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Specific unpacking
Hi everyone,
Perhaps someone could give me a hand with unpacking certain specific files? I've had a look at the documentation which came with the unpacker and have been unable to get a result conducive to my needs.
I want to unpack only the files I need to make changes to the UI - faction symbols, menus, in-game interface/HUD etc. and any text files I also need. A bonus would be any information on changing the symbols which appear above unoccupied settlements and on campaign map banners - I will also eventually wish to change banner textures, but this is not my main concern.
Could someone give me a list of the files I need and, preferably, step-by-step instructions in layman's terms? I'd also appreciate finding any information about the way the game generates fog and which files it refers to - I'd like to unpack and fiddle with these as well.
If this is too much to ask I'd happily be redirected somewhere else to have my query answered.
If clarification is needed, please say so and I'll provide more information.
Yours,
Ilsamir Lord
PS - I'm using a fairly bare-bones mod folder (based on the Basic Europe Map by Selenius4TSD) and I simply wish to add the files I need on a case by case basis as I'm a little paranoid about my, somewhat limited, hard-disk space. That's why I don't simply unpack the whole data folder.
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Re: Specific unpacking
Okay.
First use the list_contents batch file to produce that listing. Then read off the files you want (it shoudl be pretty obvious, but since I don't have M2TW installed right now I can't give them to you) and use the --filter command to extract specific files.
The best way to do this would be by copying the unpack_all.bat file, opening it in notepad and adding that command at the end. Remember that * is a wildcard; identify the common naming system of the files you want and wildcard the rest to get them all.
I'll give you more detailed help in a few hours, if you need it, once M2TW has been installed.
You'll probably want something like --filter loading_screen_symbol*.*
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Re: Specific unpacking
Cheers, mate. I've replied on TWC, so I'll just be using that thread. Thanks for answering both though ;)