Re: Creating A New Faction?
No to the first question, there's a hard-coded limit of 21 factions and all of them are in use. To create a new faction you need to replace an existing one.
For the second, if the faction is Roman cultured and has the senate as a super faction I don't see why they wouldn't also get missions, but I've never tried so.
Re: Creating A New Faction?
yep they'll get missions (with roman culture and superfaction)
Re: Creating A New Faction?
Then I would have to overwrite a faction and give them a settlement?
Re: Creating A New Faction?
Use and existing faction and gradually change elements of it - say you've decided you don't want thrace, change names by changing text files so
{thrace} New Roman Faction
then on next stage give thrace the region you want New Roman Faction to have and give their old ones to someone else.
then remove them from owning their old units by changing EDU and EDB files, and assign them new units
then change their banners and logos to what you want for New Roman Faction..
You don't have to do it in that order, just do it in small steps, think of it as adapting existing faction and not introducing new one all in one go, or you're likely to get in a mess!