Re: Assassination for fun!
I don't know if you guys have tried this type of forum game, but Seamus's is the best of the best here at the Org. Everyone's got a role, and everyone can scheme their way to the top by forming alliances with other players, trying either to save the town or rule it, protecting people or trying to eliminate them in the night. Everyone's got an agenda and you have to figure out who to trust.
It's a great psychological game, and hey, the ideas you get on who to take out and how to save in the game you can apply to MTW2 when you're deciding which enemy to take out!
CR
Re: Assassination for fun!
Quote:
Originally Posted by Seamus Fermanagh
Love it when my assassins can train up while "thinning out" the risk to my family members from the enemy killers. Plus, it's always fun to deprive the AI of those too-easily-earned "men of the hour" they keep getting.:devilish:
Assassination!
Speaking of which, if you'd like to participate in some real assassination wars between families, join us for some mafia!
My game, Capo de Tutti Capi - II, starts around Feb 4 and I still need players. It's gonna be a blast -- and I can guarantee you it'll be an assassination war.
Join Us!
:clickme3: It's an offer you can't refuse!
Wow, that's what I call gorilla marketing! :2thumbsup:
Re: Assassination for fun!
Good job sneaking that in there. But I'll keep this on topic.
I love using assassins in this game. I'm currently the Russians, and I have quite a few seriously good assassins. So far, I'd say I've had probably 30+ successful assassinations (not including sabatoges). The Danish and Polish have probably lost most of their family (though they somehow keep getting more guys).
My last two kings have been rightfully named after their extreme use of assassins. Vladimir the Killer, and Miroslav the Killer. Masters of Assassins.
All I need is 2,000 more people in my assassin city, and I'll get it to a huge city. After that, I'm almost garanteed the Assassins HQ (it's already got a master assassins guild).
Re: Assassination for fun!
If only it was as easy to get a Thieves' Guild Headquarters as it is for the Assassin's.
Re: Assassination for fun!
I've never gotten an HQ (or even masters) before, as I never really paid attention to the guilds until now.
What I did with the assassins was spam them, and have them kill everything in sight. Diplomat? dead. Priest? dead. Merchant? dead. Princess? especially dead. After getting the guilds, they become much cheaper to produce and start with better stats, making them much more efficient from the beggining (and much easier to handle). I can currently produce assassins that start at level 4 or 5.
I'm trying to get a master theives in another campaign. I've spammed some spies, and I have them go into every army, non-military person, and settlement they come across. Hopefully I'll be able to beat the AI to the HQ.