The info was in the PM. (Prisoner screen didn't come up, city occupied).
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The info was in the PM. (Prisoner screen didn't come up, city occupied).
Nevermind :laugh4: BTW. I've just got the first triple-gold unit in my whole Total War history and it's my own avatar after playing one single battle myself :nice:
With all the battles we've done, with a crappy army, I have been forced to use our Jedi avatars a lot. So, pretty much every Order avatar has high silver or gold chevrons. :2thumbsup:
Ramses.. that was a good post in the Hippodrome! :yes:
Thanks! :beam:
:egypt:
I'm amused that the Office of the Megas is basically being equated with a contemporary Justice Department. And given the scandals that have wracked the current US Justice Department lately, that is even funnier. :laugh4:
As I understand then Cairo have been taken, right? :inquisitive:
So the Crusade is over?
Yes, and all my crusader forces are belong to Tristan because I'm in Alexandria:brood:
The Crusade is not over until TC says it is. He still needs to do a couple things with the save this next turn.
Yes, when the Crusade ends, those men will be Tristan's if he "locks" the garrison.
Time for the Crusader guys to start wheeling and dealing...
So.. w&f.. if you don't want that to happen you can pm TC that he moves you and your units outside the city..:yes:
The battle report for Cairo has been posted. BART IS A JEDI! :evil:
I've got the go-ahead from Zim so expect the battle report for Alexandria up in a few minutes...:2thumbsup:
I am done with moving the Crusaders. The Crusade technically ended when Cairo was taken. The only changes I will be making will be to fix the units I accidentally swapped last turn, add the relics to the Cairo crew, and bump up the treasury one final time. When I am done with that, all Crusaders are free to move their own avatars and armies once again, and everything in Egypt will be under normal game rules.
Well, I have to say that I thoroughly enjoyed the Crusade! :2thumbsup:
Spoiler Alert, click show to read:
Something tells me we're about to make our own event... :hide:
Do we get extra Crusade units for capturing Cairo, or was that only for the guys at Alexandria? We're going to need every scrap to keep Cairo orderly. :sweatdrop: :laugh4:
Although OOC I don't mind the idea of a rebellion, it just makes sense for 20k+ Muslims to be unhappy with Orthodox rule, IC it would hurt.
edit: Of course I greatly enjoyed the Crusade as well, thanks TC! I think we'll be dealing with some of the ramifications for as long as our avatars live.
:egypt:
I might be able to scrape some spare change out of the couch... :laugh4:
But yeah, I see this Crusade as one of the pivotal events of the game. The calling of the Crusade by the Patriarch caused a major reactionary move by the Royal Family which put in place a blatantly biased Megas who tipped the scales of balance so in favor of his own House, that now he feels secure planning a Civil War.
Kind of like how killing the Pope in KotR ended up causing the rise of Ducal Power.
I suspect we will be able to point back to this event months or a year from now and see it as one of the defining elements of our game's "story." :2thumbsup:
And to think who started both of those chain reactions...
Okay, I'll stop tooting my own horn now. :tongue:
I have been wondering what came first, Patriarchs plot, TinCows event or even Vissas guilt trip to Egypt. And how it came together in the beginning?
I was quite surprised with GHs story revealing Patriarchs complicity in the crusade. Just shows how much of a newb I am at this game :wink:
Glad to see Issac the Lazy get picked up. Man what a time we'll have with that appellation if he joins Igno's group. :laugh4:
:egypt:
It seems we may have the first player to make use of this part of the rules:
Quote:
3.5 – Influence: Each Senator’s voting power is equivalent to his total Influence, as defined by Rule 2.7. No Senator’s Influence may ever be lower than 1. For the purposes of determining Stat Influence, a Senator can gain 1 point of Stat Influence for each of the following conditions that he meets: (a) 5+ ranks of Command (b) 10 ranks of Command (c) 5+ ranks of Chivalry or Dread (d) 10 ranks of Chivalry or Dread (e) 10 ranks of Loyalty (f) 8+ ranks of Piety (g) 20+ total stat points (h) 30+ total stat points (i) 40 total stat points (j) Senator’s name is modified by a trait title that bestows more negative than positive stat points (i.e. the Mad) (k) Senator is married to a Byzantine Empire Princess (l) Senator possesses the title of Lord High Chancellor, Lord High Steward, or Privy Seal.
Personally I think it all kind of grew together in an organic manner. I'm sure GH and TC already had something in mind when poor Vissa came begging to the Patriarch, but he fit the bill to get it started IC. I was not aware, during the mission to Cairo phase, of what was being put together although I might've picked up a little clue here and there.
Since then, of course, I've grabbed the bit between my teeth and pulled as hard as I can. :juggle2:
:egypt:
Is it me or does Isaakios the Lazy getting more votes in the Magnaura seem...paradoxical? Or is it pointless :clown:?
This is my commentary from the original rules discussion:
Basically, it's designed to keep people from avoiding characters with negative 'titles' because those characters can be fun to roleplay. I'm still eagerly anticipating the first "the Mad" character in any of these games.Quote:
(j) is mainly a balance bonus that is designed to help out people who are unlucky enough to have avatars that get sent down a really bad trait line. They’re probably already losing a large amount of influence from that trait, so this is a bonus point to give them at least some small influence. It’s perfectly reasonably that even the most negative traits would bestow some kind of small influence, simply because the person is the “extreme” of that trait. For instance, perhaps Bob the Ugly is so amazingly hideous that people close their eyes when he is around, forcing them to listen to him more carefully. I considered making this rule apply to all trait-bestowed titles, but that will generally just result in a double-bonus for people with “good” titles. Since they’re already receiving stat bonuses from the trait, they don’t need an extra boost. Also, reducing the "good" and "bad" determinations to stat points will prevent any debate over what is good or bad. Essentially, if it causes you to lose more stats than you gain, it's bad. If you break even or gain stats, it's good.
I think at that point, I had just petitioned TC to make a Crusade the next event in the game and he had given approval. It didn't seem like it was going to be anything more than just a run-of-the-mill Crusade, and then Vissa came about.
At the time, I planted you in Cairo, not sure if anything was going to happen or not, but I just figured that it would be convenient to use you if I thought of anything. A couple of days later, the full plan formulated.
My general strategy for plotting is to gather up all of your possible resources and then make your plan based off what you have to work with.
I would say that people are impressed at how he is able to lead such a laid back and lazy lifestyle in times of such turmoil, which gets him more influence.
I haven't decided which political alliance to follow yet. No need to assume it will be the Royals, remember Fritz the disenfranchised von Kastilien brother? Not saying it'll go that way. It's a toss up at this point. :beam:
It will be nice to play a spoiled and lazy brat for a change, all of my previous characters were virtuous:
1. One of the greatest Roman generals. About 30 traits, each one mightier than the last. Immortal.
2. Super-holy crusader. Almost died in battle like 10 times, getting much in the way of bravery traits. Could only be defeated by gravity.
3. Showed up, obliterated an uber-stack, died of the plague. The plague was probably the flu, which tends to kill people with strong immune systems.
4. The best Megas Logothetes you'll ever see at this rate. Killed many Turks, died exceedingly gloriously.
...
5. The prince from Swamp Castle, but less gay and more "fertile" as the traits say. :laugh4:
Tristan.. that was nice story :yes:
But I don't think that Efstathios will believe that before he get to the city himself :laugh4:
Iggy even when he will be the man in charge he has to rebel. :laugh:
Somehow this really has no shock value! :rolleyes2:
O yes, Solomon and Laskaris in the same city. This is going to be great. :laugh4:
Bah, I forgot to add something to the Megas report. (A lot is happening lately...)
I accepted Stavros's MotH request. Motep said if KP didn't get online in time to talk about it, to just accept it.
There is now an Order member in the family tree. Armageddon is nigh... :laugh4:
Can someone please put up a list or mugshots of the new RBG's for me before 5:00 EST? RL is making it hard on me right now.
Oh, and anyone has my complete permission now to use the Organization in what ever misfortune may befall them :bow:
Just a nitpick but oaths are considered accepted unless said otherwise. Accepting them is done IC for various ceremonial reasons.Quote:
Originally Posted by EF
Shhhhhh PK, I was hoping no one would notice :clown:
I just sent him the mugshots :2thumbsup:
I choose Nikolaos Aristenos, and I'd like to start in Scopia (If he isn't there already).
Thanks EF :bow:
Ignoramus, you refuse to answer my mail. A simple "no" would suffice!
I have a question TC..
How do you kill those avatars?! :laugh4:
I mean.. I tried to use the move_character cheat once to move a general to sea but the game didn't allowed that..
So.. How do you do it???!!!
It's a game bug that is remarkably convenient. If you hit backspace while an army is walking, it will stop immediately. So, all you have to do is move them to one of the land crossings over an ocean square, such as between Italy and Sicily and (for our purposes) right outside of Constantinople. Just use character_reset to march them over the the area, then plot a course across the water. When the units are directly over the water, hit backspace. Poof, no more army.
And that's it?!:inquisitive:
And I expected some dark magic be part of this! :laugh4:
By the way.. Is it possible to do that in RTW too?? Not in Vanilla but in a mod where there are land bridges..
I don't know, I never tried. I didn't become a master of the console until M2TW.
If it doesn't work, there's another method. Teleport the avatar to an island and have them attack a hostile army. When they lose, they will be unable to retreat and they will die. If there isn't an island with a hostile army available to do the dirty dead, you can teleport a rebel stack to the spot, attack it, then teleport it back to its original position. If that doesn't work, there's always the old fashioned way. March the guy into battle with an army that has ranged units. Move the avatar into range of the archers, then have him turn around so that the arrows are hitting him from the rear. Then speed up the time.
Yes, I have used all of these methods at various points in time.
Also, I retract what I said before about Isaakios getting a bonus stat influence for being "the Lazy." That trait only reduces movement and tax income. It does not reduce any stat points, so it doesn't qualify for the Pity Point™.
Heh, the drowning thing is a classic, and it's really easy to do once you get the hang of it. I love the fact that you can eliminate bad avatars so easily. I had to knock off quite a few in the TE AAR (Why do the French always get such bad kings?).
:egypt:
Woot! Things are speeding up and I fear Ignoramus has not chosen a good time to be away from the game! :2thumbsup:
And since PK mentioned the Mafia games. I don't know how it's now, but back in the days the percentage of forged PMs and reveals was how high exactly? :wink3:
You won't get an answer till Monday.
https://forums.totalwar.org/vb/showp...&postcount=703
Thispm has been unanswered several times since the elections were concluding.
:brood:
Igno's trouble with PMs is a running joke (The most frequently repeated statement in the Throne Room is probably 'Clear your inbox Igno!'). It isn't aimed at you Motep, it's just one of his foibles.
:egypt:
Happy belated birthday to TinCow! :beam:
Sorry I've been away. My wife and I have been housesitting and have had some internet problems.
yay Will is back! :balloon2:
I didn't choose that timing but it works out great for me IC. This morning was when I got the PM and I immediately posted it. Perhaps people will learn that the time to do something controversial is not when your about to go away from the internet for a few days... :laugh4:
:brood:
As Ramses said, do not take it personally. Your lucky the PM reached his inbox at all. Because he has run mafia games, Ig actually has more PM space than most people in this game. Maybe more than anyone now that Andres is gone. But, for some reason, his box is perpetually full. Luckily he now has a profile we can spam until he clears some space. :beam:
Ah, I've always wanted to say "Guards! Seize him!" in a PBM.
I think he would have 500, like myself. :grin2:
1000 for mods, or is it 2000. I cant remember. :laugh4:
muhahahah. executive power for the world!:clown:
I'v come across an issue and would like to ask the involved factions OOC to help me shed some light on the situation.
There used to be a fort on the border between Yerevan and Tblisi. Now it is gone. The only ones that were allowed to move the garrison which was Turkoman Horse were Kagemusha and I. Now I know that I didn't move them and checking the save that Kagemusha uploaded they were still there then.
In fact it was there at the end of 1125-14 and was gone in 1126. I couldn't find anything about it in the Megas reports either. So if either Kagemusha or Privateerkev have done something with the garrison, just let me know.
Cheers!
Ituralde
This looks like PK's work, but it also could very well be legal. This is in your SOT post:
The last time the SOT was changed was 08-25-2008 at 03:10, which is 4 hours after PK took the save and likely made this change. Did you have instructions about that fort before you made that edit? If not, then it was a legal move.Quote:
Owned Fort:N/A
It's not my fort, since it is in the Yerevan region it belongs to Kagemusha. I know what his SoT says, but I don't know whether he has had any arrangements with PK about it. Since it is mentioned nowhere in the Megas thread I just wanted to ask the partys involved before I start pointing any fingers.
Ah, that's different then.
And my SOT says clearly that the garrisons of my forts are not to be moved by anyone other then me or Ituralde. If Makedonias gets cought now of breaking the rules, things get very interesting.:smash:
This is not the direction I was hoping this game was going in.
Me neither. And im going to propose some legistlation about garrisons in the next senate session, so things would be bit more clear and this kind of things would not happen.
I can assure that everything Makedonios has done is legal and checked with TinCow to my knowledge.
Heh, interestingly enough you just referred to it as 'my fort' in the Megas thread. Obviously the SoT should have priority over casual comments, but Kag's SoT was updated on the 26th, which would've been well after PK's first run at the save. What did it say before?
:egypt:
Assuming this was done by PK (I have learned my lesson and will wait for a response before reacting) there is no need for legislation. It will be dealt with OOC as a rule violation in the manner I indicated before. First time is a warning. Further occurrances result in penalties. Knowing PK, I have no doubt that he will happily rebuild your fort and restore you unit if it was in fact his error.
My SOT was last edited when i private army was available to me. The fort commands were there well before the elections were over.
So your fort commands have not changed?
Not since they were first posted bit after Itu gave me Yerevan. Hopefully this is just honest mistake of PK.