I have a lot of save files from my Julii campaign (15+), but none of them works.
I have a similar problem with my Brutii campaign, but if I save 3 or 4 times before quitting the game, one of the files usually works.
reinstalling didn't help :(
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I have a lot of save files from my Julii campaign (15+), but none of them works.
I have a similar problem with my Brutii campaign, but if I save 3 or 4 times before quitting the game, one of the files usually works.
reinstalling didn't help :(
Something wormy in there for sure. Check with the Apothecary forum if you haven't already.
I decided to play the Julii a second time. It's 213BC and with great luck the Brutii seem to be having troubles with Macedon. I'm sending armies there now to take all the provinces still available. They still haven't taken Sparta, Athens, or Corinth yet!!! On top of that the Macedon capital still stands along with 3 of their other northern provinces. I could just go ahead and take Dacia but I'm ignoring them now going straight for the Macedon cities. If all goes right, the Brutii will be stuck with their two cities in Italy and only two or three in greece area. At this rate I'm going to hit 50 provinces well before the Civil War so I'll be able to build up some good armies before it starts. I never seen the Brutii so incompetent before. They usually take everything to the east.
Someone please help me with the Julii I am having trouble (medium/medium, first time playing total war). So far I have only Medioladivum, Patavium, Segesta, another city I forgot what its called but its where Croatia is now its got a mine which is giving me buttloads of money, Corinth, Sparta, Athens not to mention the two starting cities. It is well into the game, about 240BC and I am having serious monetary problems. I am living on a regular basis on a treasury of about 87 denarii because I need ever cent that I get. I am under constant pressure from the gauls who keep assaulting Medioladivum and I never have enough soldiers to defend it! Could someone tell me which direction I should go? I have most of my army in Athens with a Good general there, I am thinking of invading Thrace or Thessalonica. I don't have any Marius reforms so far, and my capital still has another 6000 pop before it hits 24K (which triggers maruis, right?).
Help? Give me any tips whatsoever be it "blow your nose once every while" because I really am desperate for tips.
Welcome to the Org, Diablodelmar! ~:wave: It's interesting that you have those cities as:
a) that's not the direction the Julii usually go in, and
b) They should be making you loads of money.
My advice would be to first look at your building strategy. Do you have many ports/markets built? If not, do so immediately. Especially concentrate on building ports in your Greek territories. Also, raise taxes in your Italian provinces if you have not done so already.
Next, DO NOT go to war with Macedon or Thrace. On the contrary, obtain trade rights from them as well as cities in Turkey. Trust me, it really helps. Once your economic situation has improved, concentrate on taking out the Gauls. It's your choice whether you begin constructing armies as soon as you can afford it or waiting until Marius hits. At your current situation, however, you should put everything you have into improving the economy. Do not go to war with anybody unless you absolutely have to.
Good luck!
I've played the Julii a few times and I recommend:
Take Segesta, and then form one major army aimed at a sort of blitz campaign in Northern Italy. Use your faction leader as general (he is the best one you've got), and leave your Faction Heir in your capital. Take Patavium, defeat the Gauls outside Mediolanium, and take that town too. Next: position an army near your borders with Cisalpine Gaul.
Meanwhile you should raise your garissons in Arretium and send them to your new cities. I left no governor in any city except Arretium to increase Arretium's growth rate and thus acquire my elite troops sooner. You could go for a short campaign to the east to take the mines in the Balkans - I did, using 2 hastati and 2 equites.
By now you should have received orders from the Senate to take Narbo Martius. I'd recommend build some hastati, and a few biremes in Arretium put a few family members on this task, and set sail for Narbonensis. Use your army near Cisalpine Gaul to take Massilia too.
Hire all the available mercenaries in Narbo Martius with your generals from Arretium. Use your faction leaders army to take Alesia, while your army in Narbo covers it's back by defeating the Gallic armies approaching from Lemonum.
After Alesia, take Condate Redonum, and finish off the Gauls from Lemonum.
Enslave every city you take - and after your war in Gaul you'll find that Arretium is the second largest city in Italy.
Now it's time to go for Greece (or what's left of it), and the remains of the Carthaginian empire. To do this you need to build 2 new armies in Italy.
Take all the weakend cities in Greece, and a few in North Africa as well. Be sure to gain Rhodes - the Colossus increases all your naval trade by 20% if I'm not mistaken. Given the momentum you've gained yourself by wiping out the Gauls you should be able to do this without to much trouble - as the Brutii and the Scipii just have softened the resistance in those areas, without taking them yet.
In my campaign it turned out this way:
The Brutii only conquered 2 regions: Apollonia and Salona, the Scipii acquired Sicily. Thus I controlled North Africa, Greece, France, and the West coast of Turkey. Just after my first faction leader died, I had won the entire game by ending the inevitable civil war.
I really am not doing too well...
@GenHankerchief, I already am at war with Macedon, I think I should keep conquering the aegean sea because the cities around here give lots of lucrative sea trade. I also want to raise a large enough army to conquer Gaul, but so far I haven't recieved any anti-Gaul senate missions, and I tend to drift in the direction the Senate sends me. Tell me, should I exterminate cities or enslave them? I really am quite desperate for marius reforms which requires population, but then again I am always short of money. What should I do?
Is there any city in Gaul (maybe Massila?) that brings good trade? Should I take Segestica (directly east-rebel city, not gaul)? Or maybe Lugdinum (north west)?
Money is just too short for me. I realise now I should have been far more aggresive early game, because so far I am not doing any better (probably worse) than the Brutii and Scipii. The Senate dislikes me, the people think I'm better than the other two roman factions but still dont like me. I don't have many Generals they keep dying.
What unit should I build? I like to build Triarii because they are never obsolete unlike the Hastatii and Princeps who are readily replaced by much superior Legionaries. So far I can't field any decent Cavalry which I really am in great need of. Maybe war dogs? So far I have used a few war dogs and they are quite good against Gauls.
Oh, another question. What are the post Marius requirements for all units such as Legionary Cohort and Praetorian Cavalry?
Is it the following?
Militia Barracks=Early legionary Cohort
Legion Barracks=Legionary Cohort
Army Barracks=Praetorian Cohort
Urban Barracks=Urban Cohort
Cavalry Stables=???
Hippodrome=Legionary Cavalry
Circus maximus=Praetorian cavalry
Is this correct? Could you also add anything I've left out and/or make any corrections? Does the official Guide contain this information?
Also, how do I train Samnite Gladiators? Arena, maybe?
Large unit size? How do I change the unit size?Quote:
Originally Posted by Garvanko
How do I make tunnels?????Quote:
Originally Posted by GreatEmperor
WHAT???? How did you have that much money to spare??? Why do I never have enough money???? :help: :help: :help:Quote:
Originally Posted by Craterus
If I'm not mistaken:Quote:
Originally Posted by diablodelmar
Praetorian Cohorts can be trained at any Imperial Palace (they are basically a guard service doubling as a tough elites in battle)
Cavalry Stables allow the training of Roman Cavalry (similair to Equites).
Militia barracks only provide you with Town Watch and Auxillia units.
Legion barracks train Early Legionary Cohorts. Only in Rome they allow training of Early First Legionary Cohorts (larger units + inspiring eagle).
Army barracks train Legionary Cohorts. Only in Rome they allow training of First Legionary Cohorts (larger units + inspiring eagle).
Samnites can be trained at your Amphitheatres (upgraded Arenas).
However you could use the building browser button in the scroll appearing after you've double clicked on a settlement. This button is located near the Victoria button. It brings up a scroll containing a building tree. Now right click on any building to read more information about it. With military builings you can find out what unit's they train in this way.
Run Rome Total War, go to Options in the main menu, tick the box with advanced options, and use the slider to adjust unit size.Quote:
Originally Posted by diablodelmar
Be careful though: larger unit's slow your system, and if they get to large you can only play battles with few unit's on both sides.
Whenever you siege a city you will be given the option to build siege equipment. Construct sapping points if you want to build tunnels in the eventual assault. To do this the enemy must have walls or better defence structures.Quote:
Originally Posted by diablodelmar
Yes, I don't understand because I always opt for the Sapping point if availible! How do I use it?Quote:
Originally Posted by Tellos Athenaios
Thanks! That information is very helpful, if not a little dissapointing (only one of my cities has an army barracks :()Quote:
Originally Posted by Tellos Athenaios
When in battle: select a unit and move your cursor over the sapping point. If it changes to a door with an arrow pointing towards it then right click on the sapping point. Your unit should now move to the sapping point, and start digging.Quote:
Originally Posted by diablodelmar
Ahhh thanks.Quote:
Originally Posted by Tellos Athenaios
Can anyone help me with this question?Quote:
Originally Posted by diablodelmar
1)Do senate missions if you feel they will be of benefit to you. Don't follow them blindly. As the Julii, it doesn't make much sense to attack Thermon or Sparta just because the Senate says you should. Generally, just try and conquer in a systematic way, while keeping on top of your economy.Quote:
Originally Posted by diablodelmar
2)Make money by building Ports, Roads and Markets. Then build a barracks to train Hastati and Principes. Then, increase the population by building Farms, Sewers etc. Then build academys to make your cities better run. And always build th enext level of Government building or temple as soon as it becomes available. Try not to queue units eary on.. spread the unit training and building construction among the settlements. Train infantry at Arretium and Cav at Ariminium.. Try and be systematic in your approach. Exterminate to gain quick cash if possible, but where the population is below 5000, then enslave or occupy. Many of the cities the Julii have to take are poor economically, so Farms become more of a necessity for population growth.. get those numbers up so you can tax them! even more. Always try and build something economical every turn. Even at the expense of trianing troops. Your starting army is quite strong, so should be able to handle early pressure from Gaul.
3)The best cities in Gaul are Alesia, Massilia and Narbo. Take these three and you'll be doing well. Take Alesia and the Gauls will be weakened beyond recognition and will probably retreat into Iberia. Defend your lands at choke points e.g. Narbo at the bridge.. Patavium and Mediolum at the passes north of them. Build forts and watchtowers.
The Julii have to micromanaged a lot more than the other Roman factions, but its worth it in the end.
Hope this helps!
In response to the previous posts on taking Gaul cities, especially Narbo:
Taking Narbo from the Gauls can be entertaining! In my games as the Julii this usually triggers an attack by the Spanish. They blockade some of my ports and two or three turns later they send stack after stack to besiege Narbo...
Now I don't take Narbo unless I have a large army available to garrison to city and fight the Spanish. Sometimes I try to take Narbo and then Osca a few turns later when all the Spanish stacks are busy near Narbo. That's a serious shock for the Spanish economy.
On rare occasions the Spanish already took Narbo by the time I reach Massilia. That happened just recently when I got dragged into a nasty war with the Dacians and Macedonians, which kept me from going after the Gauls for 20 turns or so - enough time for the Spanish to break out of the Iberian peninsula.
Thanks Garvanko that did help. I definitly have not been building enough farms, acadamies and markets. By the way, what impact do farms/more food have?
I presume you are talking about Narbo Martius? Or is there another city called plain Narbo?
How do I build watchtowers and forts?
While you're at it, could you tell me how to pass on Ancillary rentinues from one general to another? One of my generals is really old hes probably going to die soon, and I want to give his retinue to somebody else.
Farms are an absolute necessity in settlements without a port, but useful in all settlements really - indeed late in the game they can provide a lot of income to your treasury. They increase growth in the settlement and provide income through harvests and taxation. Everyone is happy when there is more food - wouldn't you? :2thumbsup: HOWEVER, farms also have a negative impact on public order through the increase in squalor, so I would only build up to the second level in all coastal cities. In landlocked provinces, I would build them to the highest level to compensate for the lack of sea trade. In any case you should build sewers to counteract squalor, even though you will never be rid of it. Just manage it as best as you can. Academies provides better ancillaries to your governors who become better managers and generally the settlement makes more money and is well run.Quote:
Originally Posted by diablodelmar
I am talking about Narbo Martius.
Building forts and watchtowers is easy. At the bottom left corner of the screen is the building and unit construction browser. Place your general in a strategic are on your map, within your territory (or even on enemy territory if it is a fort), click on the unit construction browser and a scroll should pop up with a choice between towers or forts. Make sure you have a unit ready to occupy the fort as it will dissapear next turn if it is left unoccupied.
Switching ancillaries is also pretty straightforward. Just make sure you have the recipient in the same army or settlement as the General holding them, then drag the different ancillaries onto the recipient General's unit card.
Thanks a lot, now I stand a chance!
Also, do ancillaries die when their general dies? If so I'm gutted because my faction leader had like 8 ancillaries but now hes dead.
No. You can pass them from family member to family member for ever. Off course, should their current patron die by violence or natural means, they dissappear.Quote:
Originally Posted by diablodelmar
hi guys i'm also using Julii. but i having some problems. i'm now at 83 BC n conquer only 13 states n facing quite a few problems. how do i maintain d happyness of my people. coz realise my people riot very easily even when i've bulid hugh temple. can i attack other rome faction now or do i've to wait till d sentate signal me??? do i've to wait till i conquer 30 states??? thanks alot
You have to have a high enough popular rating before you can actually attack a Roman faction. You can keep happiness up by: enslaving or exterminating a city, building higher level temples, building health buildings, keeping a large garrison, giving it a good governor, and building law or happiness increasing buildings.
Garvanko: how do sanitation buildings help? They increase population and therefore increase squalor. Personally, I always build up the farms to the highest level. My most advanced cities will have my best governor anyway.
The game doesn't say anything about sanitation buildings increasing population. They give a public health bonus which is basically the same as a public order bonus because it goes in the same spot. If sanitation buildings do increase population, it would be hidden because it doesn't say that ingame.Quote:
Originally Posted by Tiberius
They make the city less prone to plague - or if there is a plague, they help eradicate it. They do improve public order by counteracting squalor even though they can't completely remove it.Quote:
Originally Posted by Tiberius
Farms increase population and squalor anyway. Of course they do have their economic benefits. I tend to build up to second level for farms and keep them that way till the later game, then I upgrade to Crop Rotation and Irrigation. By the time the population of most of my indivdual cities is 20k plus they need food. So farms become important for public order late in the game order even as overall growth drops down to 1% after you build the imperial palaces.
Should I exterminate or enslave, generally? I can't seem to figure out which one I should do, but the large amounts of Denarii from extermination is too tempting.