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Re: The Will of the Senate - out of character thread III
Quote:
Originally Posted by econ21
I am not sure how he will feel about roleplaying a testy self-publicist of unquenched anger who likes a drink with his drinking companion and is a faithless hypochondriac.
Should be fun. That's the reason I was having a hard time deciding to switch back to Cornelius, as Vatinius' character was so interesting and full to RP. But in the end, I guess I'm a whore for a good commander who'll get some action... ~:pimp:
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Re: The Will of the Senate - out of character thread III
ya, at least you got to RP him during the trial, which is the main thing, I don't think Cornelius can be so negative of Publius as Galerius. Good job there. :) But now you are in the eastern theater where there are alot of commanders and I keep having the feeling that the Iberians will pull something and you will miss the fun again. :P
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Re: The Will of the Senate - out of character thread III
Don't take this the wrong way, Wonderland, but I thought you did a good job of role-playing the angry self-publicist. :2thumbsup:
I'm going to look like an idiot again if you weren't role-playing...
:embarassed:
:creep:
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Re: The Will of the Senate - out of character thread III
Haha, of course I was roleplaying, I'm glad you guys liked it. That was indeed Galerius speaking in the senate deliberations, not Wonderland. Unfortunately, now I don't really have much to go on with Cornelius so I might be less active, or just not really avatar character-driven. Oh, and I do hope I get transferred to the Iberian theatre if and when war breaks out, hope you're not right about your prediction StoneCold :help: .
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Re: The Will of the Senate - out of character thread III
Yeah, I want to say ths as well. I really liked the 'fresh' angry sound in the senate. It takes some nerve to keep that up. My congratulations. I'm sure you'll do as well with your new avatar.
econ21, you're a hard man to stop. I myself, like any player probably, already noticed that the chirurgeons are a lot more effective than they should be. The trick of course is not to have casualties :laugh4:
The math is kinda hard. You get bonuses in recovery rate according to general skill and (other?) factors, and to that is added the chirurgeon bonus. Still, it does not seem to add up. The chirurgeon seems to be much more effective than he should be. The real maths are unknown unfortunately, as far as I can tell.
Anyway, I'll have my chirurgeon send to you, but it will take ages to arrive of course. Knowing the way you play I doubt you'll really miss him. :2thumbsup:
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Re: The Will of the Senate - out of character thread III
..crap guys come on..this constant avatar switching is giving me a headache, and so is this churigeon nonsense. I went along with it in rp because it was trivial, but I have to complain here for the same reason. It's really a big waste of time.
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Re: The Will of the Senate - out of character thread III
I'll miss Vatinius... he was fun to spar against occasionally.
As far as churigeons, they may be a waste of time but in the long run I'm sure the people who have them will be glad they do.
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Re: The Will of the Senate - out of character thread III
Precisely why I'm not giving mine up. Made me sit down there in Rome for 4 years, I'm going to keep my rewards. :charge: :laugh4: :2thumbsup:
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Re: The Will of the Senate - out of character thread III
Quote:
Originally Posted by Lucjan
..crap guys come on..this constant avatar switching is giving me a headache, and so is this churigeon nonsense. I went along with it in rp because it was trivial, but I have to complain here for the same reason. It's really a big waste of time.
Relax. Players have different tastes and play in different ways. Wonderland is a ambitious. I'm anal. It takes all sorts to make a world. ~:grouphug:
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Re: The Will of the Senate - out of character thread III
Except Gauls. All worlds are better without Gauls.
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Re: The Will of the Senate - out of character thread III
Yeah, gauls are bad.
I know what you're saying econ, but I'm ambitious, selfish AND anal. :laugh4: So I was having a bit of a cranky moment. All good now though. :2thumbsup:
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Re: The Will of the Senate - out of character thread III
:laugh4:
Those dastardly Gauls !
I really hope Servius Aemilius doesn't get killed in his first battle or we'll never hear the end of it :2thumbsup:
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Re: The Will of the Senate - out of character thread III
No, you won't. lol But come on, have some more faith in me than that. :sweatdrop:
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Re: The Will of the Senate - out of character thread III
Talking of cranky moments, I had a frustrating evening. I discovered the BI mod, Invasio Barbarorum Flagellum Dei. I even learnt how to use tried the mod-swapper JSGME to run it (great utility, BTW). For Rome fans, it looked brilliant - it starts in 407 AD with the Vandals in Spain, the Goths outside Rome and many WRE cities ungarrisoned. Really intense. Unfortunately, it crashed after turn 2 and apparently does that for lots of WRE player. Grrr... Evening wasted. Back to Goth mod, I guess.
PS: Did a few more chirurgeon tests with different savegames - the 45% healing with, 15% without seems broadly right, if not always exact (it seems always exact for Verginius though).
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Re: The Will of the Senate - out of character thread III
Damn shame about the Vandal campaign. I've been following you guys setting it up, very interesting.
Verginius leads a charmed life :laugh4:
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Re: The Will of the Senate - out of character thread III
The Vandal PBM campaign is fine - it's on vanilla BI and Ignoramus is reigning right now. I was just grumbling off-topic about not getting a mod to work as WRE. For some reason, if it's not Romans, I'm not really interested. (Even ERE don't count.)
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Re: The Will of the Senate - out of character thread III
Quote:
Originally Posted by econ21
For some reason, if it's not Romans, I'm not really interested. (Even ERE don't count.)
Uh oh, does that mean you won't be an integral part of the upcoming EB PBEM, as it probably won't be a Rome game?
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Re: The Will of the Senate - out of character thread III
No, for PBMs, I'll try anything. I just find it hard to solo play any faction other than Rome[1]. I'm quite looking forward to M2TW just to get some variety. :laugh4:
[1] I should say EB may be different - they've put a lot of work into non-Roman factions, which makes them more attractive. I never felt RTW did justice to Gaul and Carthage, in particular.
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Re: The Will of the Senate - out of character thread III
I've been playing RTRPE 1.6 with the BI.exe and it's great. Shortly after I drove out the Greeks, both Carthage and Illyria invaded Italy by sea. I lost a couple cities to them before assembling my counterattack. It was... incredible. It's such a shame we can't use that in this game. There's absolutely no way we would have been able to expand as fast as we have simply because it would have been totally unacceptable to leave Italy and Sicily undefended. I highly recommend this to anyone looking to start a new game.
That said, we have to figure out a way to do a version of the "Senate" in M2TW. Maybe call it a council of generals or something, but this PBM/RPG style is simply too good to let die with RTW. I know Parliament wasn't around at the start of M2TW, but perhaps we can bend history and pretend it was so that we can do something similar with an England campaign.
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Re: The Will of the Senate - out of character thread III
I'm all for it TinCow. I can't play any other type of PBEM after being a part of this. I can't wait for both the upcoming EB game and the future M2TW ones, woohoo.
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Re: The Will of the Senate - out of character thread III
Yeah, I liked Shogun, and I love Rome, but I could never get worked up over medieval. Those knights were silly. I can't say I'm holding my breath for M2TW. Well, it seems I have to buy RTW:BI.
The next version of RTR, specially adapted for BI, whould also be coming out in a few months. I'd love to do another tWotS one with that.
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Re: The Will of the Senate - out of character thread III
Inspired by TinCow, I've tried playing on our PBM with the BI.exe - in a passive way, doing nothing.
First off, it's incredibly easy to do. To install our mod, I had already copied my RTW folder which included BI. So all I need to do to play our mod with the BI.exe was to make a shortcut to the BI.exe which is in my copied RTW folder and add -mod to the command line. e.g. in the properties:
"C:\Program Files\Activision\Rome - Total War\RomeTW-BI.exe" -show_err -mod:
That's it. Absolutely trivial. There's more detail here:
http://www.twcenter.net/forums/showp...36&postcount=1
Not trivial for DDW who does not have BI, unfortunately. But if Mount Suribachi has it, I would recommend he play with the BI exe. There will be no compatibility problems.
Secondly, I ran through 10 turns of Roman inactivity with the BI.exe and the RTW.exe. Many of the same major events happened in both run throughs. I won't spoil them here, although I may make an in-character report of what the seers prophecy.
To be honest, I did not notice a major difference in AI behaviour in terms of naval landings or use of ships. But the AI did seem to hold its land armies together more - it concentrated its men more effectively and made significantly more conquests of our settlements through land war. Hence my recommendation that, where Consuls have BI, they use the exe to run this PBM.
An addendum: in both run throughs something wierd happened with one of our enemies. I don't want to spoil it but it has important out of character implications for how we play in the face of buggy AI behaviour. In both run throughs, a massive AI army (or two) stayed outside one of most pitifully defended settlements doing absolutely nothing for about 7 turns. Ironically, it was only in the RTW run through that it finally attacked the settlement and took it easily.
So I suggest the following to DDW and Mount Suribachi: - if you find a large enemy army inexplicably camps outside of our settlement for several turns, get our garrison to attack it even though it is suicide. This will simulate the enemy army sieging the town and allow the AI faction to make progress. It's not fun to have a major AI faction just stalling (possibly indefinitely with the BI exe).
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Re: The Will of the Senate - out of character thread III
DDW, definitely get BI. It's worth it and not just for the exe. The campaign is a real substantial one - it's almost an RTW2, with lots of varied factions. And the campaign plays out in more dynamic way than the RTW one and generally provides more of a challenge from the AI. (Maybe the BI exe helps here - I always thought the RTW campaign AI suffered from too many small stacks; the 10 year comparison with BI suggests that's been improved a lot.) There's also Goth mod for BI, which does for it what RTR does for RTW.
I can't understand why you didn't like MTW. It is arguably the best TW game. I think I'll edit some PBM threads to pick out the stories, so you can see what you are missing[1]. It combines the challenge of STW with the variety and scale of RTW. Ironically, one of the weaknesses of MTW was the knights - I always felt they were a bit underpowered and strangely optional to a decent army. M2TW should improve on that, given the awesome RTW cavalry.
I think M2TW will be so-so out of the box (maybe it will surprise me, I hope so). But it will be superb if it sustains mod teams of the calibre of RTR and EB.
[1]OK, I did one - it took a lot longer than I thought. It's the Almohad campaign that Mount and I rate as one of the most - perhaps the most - memorable PBMs we've participated in. It's probably too long to read through, but it might give you an idea of the epic potential of some MTW campaigns. Reading through some old MTW PBMs, I noticed my casualty rates from battles were vastly higher than in RTW PBMs (and it's not because I've become a better player).
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Re: The Will of the Senate - out of character thread III
Quote:
Originally Posted by TinCow
That said, we have to figure out a way to do a version of the "Senate" in M2TW. Maybe call it a council of generals or something, but this PBM/RPG style is simply too good to let die with RTW. I know Parliament wasn't around at the start of M2TW, but perhaps we can bend history and pretend it was so that we can do something similar with an England campaign.
I would imagine the HRE would probly be the nearest we'd get to a Roman Senate with their electors. I guess we'll have to wait and see how the factions are implemented and what the modders do with it. You never know, we could still be playing TWOS in 6 months time anyway!
Simon, I'm at work for the next 10 hours, but I'll try that mod thingy tomorrow morning. If I read you right though, I need a seperate, clean, install of RTW + BI? (which I don't have btw).
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Re: The Will of the Senate - out of character thread III
Quote:
Originally Posted by Mount Suribachi
Simon, I'm at work for the next 10 hours, but I'll try that mod thingy tomorrow morning. If I read you right though, I need a seperate, clean, install of RTW + BI? (which I don't have btw).
All you need is to have installed this mod in a folder that has both RTW and BI. I had done that, because I started from an install of RTW and BI. Did you start from that? Or did you just start from an install of RTW?
I copied my install of RTW and BI, then installed the mod on top of that. If you did not copy it, but just installed on the original without copying, that would be fine too.
It would only be more difficult if you had just got the mod in a RTW folder without BI. In such a case, you might have mess about with uninstalling, re-installing etc.
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PS:
If anyone does get into reinstalling etc, do use the JSGME. It is so much easier than copying whole RTW folders (which takes a long time and uses a lot of space). You just install RTW and BI. Then you run JSGME and it will make a mods folder within your RTW folder. You then install any mods into sub-directories of that mods folder. So you might have:
activision\rtw\mods\RTRPE1.6
activision\rtw\mods\RTRPE1.5MN
activsion\rtw\mods\gothsmod
whatever.
When you want to play RTW, run JSGME and select the mod you want to play. It will then take the mod files, overwrite the originals and you can play the mod until such a time as you want to go back to vanilla or try another mod, in which even you just run JSGME again.
Obviously, this is just for 1.5/1.6 mods. For 1.2 mods like EB, you'd want a separate install of RTW 1.2 (which you could also run JSGME on).
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Re: The Will of the Senate - out of character thread III
Don't sue me if I am wrong, but I think, people now have free choice over their portaits from the TW collection. Maybe someone with a previously too low postcount can try and change their potrait to that of their avatar? Let us know if it works.
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Re: The Will of the Senate - out of character thread III
econ21 I didn't mention using the TWOS save with 1.6 BI because when I tried it I got an error on exiting the game. I didn't notice anything wrong during the game, but that error concerned me (something about silver mines). About the only way to truly screw up this PBM now is to corrupt the saves. I'm perfectly happy playing it with the BI.exe, but I would like to make sure that switching it back and forth between people does not screw anything up.
So... let's do a test. econ21, play 5 turns on our current save with 1.6 BI, then send it to DDW who will play it for 5 turns with normal RTW, and then he should send it to me and I will play 5 turns with 1.6 BI. If the save game is still good for everyone at the end of that, I think we can safely adopt the policy. You don't have to fight every battle, but make sure you fight at least one or two to check for in-battle bugs. You can lose, just do a quick 5 turns and pass it on.
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Re: The Will of the Senate - out of character thread III
Ok, I have just one installation - RTW+BI+RTRPE. I did have more than one, but I was having problems getting RTRPE to work, so I uninstalled the lot, reinstalled RTW+BI+RTRPE and it worked fine. 'course, playing other RTW mods is now an issue.....
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Re: The Will of the Senate - out of character thread III
Well folks, I'm thinking of going ahead and buying myself a copy of BI. Do you think it's worth it at this point? $20, a couple of months before M2TW comes out... hmm... there are plenty of mods for BI or that can use it, and if it has such improved features, it's probably worth it right? Even though the timing may not be that great.
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Re: The Will of the Senate - out of character thread III
I was under the impression that most other players were already using BI in this game, but it seems I'm wrong ?
Thanks for finding that story, econ21, I'll start reading it later tonight.
The savegames between BI and RTW (in this game) should be 100% compatible, but I am willing to test it.
I think M2TW will be pretty cool, it's just that I am not very interested in that particular historic epoch. Thank God that this version will have the assasination movies again. Still, for true emersal, read J.F. Kennedy's 'The rise and fall of the great powers'. Absolutely brilliant, but heavy reading.
I read so many bad reviews about BI and the 1.5 patch offers almost everything that BI offers, that I thought I'd wait until the RTR version for BI.
The problem with EB is of course that it uses the 1.2 RTW version. So the AI will always walk away from sieges, etc. I can't go back to those evil days (which does not mean that EB isn't a brilliant mod).
EDIT : YES ! YES ! Finally got my Lucius Avatar !