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Mod Folder. CTD
Ok, i decide it is about time for me to put narnia total war into a mod folder.
After about and hour or two of work i decide to test it and it turns out that the campaing map is working fine but whenever I try to play a custom battle i get a CTD~:doh: .
I was wondering does anyone know what might be causing this .
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Re: Mod Folder. CTD
I am no expert on this. But it you look in custom_locations in the data file, each location has coordinates associated with it. I think these coordinates might be relative to locations in the vanilla campaign and some are therefore invalid for your new campaign map. For example, one might be over the sea. I may be completely wrong, but that's my best guess.
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Re: Mod Folder. CTD
If map is smaller and the locations go off the edge of the new map I think it will crash, I've played ones where the location ends up in the sea, the army just drowns = battle over
its funny but not useful, and not the answer to making naval battles!
Did you find if that was the solution to the problem btw?
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Re: Mod Folder. CTD
You may also need to place a map.rwm generated from your campaign into the base folder.
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Re: Mod Folder. CTD
I am still trying to find the problem, but i will get back to you later when i have had more time to test differnt things out.