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The Brotherhood - Part II - Large Mafia Game [Concluded]
This game is sort of continuing from Part I.
The Brotherhood of St. Thomas recently lost all of their sacred relics to a gang of murderous thieves. To compensate for this dreadful loss, the Brothers decided to go join a holy crusade to Jerusalem.
Unfortunately, the crusade failed, and, chased over the rocky desert landscape by the murderous Hashashin, the few remaining monks, along with several other soldiers and holy men, ended up on a beach awaiting rescue from some oncoming ships who would return them to Sussex in England. Sadly for the monks though, the Hashashin managed to sneak in at night, and infiltrate the group.
Roles:
Normal Crusader (Townie)
Various other pro-crusader roles (e.g. detective, doctor e.c.t)
Hashashin Spy (Mafioso)
Hashashin Assassin (Mafioso)
The Normal Crusader is always part of group. They can vote and can also perform select actions along with their fellow group members. Please see below for details.
The Hashashin Spies are also always part of a group. They can vote and can also perform select actions along with their fellow group members. Please see below for details.
The only difference between a Spy and a Normal Crusader is his alignment and knowledge of the identity of other Hashashins. Spies are loyal to the Hashashin cause, while Normal Crusaders are loyal to the Crusader cause.
The Hashashin Assassins are never part of a group and act independently. Each individual assasin may kill one person on assigned nights. They are aligned to the Hashashin cause, and know who all the other Hashashin Spies and Assassins are.
Groups:
Groups consist of typically Normal Crusaders and Hashashin Spies, although the former always has the majority over a group at the start of the game. Each group contains three or more members, and everybody in a group knows the identity of their fellow comrades.
The groups can kill or protect together on night phases assigned to them in their role PMs. To select targets, the decision must be unanimous and all group members must inform me of their selection. If the number of living players in a group drops to one individual, then the group cannot act.
The Hashashin Spies in the group are there to manipulate the actions of the other involved players to their advantage.
Just before I finish this section, I feel the need to give you a warning. This information will not be run as if it were law, so a few deliberate variations will exist to confuse players.
Just so you know, night phases will end after 24-hrs, while day phases will last until either eight votes (sixteen or more living players) or a majority vote (fewer than or equal to sixteen players) is reached. To comply with Andres' new hosting rules, the phase will end with no lynch after 72-hrs if the required number of votes has not been reached.
Role PM quoting is disallowed, as are the usual banned items such as screenshots.
Sign-ups are now closed.
Signed Up (19):
Andres
Beefy187
Brave_Sir_Robin
Caterus
Charge
Cheetah
Dutch_guy
FactionHeir
Garciliaso de la Vega el Inca
Ichigo
kamikhaan
Killfr3nzy
pevergreen
RoadKill
sapi
Sarathos
shlin28
Twilightblade
Warmaster Horus
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Re: The Brotherhood - Part II - Large Mafia Game
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Re: The Brotherhood - Part II - Large Mafia Game
Confusing, but I'll Try.
In
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Re: The Brotherhood - Part II - Large Mafia Game
Cool setting. Not sure I understand all of the rules, but I guess it'll become more clear once the game has started.
In.
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Re: The Brotherhood - Part II - Large Mafia Game
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Re: The Brotherhood - Part II - Large Mafia Game
If you have any issues/queries with the set up might I request that you post them in the thread. Its just a way of easily working out points that cause confusion, and generating a better explaination. Thanks.
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Re: The Brotherhood - Part II - Large Mafia Game
Am I correct when I say that every player will be part of a group of three masons?
Will the Hashashin who infiltrated a group of Masons have the "normal" mason/townie pm?
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Re: The Brotherhood - Part II - Large Mafia Game
Quote:
Originally Posted by Andres
Am I correct when I say that every player will be part of a group of three masons?
Not quite. There will be two types of Hashashin - grouped and independent. The grouped have the same abilities as normal innocents, the only difference being their team and knowledge of other Hashashin. The independents can kill a set number of individuals, at current a total of two, each night between them. They, unlike the grouped type, are not members of the "mason" groups.
In addition there will be a few pro-townies who are excluded from the grouping system. They will have "special" pro-town roles (e.g. detective, role-blocker e.c.t).
Quote:
Originally Posted by Andres
Will the Hashashin who infiltrated a group of Masons have the "normal" mason/townie pm?
No, although it won't actually be required. Role PM quoting is disallowed.
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Re: The Brotherhood - Part II - Large Mafia Game
In :cool2:
and yes, it is confusing yet..
Omanes, in this game there are only two sides? all townies against all hashishins?
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Re: The Brotherhood - Part II - Large Mafia Game
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Re: The Brotherhood - Part II - Large Mafia Game
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Re: The Brotherhood - Part II - Large Mafia Game
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Re: The Brotherhood - Part II - Large Mafia Game
Quote:
Originally Posted by Twilightblade
Ill join as well
Why dont you join in school....???
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Re: The Brotherhood - Part II - Large Mafia Game
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Re: The Brotherhood - Part II - Large Mafia Game
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Re: The Brotherhood - Part II - Large Mafia Game
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Re: The Brotherhood - Part II - Large Mafia Game
'In' is one word.
Quote:
Originally Posted by Omanes
To sign up, simply post the words "In" below.
Hope that came off as helpful rather than ***hole-like.
Also;
In.
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Re: The Brotherhood - Part II - Large Mafia Game
Welcome to mafia Charge!
Quote:
Originally Posted by Charge
Omanes, in this game there are only two sides? all townies against all hashishins?
Yes. This game should only contain two teams.
BTW, I've re-written the rules to try an increase their ease of understanding. If you have any further problems, feel free to ask.
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Re: The Brotherhood - Part II - Large Mafia Game
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Re: The Brotherhood - Part II - Large Mafia Game
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Re: The Brotherhood - Part II - Large Mafia Game
Hmmm, I'll play (please).
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Re: The Brotherhood - Part II - Large Mafia Game
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Re: The Brotherhood - Part II - Large Mafia Game
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Re: The Brotherhood - Part II - Large Mafia Game
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Re: The Brotherhood - Part II - Large Mafia Game
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Re: The Brotherhood - Part II - Large Mafia Game
wow this is taking a while to fill up
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Re: The Brotherhood - Part II - Large Mafia Game
I've sent PMs out to the mafia players from the days when I first joined. We'll see if that increases the rates of participation.
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Re: The Brotherhood - Part II - Large Mafia Game
We have 18, is not that enough?
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Re: The Brotherhood - Part II - Large Mafia Game
I've been looking for a big game to come back to the gameroom, I'll play :2thumbsup:
:balloon2:
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Re: The Brotherhood - Part II - Large Mafia Game