Re: Public Order question
Unrest is caused by spies, just happens in newly conquered cities and slowly goes away, and sometimes unrest is just a perminent staple in a particular city.
Culturaly penalty is caused from owning a city of a different culture. You can get rid of it by tearing down or building over (upgrading) buildings in the town that were built by the previous owners. Upgrading the town a level will get rid of most of the culture penalty. Temples also seem to effect it more than other buildings.
Re: Public Order question
Do town level buildings, farms, granaries, walls and all other non-destroyable buildings add to culture penalty too? Carthage, for example, comes with a pre-built lvl 5 level building. Theres no way to get rid of it.
Re: Public Order question
Quote:
Originally Posted by Hegix
Do town level buildings, farms, granaries, walls and all other non-destroyable buildings add to culture penalty too? Carthage, for example, comes with a pre-built lvl 5 level building. Theres no way to get rid of it.
Carthage starts with that? Damn, I thought I'd just been a bit slow (despite taking the city in the first fifteen years or so). The 'city level' buildings have a major impact on the culture penalty, so you're forever stuck with a 30% or so penalty if you capture a huge city. I don't know about the other non-destroyable buildings, but I think it likely that they have an effect.