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Help with Modding EB
Hey, I am new to modding and I have been fiddling with EB. In the script, I have stripped down all of the factions to just the capital region and bare necessities in buildings. I am trying to set up a game as if all of the factions are starting with nothing. Everything works fine except the Government buildings (homeland, colony, ect.) I can still regionally pacify, but then the next tier of governments does not appear. Any thoughts on whats wrong?
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Re: Help with Modding EB
You'll need to leave the part of the script that places those markers, and the part that automatically places them for the AI. Also, you need to run the background script.
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Re: Help with Modding EB
What part of the script is that, nothing is specified.
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Re: Help with Modding EB
I suggest you restore the EB script, then remove smaller bits and pieces so you have more control over what you're deleting.
Oh, by the way, you know there's both a campaign_script.txt and EBBS_Script.txt, right?