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Minor anomalies and nuisance
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Let me report such minor glitches as the title says using this thread. ~:) Others are welcome to post here instead of cluttering the place with plenty of threads.
No major bugs here please! :stop:
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Re: Minor anomalies and nuisance
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A place holder is holding place in the building browser:
The building browser is broken and useless in EB. For some reason it does not like the "and not" variable which is extensively used in the EB edb. We can't do anything about it.
For Building information you should refer to the building trees made by JMRC,which are in the eb/documentation folder.
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Re: Minor anomalies and nuisance
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Originally Posted by Bonny
The building browser is broken and useless in EB. For some reason it does not like the "and not" variable which is extensively used in the EB edb. We can't do anything about it.
For Building information you should refer to the building trees made by JMRC,which are in the eb/documentation folder.
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Thanks. Nothing affecting my gameplay really. It was just there. ~;)
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Re: Minor anomalies and nuisance
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So, what about the docks? ~:) Is it really a buglet or something intended that rests in ambush to surprise me when the time is ripe? :jumping:
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Re: Minor anomalies and nuisance
Well, the Lusotannan are expert ambushers and all... But I wouldn't worry much about the docks.
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Re: Minor anomalies and nuisance
I'm not sure wether this is minor stuff, but I don't like to open a new thread:
1. As Ptolemaioi I cannot recruit Cretan Archers because the necessary level 1 or 2 government cannot be installed in Crete. I just copied the Cretan Archers to a barrack with a level 3 or 4 government to get them.
2. In Meroe I should be able to recruit bush elephants - that isat least what the ingame description of the MIC tells me. But the unit does not appear in the roster. I did not try to solve the problem because bush elephants were probably never used in warfare.
3. Ptolemaioi can recruit Indian longbowmen. The unit info however is missing, the friendly placeholder appears. I simply copied the unit info file from 0.81 into the 1.0 folder.
4. I would like to recruit Ethiopian warriors but cannot as Ptolemaioi, although the edu gives them to me. I think it's intention of the EB team to let the units only to Saba, to make them a bit exclusive.
But it's nice that you made all the preparations that other factions can have them too. I just had to copy them from Saba to my Ptolemaioi barracks.
EB 1.0 is great!
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Re: Minor anomalies and nuisance
Minor issue/annoyance of mine:
In my Romani campaign I have now twice had invisible, non-locateable Carthie armies/FMs siege cities of mine, which forces me to reload since I can't sally with my army since there is no army present! I even tried to find it using an outside army the last time and while it presents the red areas that should indicate where it is sadly those red zones seem to indicate an army that would already be in the city!:inquisitive:
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Re: Minor anomalies and nuisance
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Originally Posted by bovi
Well, the Lusotannan are expert ambushers and all... But I wouldn't worry much about the docks.
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The dummy prince got bored of sitting inside Oxtraca and decided to take a walk to investigate the issue on location:
https://img86.imageshack.us/img86/4951/docksac9.jpg
The demons fiddling with the docks apparently vanished at his rumour. Well, if you can't go there, it's not yours! :laugh4:
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Re: Minor anomalies and nuisance
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A couple more bells and whistles:
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Re: Minor anomalies and nuisance
http://farm3.static.flickr.com/2205/...0ff162e5_o.jpg
And I've found my culprit: an invisible Xanthippos. Oddly enough I can not attack him in the open field, even though it shows the little sword. I tried, repeatedly, to no avail. I finally brought him to task when he decided to retreat into a city and show himself there. But I will say that is a most annoying bug.
Note: It shows 14 AD b/c I took the pic before I activated the script; I loaded a game to get this pic.
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Re: Minor anomalies and nuisance
That is really odd. I don't think I've ever seen invisible armies before. Could there have been a major disaster that killed every soldier in a stack, making it a ghost army, then that merged with another and remained invisible?
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Re: Minor anomalies and nuisance
LordCurlyton, am I seeing something wrong in your minimap? It seems kind of weird, colourwise.
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Re: Minor anomalies and nuisance
AFAICT the map color is actually a lack of minimap texturing. I played the first few years with straight RTW-exe before converting over to BI-exe, which required/recommended the deletion of map.rwm. The mini-map has been that way ever since. I like it, personally. Very crisp and all.
@ Bovi: I didn't think of that, but I DO know that Xanthippos is a spawned character, no? Maybe something weird happened when he got scripted to appear...I can also say that I saw a perfectly visible Xanthippos appear after the start of Punic War I, but (and I can't say positively) I would have sworn there was TWO Xanthippos' in the army, and then I get this invisible, non-assailable, obviously worn down army with a 65-year old Xanthippos in it. Took me some frustration to figure it out, since if he sieged you could not find him and could not sally, as the red ZOCs when you move an army would indicate that he was IN a city I owned!!! And if I COULD manage to somehow locate the phantom with the inside army it would just say path blocked. But as I said he made the fatal mistake of retreating into a city, where I brought him to task with that full stack of Polybian units you see in the screenshot.
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Re: Minor anomalies and nuisance
I once had the invisible character problem, but in my case it was me who controlled the invisible army!
Playing an EB 0.81 campaign with Baktria, I moved a character with the "move_character" command (to a perfectly valid location) to intercept some brigands and he just vanished. Clicking on the location the character was moved to did select him normally and showed the army layout and the area of movement for the turn, the character stayed invisible on the campaign map however. I tried to attack the brigands with my invisible army, but that caused an immediate CTD (right after I right-clicked the brigands: looked like the game crashed because it couldn't play the attack animation of the invisible character).
So perhaps there is a tiny chance in RTW that "spawning" a character (creating or moving one with a script command) causes the character to become invisible, and that using such a character for some specific actions crashes the game. Could be an explanation for some of the unexplainable crashes ~:)
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Re: Minor anomalies and nuisance
Freaky.:dizzy2:
Has anyone had problems with the Campaignian (sp?) cavalry giving them flashing lines on the battlefield? It's hard to explain, so here's a screen shot:
https://img139.imageshack.us/img139/4070/bugug2.jpg
I've had a similar problem with praetorian cavalry, but that problem was far more severe and often gave me CTDs.
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Re: Minor anomalies and nuisance
Quote:
Has anyone had problems with the Campaignian (sp?) cavalry giving them flashing lines on the battlefield? It's hard to explain, so here's a screen shot:
damn, this should have been fixed already.
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AW: Minor anomalies and nuisance
Seems that this is the right thread for two minor observations I made:
1. In Tyde, the northwesternmost settlement in Spain, there is a Sacred Enclosure to Marduk. This seemed pretty odd to me.
2. As Sweboz I experienced it twice that a family member got both the Spearcarrier and the Gaizaberon ancillary in the same turn. Which seems odd because it's exactly the same thing.
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Re: Minor anomalies and nuisance
I had a CTD during a battle when I zoomed at the Campanian Cavalry. I also had a similar problem with the praetorian cavalry in 0.8, so this is probably a known issue.
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Re: Minor anomalies and nuisance
Dunno if you know or not, but the low-res Hoplitai (Greek Classical Hoplites) have a short spear. All other low-res hoplite models have a long spear, as far as I know.
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Re: Minor anomalies and nuisance
The Getai unit Komatai Epilektoi has an incorrect upkeep cost. It should be 737 (1/4 of their recruitment cost), but currently it is 168.
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Re: Minor anomalies and nuisance
A few issues I've noticed (apologies if these have been posted in other threads):
1. Some of the untyped public order bonuses remain. I've seen them on two flavors of AS temple, one flavor of Hayasdan temple, and a few other places I don't remember as specifically.
2. In my Hayasdan campaign, I now have duplicate homeland/expansion region markers in the pan-caucasus provinces (except the capital). One set appeared as normal after the capital triggered the start of the reform, and the other set seems to have showed up after I captured Karkathiokerta (Sophene province, in case I totally butchered the city's spelling...). Not a problem as far as gameplay (these markers share my culture), it's just a bit of unnecessary clutter in the city.
3. My AS campaign ran into the Babylonian New Year bug noted elsewhere. Maybe this is intended but unclear, but I find it odd that the Babylonian New Year trait triggered when the faction leader was in Antioch at the start of spring - seems pretty far from Babylon to me...
4. One of my AS guys (I think the one who starts out in Ipsos or Sardis) starts with a Mentor ancillary who says he reduces squalor. His actual effect is to increase squalor. Not that I mind - it's relatively easy to move the ancillary along so he's putting the brakes on someplace like Antioch. ~:)
5. Again, maybe WAD, but I noticed that both of my satraps in the AS campaign got the "minting own coins" trait very soon after their satrapy ancillary, despite being Loyal characters. Perhaps the minting trait isn't as closely tied to the basic character traits as I'd expect, though.
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Re: Minor anomalies and nuisance
Ligurian Infantry have a bow symbol instead of javelin symbol when you click to attack a unit.
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AW: Re: Minor anomalies and nuisance
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Originally Posted by maso
Ligurian Infantry have a bow symbol instead of javelin symbol when you click to attack a unit.
So do Druhtiz Habukisku, plus they have the option for skirmishing mode or even start the battle in skirmishing mode.
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Re: Minor anomalies and nuisance
In the Saba factional MIC (at least the very first level) has a gramatical error. At one place, it says "the the". See picture below.
https://img223.imageshack.us/img223/7582/thetheib6.jpg
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Re: Minor anomalies and nuisance
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I get plenty of such typos in texts but simply ignore them. As I said elsewhere, stock games tend to have at least as much. Some discrepancies in history of the year texts I save though, which are apparently leftovers from the initial copy-paste.
But I'm keeping screenshots of missing descriptions and place holders to upload in lot, instead of piecemeal spam. ~:)
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Re: Minor anomalies and nuisance
Thanks. That was not the only case of double the's, I've fixed a number of them now :2thumbsup:.
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Re: Minor anomalies and nuisance
I don't have a screenshot but it can get annoying sometimes. When you try to look at the unit details or get a message pop up. The words and stats are there but in the picture part, its a white blank. I'll try to get a screeny next time it happens.
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Re: Minor anomalies and nuisance
I saw that on the apothecary once. I think if the guy alt-tabbed out of the game and back in again, the pictures came up fine, then turned white again the next time he pulled the scroll up. The solution was more RAM, IIRC.
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Re: Minor anomalies and nuisance
Komatai Epilektoi are missing sprites. When you zoom out far enough on the battlefield, the only thing you see where they are supposed to be are their shadows.
The last sentence of the short description for Scythian Foot Archers reads: "However, like most bowmen, they are not well suited." The end of the sentence appears to be missing.
The Year in History popup for 255 BC has a mistake in it:
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... In Cyclades, Antigonos Gonatas secures the Island League, or Nesiotes, after defeating a serious defeat upon the Ptolemaic admiral Patroklos, ...
'Defeating' should be 'inflicting'.
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Re: Minor anomalies and nuisance
The description of the Aorsi Riders implies they should be armored better than the basic horse archers, but they actually have even less armor.