Is there any way to change the cost of upgrading unit experience in custom and multiplayer battles? Disabling it would also work for my mod.
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Is there any way to change the cost of upgrading unit experience in custom and multiplayer battles? Disabling it would also work for my mod.
I think it is hard-coded.
You can eliminate from custom and multiplayer battle by modifying Rome.lnt. If you eliminate the button, it won't be possible to upgrade experience.
I did the other way, I eliminated weapon and armour upgrades.
Um...kinda embarrassed asking this, but how exactly does one eliminate that button. I tried finding "Rome.Int" and couldn't even manage that...yea...I'm definitly a newb to modding...Quote:
Originally Posted by Monkwarrior
Rome.lnt lives in data/menu folder, you can put a different version in your mod-folder/data/menu to just effect that which is handy.
Modding it is a little difficult you first need to identify which page you are looking for.
pages start
<lpage>
and end </lpage>
you should find a page
<lpage>cb_customize_army
which ought to be the custom battle one....
under that you'll find chunks like:
andCode:<UI piece>ca_experience_template
<identifier>UIP_ARMY_EXP_INDICATOR</identifier>
<Parameters>
<x>186</x>
<y>436</y>
<width>28</width>
<height>38</height>
<tool_tip_id>UI_CUSTOM_EXPERIENCE_TOOLTIP</tool_tip_id>
</Parameters>
<object_id>ca_experience_template</object_id>
</UI piece>
<UI piece>arrow_large_left_discipline
<identifier>UIP_ARMY_EXP_DECREMENT</identifier>
<Parameters>
<x>154</x>
<y>439</y>
<width>14</width>
<height>30</height>
<tool_tip_id>UI_CUSTOM_EXPERIENCE_TOOLTIP</tool_tip_id>
</Parameters>
<object_id>arrow_large_left</object_id>
</UI piece>
which I'd suspect are the relevant bits - but it is a bit of a nasty file! Make a back up version of it and try deleting sections making sure you go fromCode:<UI piece>arrow_large_right_discipline
<identifier>UIP_ARMY_EXP_INCREMENT</identifier>
<Parameters>
<x>229</x>
<y>439</y>
<width>14</width>
<height>30</height>
<tool_tip_id>UI_CUSTOM_EXPERIENCE_TOOLTIP</tool_tip_id>
</Parameters>
<object_id>arrow_large_right</object_id>
</UI piece>
<UI piece> to </UI piece>
and see if you can locate the relevant bits.