign, we have a mapper, it's all... :inquisitive:
We will see, if after the first release, people will want to help us, it's possible, but for the moment, we can't add guns, and campaign... :embarassed:
Edit : For M2TW, this game is no realistic for fight, it's no war, it's cinema.
Re: Re : Progress and date of release
Hello Alexandre le Grrrand,
I think the other Asian countries make more of a problem, they were more into all sorts of bombs and rockets.
If your goal is to get some historic feeling, I'ld suggest to do it step by step, so you won't 'violate' authenticity. You have problems to make guns? Shift/limit the scope a bit so there should not be guns, you wouldn't find many/any gun in 1540 Japan. Then expand in the next version when you can make guns (it's not impossible to do in RTW, have a chat with the Lordz about the NTW mod and how they did it? Maybe you can 'license'?).
Quote:
Originally Posted by Alexandre le Grrrand
In fact, I would be really happy to add guns in the mod. Really, it's historical...
But (still) we need other people. For making guns and guns effect, we don't have anybody...
For the campaign, we have a mapper, it's all... :inquisitive:
We will see, if after the first release, people will want to help us, it's possible, but for the moment, we can't add guns, and campaign... :embarassed:
Edit : For M2TW, this game is no realistic for fight, it's no war, it's cinema.
Re: Re : Progress and date of release
Quote:
Originally Posted by TosaInu
If your goal is to get some historic feeling, I'ld suggest to do it step by step, so you won't 'violate' authenticity. You have problems to make guns? Shift/limit the scope a bit so there should not be guns, you wouldn't find many/any gun in 1540 Japan. Then expand in the next version when you can make guns (it's not impossible to do in RTW, have a chat with the Lordz about the NTW mod and how they did it? Maybe you can 'license'?).
There was a preliminary to the Sengoku Jidai known as the Onin War, or Onin no Ran (1467 to 1477).
http://en.wikipedia.org/wiki/%C5%8Cnin_War
But with specific time periods comes other limitations that might put too much of a burden on game development (clans involved for example). Keeping things general to the century, is probably more realistic. Especially with the scope intended to eventually be covered by the BoA. So just adding teppo units is probably the most pragmatic way to go.
With the Lordz help, resolution may not be that far away :beam:
Re: Progress and date of release
I guess we all have our own experts to listen to :wink:
Quote:
Europeans brought guns to Japan in the middle of the Warring States Period. Guns quickly were adopted by many of the feudal lords and by religious groups who were in conflict. It was reported by one of the Christian missionaries of the period that after ten years time, that is in 1553, there were more than one hundred thousand guns in Japan. Perhaps, by 1600, the year of the battle of Sekigahara which ended the Warring Period, Japan was the biggest gun country in the world. About three hundred thousand guns were supposed be there at that time. The guns used in this period were matchlocks, the so-called Tanegashima, after the name of the small island off the southern tip of Kyushu where guns first were introduced to Japan.
http://www.japaneseweapons.net/
Edit: The truth about why the Japanese failed in Korea is probably best explained here.
http://www.samurai-archives.com/mth.html
:bow:
Re : News and Announcements
Updated Thread ! New plans for future
Re: News and Announcements
Re : News and Announcements
I'm waiting new from high_templar, for the new links...