Night Attacks: When is darkness your friend?
I remain somewhat confused about the benefits of Night Attacks.
I read elsewhere that attacking at night prevents the enemy army bringing on reinforcements and provides a +1 leadership bonus to generals with the night attack ability.
But are there any negative effects of attacking at night, like reduced missile fire range or accuracy?
Re: Night Attacks: When is darkness your friend?
Night attacks are useful if you only want certain people to partake in the battle. Only those capable of fighting night battles will appear on screen (which means you can also lose out).
In a way its nice to get a command boost if the enemy general does not have the night battle ability (otherwise its pointless in a way).
On the other hand, you can make battles tougher for yourself if your enemy reinforcements are capable but yours are not.
Note that winning a night battle with a heroic victory will make your enemies be afraid of the dark and lose a command point in night battles in the future, but usually their general tends to bite the dust during battle anyway, so yeah.
AI can cheat with night battles since even its capatains can lead night battle attacks (but not defense).
Units are just as effective as during the day.
Re: Night Attacks: When is darkness your friend?
Hmm! so it seems as though its a bit of a double-edged sword.
Are there any situations when you would definately opt for a night battle?
Apart from a situation when the enemy has multiple stacks and you are hoping to prevent him bringing the on as reainforcements. I keep seeing the tick box on the battle scene but I'm never sure when to tick it and when to leave it blank.
Re: Night Attacks: When is darkness your friend?
If the enemy has a lot of foot archers I would because the AI is dumb enough to be permanently on flame arrows then.
Re: Night Attacks: When is darkness your friend?
I use it against the first mongol stacks. They always huddle together, but the first Khan and Khanzada(?) aren't night fighters. Thus, you can pick off one stack of the uber generals without having the other two stacks reinforcing him.
Re: Night Attacks: When is darkness your friend?
Quote:
Originally Posted by Didz
Hmm! so it seems as though its a bit of a double-edged sword.
Are there any situations when you would definately opt for a night battle?
Apart from a situation when the enemy has multiple stacks and you are hoping to prevent him bringing the on as reainforcements. I keep seeing the tick box on the battle scene but I'm never sure when to tick it and when to leave it blank.
I use them for surgical, methodical strikes agaisnt multiple, huddled stacks. Sometimes my army isn't really big enough to attack them all at once and not suffer large casualties. Night fighting allows you to take them on one at a time.
Just recently I noticed a small stack of Milanese troops which contained most of their siege equipment huddled with three other larger stacks. I marched around the front and attacked the siege equipment in the rear at night without their infantry stacks in the front being able to enter the battle. My army was significantly smaller than what their reinforcements would've been. The next turn, they attacked, I withdrew, then repeated the process, taking out one stack at a time.
Re: Night Attacks: When is darkness your friend?
Attacking single stacks of the horde - excellent advice, because otherwise I've never seen the point of fighting half blind (it looks cool and all but...).
Has anyone noticed whether it changes game speed or not, I mean is it less taxing to the hardware than playing during the day? I'd thing the special torch animations could slow things down a bit, but there's really been no indication of this on my machine.
Re: Night Attacks: When is darkness your friend?
Night battles drag performance more than day battles yes. Mainly due to torches and flame arrows.
But then evening and morning battles do the same (look like day but everyone has torches)
Re: Night Attacks: When is darkness your friend?
Night battles are great because for whatever reason the AI moves its army out of the city and leaves them as reinforcements, always lead by a captain. You now have two great oppurtunities with a night fighter, to destroy the army outside the city, or to sack the city itself.
Usually I will send in some spies, take a night fighter, and kill the garrison (usually just a general on VH due to the public order glitch). Then reinforce the city once I've captured it.
Re: Night Attacks: When is darkness your friend?
When to use night attack (if available):
- if oposing force has more missile units then you.
- if oposing force has reinforcements that put you out of odds.
- so your general has more command points than the oponent.
- or you have so many missile units, you drop fear on your enemy with flame projectiles.
- when you like watching at fireworks, the battles are way more beautiful :p
- alternative: if you start on lower ground and enemy starts on a hill (you can see this on the campaign map terrain, the battlefield terrain correctly corresponds to where the armies stand on the campaign map).
- if you don't have enough cavalry and still want to flank your enemy. It's easy to flank with any unit at night, oponent doesn't spot you too quick.
When not to use night attack:
- when enemy general is a night fighter, and yours is not.
- when your army is based on missile units.
- when you have reinforcements that put you in better odds.
The outcome of a battle can seriously depend on wether you fight at night or during daytime. Even if both are victorious for you, with night attack you might have lost less men for example.
Fighting at night almost always boosts your general night attack attribute.
I have generals who get +5 command points when fighting at night.
Re: Night Attacks: When is darkness your friend?
Quote:
Originally Posted by King Jeron
When not to use night attack:
- when enemy general is a night fighter, and yours is not.
Wouldn't it be kinna hard to use the night attack if your general is not a night fighter? :beam:
Re: Night Attacks: When is darkness your friend?
Quote:
Originally Posted by dumas
Wouldn't it be kinna hard to use the night attack if your general is not a night fighter? :beam:
:wall:
you're got, my bad.
Well you can scrap that one.
I kinda use night attack whenever I can, 'cause you always get some benefit from it. I find that the general's command points raise quicker, but offcourse they only count for night.
Re: Night Attacks: When is darkness your friend?
I agree, a few wins at night and a general will get tons of bonus for fighting at night.
Re: Night Attacks: When is darkness your friend?
This info is great. I have only fought one night battle and it was awesome. I attacked Scotland and chose attack at night just out of curiosity when it was offered. It did not let in their reinforcments and I took the castle.:2thumbsup:
Re: Night Attacks: When is darkness your friend?
Just an observation...
When besieging a large town during a night attack, I noticed that the enemy deployed all around the settlements walls, rather than opposite my units, or damaged sections of wall, like they normally do...
It felt like they didnt know where the attack was coming from, which was to prove a great help.
I've only used this once, and only seen it once, so I cant be 100% certain its a feature.
Many thanks
SJH
Re: Night Attacks: When is darkness your friend?
I nearly came unstuck by opting for a Night Attack for my assault on Bologna last night. I had shipped my main army with its seige engines across from Ragusa and landed it on the coast whilst my supporting army with most of the the Italian Militia had marched overland from Venice.
The two armies were now poised to assault Bologna, although the HRE had another army much larger than the garrison hanging around just outside the walls.
I attacked the city with the main seige army and noticed that both my army and the HRE defenders would gain reinforcements from their other armies but that my general commanding had the Night Attack option.
In a moment of muddle headed thinking my logic concluded that if I opted for a night attack then the germans larger army would be denied the chance to join in the battle making my job of taking the city really easy.
So, I opted for Night Attack...what I had forgotten to take into account was that my general commanding my other army didn't have the night attack ability. So, his army remained deployed in its starting position on the far side of the enemy city and didn't do anything to help my assault either.
This left me seriously outnumbered in melee troops as most of the assault army were catapults and mortars, nevertheless I did notice that like Sir Hawkwood says most of the defenders were deployed on the opposite side of the city facing the larger reinforcement army even though it was asleep. It took quite a while redeploying to counter my assault and did so in penny packets which enabled me to defeat each unit in detail, so in a way the night attack worked, just not as I had imagined.
Re: Night Attacks: When is darkness your friend?
How do you get a night battle option? Is it a certain way that you finish your movement or is it random? For example, if you had a night fighting general who you wanted to just fight night battles, is there a way of making him always get night battle options?
Re: Night Attacks: When is darkness your friend?
Trait NightBattleCapable.
And only if you are attacking or being attacked by someone with that trait choosing the option.
Re: Night Attacks: When is darkness your friend?
Personally, I just think the night battles look cool, and that's all the more reason I need! :2thumbsup: hehe
Re: Night Attacks: When is darkness your friend?
I fight night battles in any of these situations:
1) The enemy has superior missile troops
2) The enemy has lots of reinforcements
3) I have no missile troops (very rare, normally after a hopless battle in which I try to inflict as many casualties as possible and then withdraw)
Re: Night Attacks: When is darkness your friend?
Whilst it's true that your General (with night fighter trait) gains a command star when fighting a night battle. If your enemy General also has the night fighter trait, then he will also gain a star. Thus cancelling out this advantage.
note also that if your General is already maxed out in command stars there will be no room to gain another, therefore no advantage.
If your enemies General is already maxed out then he cannot gain an advantage.
Re: Night Attacks: When is darkness your friend?
If your general has a night fighter trait he will only gain that extra command point when fighting at night. So if your general has 4 command points, he still has 4 when fighting day, but when fighting night he has 5 command points.
And the night fighter trait can give you more than just 1 command point. It can give you up to 5. So if your general has 5 command points, he has 10 when fighting night.
So it is a huge advantage, but you gotta create that situation yourself.