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Re: KotR Out of Character Thread V
I don't know about in M2TW, but in RTW the game still required the use of the general's original name when editing traits, even if it was displayed differently due to traits (the Mean, the Chivalrous, etc.). Perhaps entering Prince Jobst's full name (Jobst von Salza) might work.
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Re: KotR Out of Character Thread V
It did in RTW but they messed up something in M2TW so that doesn't work anymore for give/remove trait. It still works for character_reset and move_character though.
As for ending alliance, what Stig said. It is a huge rep hit though when you do it so future alliances are very unlikely and AI allies will betray alliances more easily.
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Re: KotR Out of Character Thread V
Quote:
Originally Posted by FactionHeir
As for ending alliance, what Stig said. It is a huge rep hit though when you do it so future alliances are very unlikely and AI allies will betray alliances more easily.
Another option is to try to do something that they find really, really insulting. Sometimes this will cause your allies to break off the alliance on their own, which I believe doesn't effect your reputation.
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Re: KotR Out of Character Thread V
I've updated to 1.02 including 1.23a of the fixes. I can once again fight battles, no thanks to direct2drive.
BTW that was a huge patch, it took longer to install than the game itself.
Are there any adjustments I should make to my playing style, particularly battles, considering the changes in the patch?
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Re: KotR Out of Character Thread V
Quote:
Originally Posted by OverKnight
Are there any adjustments I should make to my playing style, particularly battles, considering the changes in the patch?
Not, really: your playing style fighting battles is exemplary already. :bow:
The big deal, of course, is that the shield bug is fixed but this impacts the key spears vs knights contest less than you might think because most early cavalry also have shields. Spearmen [i]are[i] less pitiful now, and cavalry should avoid them frontally, but you were doing that anyway. I've found if anything knights have become more robust now (e.g. when caught in cities) thanks to the net +8 to their overall defence from fixing their shields.
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Re: KotR Out of Character Thread V
There's nothing to worry about too much OK.
It's certainly worth playing as the English now as the Billmen and DFK (I think) are two handed units and can now actually do some damage to horsies.
With the Shield Bug fixed also then things get back to being slightly more balanced.
I have to say though, that having played a Long English Campaign (pre 1.2 patch) and now a long Scottish campaign (post 1.2 patch) on VH...I'm kind of worried I'm missing the point when it comes to battles.
I'm near the 2/3 mark of the Scottish campaign and I have no chance of getting the 45 provinces I need. This was the exact outcome of my English campaign when I ended with about 18 provinces.
Given Econ's praise of OK's skills, which seem to be about the same a few other gentlemen in the HRE team...I think I'm pretty average when it comes to battles.
I've studied medieval warfare as part of the politics and history degree at uni so I know all the tactics and can talk with the Pro's relatively easily. Plus I've been slashing away with the CA games since Shogun...I really get the impression I need to do a bit more steam rolling at the beginning to have a chance.
What are everyone's average province holdings after 50, 100,150 and 200 turns?
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Re: KotR Out of Character Thread V
Thanks for the help guys. I've played 7 turns in a HRE campaign with 1.2, and I'm allied to 4 factions, meaning the diplomacy seems to be less crack headed. When I ally with someone, my relations actually improve with them. This sounds like common sense but that didn't happen before.
Since it's the start of the game, most of my battles have been sieging rebels. I've noticed the defensive AI for sieges is a bit more aggressive, I had the Florence rebels swarm out and try to take my ram out.
Thanks for the praise econ, but the last few battles against the Egyptians weren't exactly fair. I had a large advantage in cav and used it. I think the only battle where I've truly pulled a rabbit out of my hat was Bern, my favorite battle, and I still lost 2/5 of my men.
I'm confused AG, are you concerned with your battle or campaign skills because of your slow start? I guess if you're looking for help you could try econ's M2 faq stickied in the citadel. I've found it helpful. Once Ah-nold comes of age, I'm sure you'll see many enemies driven before you.
What you could try is take some old pre-battle saves and see if you can replicate the strategy and results of the battles from the reports. You could learn a few more tricks and have a benchmark for yourself.
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Re: KotR Out of Character Thread V
So we are now using 1.2?
Also, where can I get the relevent KOTR fix? And what do I have to do with Medifix?
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Re: KotR Out of Character Thread V
Quote:
Originally Posted by Ignoramus
So we are now using 1.2?
Yes.
Quote:
Also, where can I get the relevent KOTR fix? And what do I have to do with Medifix?
The link is in the first post in this thread. It overwrites Medifix, although to install 1.2, I did a complete uninstall and reinstall of M2TW so did not have to worry about it.
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Re: KotR Out of Character Thread V
Sorry OK I missed the link part of my logic.
My battle skills seem to be holding me back when it comes to the campaign objectives.
I usually have a nice robust economy going (minus the America's as I have not been there yet), my diplomacy skills and ancillary units always contribute soI have a pretty well rounded approach to the strategies available.
I've just had absolutely no possible chance of gaining 45 provinces.
If I look at the current state of our PBM. I would love to be in that position at this stage of the game.
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Re: KotR Out of Character Thread V
Well, if you wanna know how we did it, the threads describing it are all there. :clown:
I also couldn't refuse to enter the marriage carousel and after Judda got married there came proposals for Meckil and after that even for Demuth of Hamburg, although the last candidate was somewhat inferior. So I'm confident that Meckil will at least marry, still to attract more Austrians I need those von Mahrens so I'm gonna contact Kagemusha and he will contact dutch_guy and I think we'll work something out. :2thumbsup:
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Re: KotR Out of Character Thread V
OK, in general, only playstyle differences will be that cav charges are less powerful overall, even against unshielded units which I found a bit weird considering the basic troops (archers/peasants) did not have shields to begin with and their compensation factor was not changed either neither was the cav mount mass. No more targeting the backrow and having your cav mow through front and hit half the back I'm afraid.
Spears are drastically more effective against cavalry and will generally beat them in a head-on battle. Halberds are now utterly useless (the ME version anyway, haven't tried the Euro version yet but will do so in the next couple of days) Pikes are still as bad as before. Archers are slightly less effective due to shields being fixed but more accurate due to new projectiles.
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Re: KotR Out of Character Thread V
Hey all, how's it going?
I just noticed that in elections I don't have any extra influance (votes?) and I thought that between Household army commander and govenor of Genoa I'd get at least 1 extra, it's not a big deal as none were really close, but it may be a factor in later elections.
that sucks that the faction Hier is still basically Random.
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Re: KotR Out of Character Thread V
Sorry, Stuperman - my error. The play list table in the governor's report thread has you with +3 influence. I've fixed the poll results to include it. It makes CA 8.1 pass by the slimmest of margins - what did people have against it? I thought it would be uncontroversial.
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Re: KotR Out of Character Thread V
No worries, I wasn't that concerned.
I didn't like the Kaiser can choose the next head of household part, I thought that power should reside with the resiging head of household. But I can see how the kaiser might want/need that power to maintain loyalty of his households.
edit: anyone else finding the org amazingly slow?
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Re: KotR Out of Character Thread V
Yes, usually around this time. It's picked up but was really hanging there 20 minutes ago.
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Re: KotR Out of Character Thread V
Quote:
Originally Posted by Stuperman
I didn't like the Kaiser can choose the next head of household part, I thought that power should reside with the resiging head of household.
I thought that might be it. I guess I was thinking of where a Duke resigns under a cloud, as Ulrich did, then appointing your own successor seems less appropriate.
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Re: KotR Out of Character Thread V
Aw crap, I missed the vote. Sorry guys.
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Re: KotR Out of Character Thread V
Wow that's actually a tough battle you're facing econ21. 18 units of decent spears, 4.5 units of horse archers, 4 units of foot archers, 3.5 cavalry units, 2 generals, and 2 ballistae. Though your pavise crossbows can probably win the missile duel, you'll be hard pressed to hold a melee line if they hit you all at once. Good luck, and try not to make this the shortest Chancellorship in PBM history.
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Re: KotR Out of Character Thread V
If he's lucky he can make it out alive like Hans did against the Hungarians :D
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Re: KotR Out of Character Thread V
Quote:
Originally Posted by TinCow
Good luck, and try not to make this the shortest Chancellorship in PBM history.
What a way to lift the pressure :beam:
:balloon2:
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Re: KotR Out of Character Thread V
All right, I am going in. Smoke me a kipper, I'll be back for breakfast.
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Re: KotR Out of Character Thread V
Good luck Econ.Show them hell!:2thumbsup:
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Re: KotR Out of Character Thread V
Concerning CA 8.1. The additional power that goes to the Kaiser is only in case the current Duke resigns. It is additional to the wording of the Charter now, so Dukes still get to choose their heir who will follow them when the die.
At least that's how I see it. :beam:
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Re: KotR Out of Character Thread V
That's how I and my Bavarian lawyer read it as well.
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Re: KotR Out of Character Thread V
The main part of the equation is that the command of the captain is the one that counts and not that of Henry, as the captain is the main commander of the battle. So if the captain dies, all of Henry's troops take a morale hit. If Henry dies too, mass rout is almost guaranteed...
That said, Henry's troops will not be as strong in staying their ground as they would be if Henry was commanding the battle - another deciding factor given that it will be a long battle with attrition being the key, with neither side having superior cavalry power.
Egypt has an advantage in having several mamluk archers on high experience that will wreak a bit of havok if they manage to surround his army and charge his rear. Also, the few swords are going to make breaking through the saracen militia a tough job. They are roughly on par with Armoured seargeants and deadly against cavalry.
Further, the ballistae won't be too much of a deciding factor unless they can catch Henry out in the open but the lone catapult can turn the tide of battle.
For tactics, I would think that setting up on a hill or small height advantage point is imperative. The problem will be that Henry's army will not enter battle in its completeness so he is restricted timewise to get to a good position from one of the corners. Charging out to take out the siege equip should be a priority, although a dangerous one. Secondly he has to hope for the enemy generals to charge in at some point and manage to run spears through the bodyguard to surround and kill it. Again, not easy when you are outnumbered in spears too. I think I'll try that battle later for fun :)
Anyone else have any thoughts on that battle while we wait and pray for econ?
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Re: KotR Out of Character Thread V
I think the key is to try and take on the enemy armies one at a time. From looking at the map, it appears that the middle-strength army (with almost all the horse archers and the ballistae) will be coming in from the top right, while econ21 will be coming in from the bottom right. If he can rush up and destroy that one before the main force closes on him, he might be in a good position. I would actively fear sitting back and waiting for the enemy attack unless the terrain was ridiculously good. That massive saracen militia force will be very difficult to hold off it it is allowed to attack all at once.
Splintering the enemy armies will be complex and difficult with their decent sized cavalry complements... Hence my instinct to try and eliminate the horse archers first. The star players for HRE in this battle are the pavise crossbowmen, but they will only be able to really inflict damage if they can keep up the barrage over a long period. If the enemy advances quickly, they won't get many shots in at all before it's all over.
Without being able to see the terrain of the battle map, my tactic would be to destroy the mid-sized army and whatever else can be taken without serious loss, then withdraw.
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Re: KotR Out of Character Thread V
I was thinking of taking out the reinforcements first, but the problem is the terrain. HRE troops exhaust very quickly in deserts while Egyptian troops are adapted to it. By the time Henry manages to reach the reinforcements, chances are the main army is also almost upon him from his left flank, as they will ignore the 2 horse archer main army.
Chasing down the enemy Mamluks will be a big feat as well with no fast moving cavalry that can overtake them. If the AI were smart, it would encircle Henry's army and deplete all arrows before charging him. Possibly retreating in between to regain some stamina. Having a static position makes it more difficult for the attacker to do that I think as your xbows will be well positioned to shoot.
A point will be to have a spear unit or two in the rear facing away from the main army so as to prevent a sudden rear charge. AI loves to do that with depleted cav units.
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Re: KotR Out of Character Thread V
One major disadvantage in the battle over a normal single player battle is the heighened need to keep Henry and Ulrich alive. Henry's massive, triple silver chevron bodyguard and Ulrich's small but gold chevroned bodyguards are fabulous shock troops and would certainly be key to any attempt to win the battle. I would be very afraid of losing one or both in the process though. They both have decent +hp traits, but they will probably have to end up doing many charges into the spears to try and break them from the flanks. That is a very dangerous propostion, even for high quality cavalry like that with high hp generals.
The pilgrims won't help much either. They will get massacred in combat and break easily. That will be a morale hit for anything near them.
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Re: KotR Out of Character Thread V
I'd deploy the pilgrims away from my main line, use them to keep someone busy (for a very short time most likely) while the 'real' troops fight.
Although it's cheap, I've had success deploying men very close to the red line, facing re-enforcements, effectively putting the reenforcements into combat immediately, helps stop cav xharges too.