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Re: Beefdom will rise once more
As representative for the proud peoples of Gasteiz y Bilbao I affirm my support for Stefan vi Britannia's proposal. No man should command such immense power. It will only lead to our downfall and the oppression of free and independent peoples.
Motion Vote: Yes
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Re: Beefdom will rise once more
Quote:
Originally Posted by
Chaotix
If you are still quaking in your boots, then I will propose a solution. You, or the Consuls, or whoever this council decides, will tell me who to kill. And I will do it. This is similar to what the Hungry Khaan asked me to do when I attacked the Imperator. I was not given any direction last night, so I chose to strike down the simpering Legate- a pity you fools gave him another army for me to deal with.
I wouldn't oppose that, although your sense of power and self-righteousness is disgusting. Chaos Knight, you need to realise that the Council is composed of equals. Simply striking down Council members because of your own suspicions cannot be tolerated - at least consult either Khaan or Von Subo first.
I don't think that your actions merit a lynching, but I'd recommend that you remove some of that heavy armour; the heat seems to be affecting your judgement.
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Re: Beefdom will rise once more
After last night, I believe the Consuls are doing a good job: most of us (12 of 19) had at least 2 armies at night to protect them. There is no reason why we should replace our Consuls if they deploy such a strategy every night. In fact, it almost guarantee that we will survive one attack per night. Why we would shake the house when things are going well is a mystery to me. The Beefdom must be liking the vi Britannia motion.
Motion Vote: No
And I bid my fellow lords to reconsider giving a 2nd army to Stefan vi Britannia, although he was attacked, he does not need more armies of his own if the Consuls protect him. One more people with 2 armies will only make things easier for the Beefdom to hide amongst our ranks.
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Re: Beefdom will rise once more
Might as well not even have consuls if we rotate them out so much. You'll just end up having a Beefdom-rebel consul and then you're all pretty much screwed. There's a reason why there's two consuls. If one is bad, the other can help remove him. Don't rock the boat. I have no idea why you'd go down this path of foolishness. Instead of a very small chance one of the Consuls is guilty, you're going to guarantee one of the Consuls will be guilty. And that will happen later on, when there are fewer of us left. And by the way, when that happens, they can just kill a few of your armies and give themselves a winning vote total. Basically you want to take the sword out of the law officer's hands and give it to the traitors.
That said, I know I will fail to convince you, and I am forced to respect your decisions as your representative.
Motion Vote: Abstain but strongly against
Vote: ATPG for the army. I don't support this pointless egalitarianism. There's zero point in even having Consuls if they don't wield power.
Vote: No Lynch
ArpeggiateTHIS and Chaotix are not suspects at this time.
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Re: Beefdom will rise once more
(OOC: Because your way is boring, basically, we just give all our armies to two people and let them solve the game... Also, consuls can be reelected, but whatever I'm tired of repeating my RP reasons, so I'm giving my OOC reason and that's all I'll say on the subject.)
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Re: Beefdom will rise once more
Wait, this is dumb.
unvote ATPG, vote: pevergreen for the army. He's earned it.
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Re: Beefdom will rise once more
Quote:
Originally Posted by
TheFlax
(OOC: Because your way is boring, basically, we just give all our armies to two people and let them solve the game... Also, consuls can be reelected, but whatever I'm tired of repeating my RP reasons, so I'm giving my OOC reason and that's all I'll say on the subject.)
(Agreed, my objection is both ingame and out of game. The two consuls having 50% of the vote? What would be the point of the rest of us even voting. Even then, we currently don't even know if the consuls are mafia or not, at the moment, the town can kill them. If they got more armies, they become immune. Instant win.)
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Re: Beefdom will rise once more
Yeah, but the 13-15 thing will only happen if BOTH consuls are guilty, and if both of them are guilty and have avoided capture this far, they almost deserve to win.
motion vote: NEIN
vote: peever
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Re: Beefdom will rise once more
I've changed my mind: Motion vote: No. If the Consuls do eventually screw us over, you can all blame "their lapdog".
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Re: Beefdom will rise once more
OOC:
Romanic has convinced me that I should drop the whole "ATPG" schtick and just roleplay as the Hungry Khan and enjoy the game. To that end I'm not going to bother playing perfectly and protecting everyone. Time for some Hungry Kharnage.
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Re: Beefdom will rise once more
One thing I have noticed is that Von Subo doesn't appear to be very active. Sheikh Al-A-This demands that his Consuls take the lead and remain present at all times, it is a disgrace to desert your fellow Council members! Sheikh Al-A demands that Subo either keeps up appearances or gives his post to a more worthy candidate!
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Re: Beefdom will rise once more
I am watching everything, and I'll comment when I feel I have something to say.
Motion Vote: No
Three days is far too short a time period. Switch it to five, and I shall reconsider.
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Re: Beefdom will rise once more
Quote:
Originally Posted by
Askthepizzaguy
OOC:
Romanic has convinced me that I should drop the whole "ATPG" schtick and just roleplay as the Hungry Khan and enjoy the game. To that end I'm not going to bother playing perfectly and protecting everyone. Time for some Hungry Kharnage.
This is going to be. The best game. Ever.
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Re: Beefdom will rise once more
Motion Vote: No - as it is currently worded.
I would propose it be changed so as to remove 3, and allow in 4 for a consul to receive an army by popular vote. I see no need to limit a Consuls time, only to limit the extent of his power.
Chaos Knight, there is NO need for anyone of us to attack another, and thus your services are rendered useless. When you learn what it means to actually be a warrior of the people, then you might understand.
Please people, I implore you, give the army to Stefani. He is proven innocent amongst us, and the more we can trust in the council, the more informed our decisions shall be.
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Re: Beefdom will rise once more
I'm going to say this once.
We're not lynching anyone this round, it seems.
The rebels are killing proven loyalists during the night.
We seemingly have no investigators.
This could go on indefinitely for as long as the Consuls continue to vote for No Lynch.
How, exactly, do you plan to catch the traitors, then, if I we are not to kill suspects at night, either? If we can't kill them during the day, and we can't kill them during the night, then there is no way to kill them at all!
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Re: Beefdom will rise once more
So who do YOU propose we vote for?
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Re: Beefdom will rise once more
So, you suggest we kill at random, with no empirical evidence save those that anger you, insult the Consuls capability and intelligence, insult the methods of the Council, and then propose that the end is nigh.
I see your wisdom now, how foolish I was to believe in any other method, any other way, to place trust in anyone at all, to think anyone could help me, that I could help them!!
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Re: Beefdom will rise once more
Quote:
Originally Posted by
YLC
So, you suggest we kill at random, with no empirical evidence save those that anger you, insult the Consuls capability and intelligence, insult the methods of the Council, and then propose that the end is nigh.
I see your wisdom now, how foolish I was to believe in any other method, any other way, to place trust in anyone at all, to think anyone could help me, that I could help them!!
Well, you're the one that claims to have all the brains here. If we're looking for rebels, and nobody is suspicious, then somebody's doing his job wrong.
I agree with your plans and Stefan's to limit the consul's power, because as long as we have him voting No Lynch then we'll never get anything done.
So let's pick someone to vote for. I have suggested TheFlax because he is annoying me and therefore impeding progress. You and TheFlax have suggested me, because you cannot control me. Neither of these seem too promising at the moment. I'll take a good look and then suggest someone new in a few minutes.
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Re: Beefdom will rise once more
I have to say, after reviewing the actions of this Council, that the most suspicious to me right now is Death is yonder.
And this is not because he voted for me... rather, it is due to the notion that rebels despise vigilante justice [read: mafia hate vigilantes]. Everyone else who has criticized my actions, like the Legate or Suirene, has done so because they were supposedly not approved by the Council or Consul beforehand. Sir Dimitri opposes this because it is the killing of nobles [read: vigilantes are killing townies so they should stop].
Vote: Death is Yonder
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Re: Beefdom will rise once more
I botched that vote.
Unvote, Vote: DiY
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Re: Beefdom will rise once more
Why did you vote Lord Dimitri of the Chickens? His big feathery outfit amuses me.
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Re: Beefdom will rise once more
Quote:
Originally Posted by
Chaotix
I have to say, after reviewing the actions of this Council, that the most suspicious to me right now is Death is yonder.
And this is not because he voted for me... rather, it is due to the notion that rebels despise vigilante justice [read: mafia hate vigilantes]. Everyone else who has criticized my actions, like the Legate or Suirene, has done so because they were supposedly not approved by the Council or Consul beforehand. Sir Dimitri opposes this because it is the killing of nobles [read: vigilantes are killing townies so they should stop].
Vote: Death is Yonder
Firstly Chaos Knight, it is Lord Dimitri
While upon a re-read after I rose from my bed chambers, I see the line that I have missed for a while. Your first action was sanctioned by the Hungry Khaan, whereas your second action was not.
Quote:
Sir Dimitri opposes this because it is the killing of nobles
I oppose it indeed because it is the killing of innocents. Like how now you have proposed to attack the Maharani because she annoyed you? Despite the fact that she saved Stefani and led to more progress in this council by the survival of a now confirmed individual? Much unlike yourself I think, if you truly want to aid the council, you should not be aiming to remove suspects, for this can end up to be counter productive. Instead, you should follow the Maharani's example and protect your fellow lords. This is not sitting down and waiting to die my dear Chaos Knight, this is being proactive to determine who amongst us are innocent. Would it not be preferable to determine our fellow lord's innocence through their survival rather that to see them dead, and cry foul?
This is the logic that you are proposing Chaos Knight. I oppose your motions because they run a great risk of being counter productive, and now you merely seek to support my theories by the fact of your opposition to the Maharani, seeking to kill her this night. I say Chaos Knight, if you come for me in the night, so be it, but you are wasting good men and I greatly anticipate the moment where you realize you are wrong and you eat your words solemnly.
I bid thee a good day.
Quote:
Why did you vote Lord Dimitri of the Chickens? His big feathery outfit amuses me.
Lord Dimitri is pleased that the Consul finds reprieve from his daily toils with our entertainment.
Quote:
Romanic has convinced me that I should drop the whole "ATPG" schtick and just roleplay as the Hungry Khan and enjoy the game. To that end I'm not going to bother playing perfectly and protecting everyone. Time for some Hungry Kharnage.
Excellent! To that venture I believe we will be seeing more of that action you desire Chaos Knight, I believe you have been rendered obsolete should you wish to continue your venture down that path.
To this end, I will:
Unvote: Yes
Vote: No
Capable consul's to lead us! Just what we needed. Not afraid to get his hands dirty too, I am very pleased.
On a final note, I second the Legate's proposed amendments to the motion. It would greater further our mutual goals, which is to reduce possibility of tyranny, yet allow the consuls to perform their duties.
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Re: Beefdom will rise once more
Quote:
Originally Posted by
YLC
Motion Vote: No - as it is currently worded.
I would propose it be changed so as to remove 3, and allow in 4 for a consul to receive an army by popular vote. I see no need to limit a Consuls time, only to limit the extent of his power.
Consul could recieve an army by popular vote, so your number 4 is irrelevant. Also Consuls can be re-elected, however, it will allow us to actually get rid of the bad Consuls without having to kill them.
Quote:
On a final note, I second the Legate's proposed amendments to the motion. It would greater further our mutual goals, which is to reduce possibility of tyranny, yet allow the consuls to perform their duties.
Yet you are removing the motion which would affect this the most.
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Re: Beefdom will rise once more
Quote:
Originally Posted by
Chaotix
This could go on indefinitely for as long as the Consuls continue to vote for No Lynch.
.
This Consul voted for autolycus last round.
Quote:
Originally Posted by
Chaotix
I have to say, after reviewing the actions of this Council, that the most suspicious to me right now is Death is yonder.
And this is not because he voted for me... rather, it is due to the notion that rebels despise vigilante justice [read: mafia hate vigilantes].
To be fair, vigs aren't a trusted a true method of defeating the mafia (See:Shadow Fort). The method of vigging is also different from standard ones, as the target will be killed outright.
I am hearing grumblings about me not being decisive enough. Very well, I shall show you how decisive I can be.
Vote for Lynch:Psychonaut
Speak up de Gasteiz. Or if we strike you down, will you become more powerful than we could ever imagine?
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Re: Beefdom will rise once more
Since the motion has not been amended:
Duke Nukem von Subotan, Consul proposes the following motion, known as the Act for the Protection of the Sovereignty of the Holy Bovine Empire.
The act adds the following regulations to the position of Consul:
1. Council Members cannot nominate themselves for the position of Consul.
2. Further motions and Consul elections cannot be influenced based on force strength. (the amount of armies)
3. The Consul has a fixed-term limit of 5 rounds (5 night actions), they can be re-elected.
a) After the fifth night, the consul automatically lose the consul additional forces, and the newly elected consuls gain them.
b) The first election shall be held on the sixth day.
4. The armies seized from another player by a Consul shall go to popular vote, not be added to the consuls own armies.
Vote:Amended Motion
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Re: Beefdom will rise once more
Quote:
Originally Posted by
Subotan
Since the motion has not been amended:
[All you did was add it by two rounds, which is overkill. 3 rounds were the right number.
Also, you never asked Beefy, and as such, your 'amended motion' is currently invalid. probably best to say you have a different idea, and see what the host decides. Not jump in randomly saying you have authority on the issue.]
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Re: Beefdom will rise once more
If there is a motion, I'll have to extend the day phase.
For the sake of the game, best not to spam them.
Not directed at Subo. I'm more then happy to acknowledge that motion.
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Re: Beefdom will rise once more
Quote:
Originally Posted by
Askthepizzaguy
OOC:
Romanic has convinced me that I should drop the whole "ATPG" schtick and just roleplay as the Hungry Khan and enjoy the game. To that end I'm not going to bother playing perfectly and protecting everyone. Time for some Hungry Kharnage.
Are you trying to say that you are going to start attacking people again to grab some more armies greedily?
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Re: Beefdom will rise once more
Quote:
Originally Posted by
Subotan
Speak up de Gasteiz. Or if we strike you down, will you become more powerful than we could ever imagine?
Lol. To be 100% honest I'm not really paying too much attention to the game. So this get's a hearty "meh" from me. Plus lol.. powerful... I have 1 army and I've been defending at the request of ATPG.
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Re: Beefdom will rise once more
Beefy, just a minor query for all our sakes. When does the phase end now, with all the motion extensions etc?
:bow: