Re: Pikemen are unbeatable
format the pic mate, people will have to scroll left/right to read it
Re: Pikemen are unbeatable
Quote:
Originally Posted by Kadagar_AV
format the pic mate, people will have to scroll left/right to read it
I just clicked the "adjust to width" button...
On topic, I don't like the idea of exploiting some sort of buggy behavier in formation changes only to get more effective pikes.:inquisitive:
Re: Pikemen are unbeatable
Palaver, your computer allows for delicious detail. Mine can't cope with those shadows...
Anyway, back on topic. Pikes are certainly and quite strangely a very good unit against even infantry.
Re: Pikemen are unbeatable
strangely? pikemen were also good against infantry in reality... look to the late medieval battlefields (and to the macedonian phalanx)... halberds were even better though
Re: Pikemen are unbeatable
Yeah, did that advancing pike-block of doom against the Aztecs once. 3 units of Tercio pikemen, 2 musketeers and one unit of heavy cav + general left alot of dead Aztecs for a small cost in Spaniards. The pikes were best, I just couldn't believe it; they just cut right through them (once they got to their senses and kept their pikes lowered while advancing) they (the Aztecs) didn't even get close.
Re: Pikemen are unbeatable
Sweet post...
Took a little practice but I got it working...
Even managed a very close victory with one unit of French Militia Pikemen (no upgrades) against one unit of English Amoured Swordsmen (again no upgrades). Cost wise that is 260 beats 570...
Edit: that is a custom battle, VH difficulty, Grassy Plain, Huge Unit size...
My steps where simple, start with Guard mode on and Spearwall on...
Wait for the enemy to charge...
just after impact as the bulk of my guys are raising their pikes, I hit the Spearwll button to switch it off, and then after half a second or so hit it again to swtich spearwall back on...
Then I watch how the battle progresses, and when my guys have their pikes down and have mostly pushed the enemy back a bit I hit the Guard mode button to switch it off and then watch the carnage...
As the OP said a lot of micromanagement but effective...
Same thing does not seem to work for western Halberds though...
Re: Pikemen are unbeatable
Hey nice find. What do you think of this modification which requires less micromanagement: Pair your pikemen up with a cheap unit of peasants or something else to stop the charge. After that happened, the pikemen will still be in a nice, tight spearwall formation and right-clicking on your enemy will make the thrusty steed thrust away to wreak havoc on your foe.
I found this to be quite effective, with or without "hold ground" (although it was a bit better without). The only micromanagement you have to do is to attack the enemy after the charge and hit stop after they rout (as is true for every other infantry unit).
As has been suggested in the gunpowder thread, you can also pair them up with handguns or the like for another increase in effectiveness (especially if your opponent doesn't want to charge you).