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Will there be anything in EB2 that you'll have to CUT?
I know everyone's excited about EB moving to M2TW at some point in the future, as M2 has more features and greater limits than RTW, but I have one question. Is there anything that M2 can't do that RTW can? I already know about viewing your settlement, but as far as I understand, it doesn't work in EB1 either (i.e., it only works in RTW vanilla) - correct me if I'm wrong.
Cheers! :beam:
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Re: Will there be anything in EB2 that you'll have to CUT?
Most likely Siege battles will have to be switched off. Its still to soon to tell but one thing is sure first releases wont have cities redone.
Other then that You will get more, not less.
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Re: Will there be anything in EB2 that you'll have to CUT?
Meh don't know if it'll be worth it in that case. Hopefully somebody will figure out how to remodel the towns like Hoggy did with Blue Lotus. I just hope that when you guys do get cities working, please keep the castles! It's so much more refreshing then having to play "take-the-plaza" every time we attack a settlement.:dizzy2:
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Re: Will there be anything in EB2 that you'll have to CUT?
I don't know that we have discussed "switching them off" though. We are talking about the potential problems and such to be sure.
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Re: Will there be anything in EB2 that you'll have to CUT?
LorDBulA, wouldn't it make sense then to wait until the buildings had been reskinned and release EB2 with siege battles included (essentially releasing what would have otherwise been 2.1 or 2.2)? Or would people rather get the new factions quickly and not mind playing with (in my mind) such a large part of the game unavailable?
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Re: Will there be anything in EB2 that you'll have to CUT?
That would take an incredibly long time. Not to mention, personally I dont think siege battles are all that big a part of the game. I rarely play them myself since theyre so hard to realistically depict. Dont get me wrong they'll be fun once we get the buildings looking right.
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Re: Will there be anything in EB2 that you'll have to CUT?
We'll be cutting the Romani faction.
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Re: Will there be anything in EB2 that you'll have to CUT?
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Originally Posted by blacksnail
We'll be cutting the Romani faction.
DUN DUN DUUUUUUNNNN!!:jawdrop: :jawdrop:
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Re: Will there be anything in EB2 that you'll have to CUT?
I concur, I pretty much auto-play sieges. The only ones that are pretty enjoyable are only when they sally, so the city is only a prop.
The palisade sieges with rams are passable but the ones versus walled cities become boring and annoying after a few tries, so yeah bring on EB2 as long as autocalc and when playing VH auto_win (for those cases where the AI general is almost invincible on VH) work.
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Re: Will there be anything in EB2 that you'll have to CUT?
Quote:
Originally Posted by blacksnail
We'll be cutting the Romani faction.
Yeah, I've been rolled back to working full time on the Bartix.:wall:
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Re: Will there be anything in EB2 that you'll have to CUT?
I don't think you should disable sieges battles, leave the option to fight them, for people who want it or for when it's necessary, those who don't want them untl they can play the full experience can just not do the siege battles.
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Re: Will there be anything in EB2 that you'll have to CUT?
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Originally Posted by Zaknafien
Yeah, I've been rolled back to working full time on the Bartix.:wall:
I hear you. Their recruitment is a stone-cold mess. Why the hell does one faction need 5 different MICs at the same time?
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Re: Will there be anything in EB2 that you'll have to CUT?
Quote:
Originally Posted by blacksnail
I hear you. Their recruitment is a stone-cold mess. Why the hell does one faction need 5 different MICs at the same time?
Well when you recruit elephant cataphract chariots driven by ninjas... on camels!, let me see you use only 1 MIC. Even the mighty and resourceful Bartix needed a lot of MICs for their diverse recruitment roster.
Hey don't look at me... I didn't write this part of history...:laugh4:
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Re: Will there be anything in EB2 that you'll have to CUT?
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Originally Posted by blacksnail
I hear you. Their recruitment is a stone-cold mess. Why the hell does one faction need 5 different MICs at the same time?
Are we talking about MTW2 or EB?:inquisitive: I admit, I tended to get alittle confused as to why Constantinople couldn't build Varangians despite having the highest level barracks. Until I realized that it was a city, not a castle, and that for some reason, despite the Varangians being infantry, I needed to build some stables. WTF?:wall:
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Re: Will there be anything in EB2 that you'll have to CUT?
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Originally Posted by Dumbass
elephant cataphract chariots driven by ninjas... on camels
Hello...NINJAS? A-historical. Everyone knows they used nunchaku wielding buddhist monks... But Ninjas? Nah, that is too "medieval" for the Bartix faction. :laugh4:
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elephant cataphract chariots
you sir are deliberately misleading people. It is a known fact that they used SCYTHED elephant cataphract chariots...:clown: :eyebrows: :eyebrows:
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Re: Will there be anything in EB2 that you'll have to CUT?
I was hoping to push for catapulta on top of elephants, but no one seems to be interested. Maybe if I go for onagers instead...
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Re: Will there be anything in EB2 that you'll have to CUT?
Quote:
Originally Posted by blacksnail
We'll be cutting the Romani faction.
Excellent! :2thumbsup:
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Re: Will there be anything in EB2 that you'll have to CUT?
Onagers? why think so little? I believe a sorcerer with the power to summon Meteors the size of houses would be a much fitter option.
Or better, an Elephant with a Merkava on it's back now that'd be a blast.
Cheers...
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Re: Will there be anything in EB2 that you'll have to CUT?
Is there a Deathstar in the works?
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Re: Will there be anything in EB2 that you'll have to CUT?
There will of course be elephants carrying Uranus Death Ray cannons. The elephants probably won't survive more than one shot from this tremendous weapon with extreme splash damage, but then again so won't their enemies. As the beast and controller usually dies when firing, having ninjas controlling the beasts is too costly, so specially trained wardogs are used instead, barking at the elephants' ears to steer it.
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Re: Will there be anything in EB2 that you'll have to CUT?
Not counting our newest secret weapon:
armoured-ninja-hand-cannoneer-rhino-rider.
https://img57.imageshack.us/img57/3541/rhinovo8.jpg
:surprised:
Artwork by k_rasatacos.
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Re: Will there be anything in EB2 that you'll have to CUT?
don't forget the flaming bazooka-wielding ninja kangaroos and their amazon riders!!!
https://img211.imageshack.us/img211/...ntitlediy0.png
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Re: Will there be anything in EB2 that you'll have to CUT?
quit leaking all the roxxor new units ive been researching guys!
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Re: Will there be anything in EB2 that you'll have to CUT?
Ahh, check out those awesome skins, I can't wait to play the next version
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Re: Will there be anything in EB2 that you'll have to CUT?
Hey how about the naked fanatics with nuclear warheads straped to their foreheads? Those would be sweet indeed they'd be running and yelling "Come here you coward I'll headbutt you and we'll see who'se the chicken!"
Cheers...
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Re: Will there be anything in EB2 that you'll have to CUT?
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Originally Posted by mAIOR
Hey how about the naked fanatics with nuclear warheads straped to their foreheads? Those would be sweet indeed they'd be running and yelling "Come here you coward I'll headbutt you and we'll see who'se the chicken!"
Cheers...
Foreheads? No, no, my good sir. I think you're rather missing the point of their being naked in the first place.
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Re: Will there be anything in EB2 that you'll have to CUT?
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Re: Will there be anything in EB2 that you'll have to CUT?
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Originally Posted by Teleklos Archelaou
And you said you couldn't skin units :wink:
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Re: Will there be anything in EB2 that you'll have to CUT?
Well, that is *not* the horse texture for the final version of the unit, so don't chew me out on that aspect.
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Re: Will there be anything in EB2 that you'll have to CUT?
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Originally Posted by Teleklos Archelaou
Well, that is *not* the horse texture for the final version of the unit, so don't chew me out on that aspect.
The laser guns need to be desaturated though