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create_unit usage
What is the proper format for using "create_unit" in MedievalShell?
For the purposes of this question, I am trying to add a unit of Crusader Knights, whose Shell name is Crusader_Knights
I enter: create_unit crusader_knights
and I get back: err: character or settlement not found
How to I execute this command properly?
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Re: create_unit usage
Nevermind, figured it out. For future search function reference:
create_unit "London" "Crusader Knights"
captialization counts and no underscore in the unit name