Re: Medievalshell problem
Try it like this: create_unit "Theodoricus Windeck" "NE Basilisk" 2 9 3 3
Re: Medievalshell problem
Thanks it worked.
It's funny cos' i thought i'd tried that already...:wall:
Re: Medievalshell problem
I have another question: is there a medievalshell to create buildings because I've taken over europe at turn 15 and I want to move onto the new world as soon as possible.
Re: Medievalshell problem
i think you still need the world is round event
Re: Medievalshell problem
I just want to know if there's a medievalshell to create buildings
Re: Medievalshell problem
process_cq "Settlement Name" (remove quotation) should build whats in the build queue. It can't build stuff that needs events first though, such as gunpowder, carracks (for new world, need the events for it), and others.