That was me in diplomacy mode.Quote:
I'm not attacking the Illyrians. Furthermore, I have no wish to destroy them, a simple tribute to Rome will preserve them and their lands.
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That was me in diplomacy mode.Quote:
I'm not attacking the Illyrians. Furthermore, I have no wish to destroy them, a simple tribute to Rome will preserve them and their lands.
All your base are mine.
Diplomacy, pff! What's that ever got anyone? I tried being diplomatic with johnhugethumb and he just blew me off! Like dust in the wind. That's alright though, I'm gonna teach his empire a thing or two about international relations. In the form of elephants! *stomp stomp stomp* :turtle:
1) Demanding things and not accepting compromise is not a form of diplomacy. Speaking diplomatically (ie, neutral) and diplomacy aren't the same thing, and you did neither.
2) Turtles aren't elephants.
Just got back to the college dorm (5:37 AM), and am not feeling too sleepy, adding that the interwebs is working (For now at least), I guess I'll get to making the turn change happen.
dear god I'm glad that wasn't me... but then again I don't remember when or how I came home anyway..
Looking forward to seeing how the world progressed :p
well, how's the update?
PS: this is sonic, I just try to change my username :D
Sorry guys, I overslept. Nevertheless, the turn is done. And boy, what a turn it is. :P
I'll start writing the write-up now.
Actually, I'd forgot to do a part of the turn (Adding and subtracting resources, rolling births and deaths and events). :P
So I'm not doing the write-up yet. :<
I'll cut the family matters off this turn to have to write less.
GAH!
Now it is done. Gonna do the map now, and start the write-up. As it's 1:30 AM, and I've been on this for quite some hours, and since you're all very eager to see what has actually happened, I shall only simply describe the action and its result, and not roleplay it. Entertainment value shall drop, but the turn shall be here sooner.
If you feel like it you could always rewrite them later, but right now action-->result would be best.
240 B.C.
- The Roman Senate mandated Consul Lucius Decimus Manius to invade Liguria. He was successful in his endeavour and submitted the region not with a few casualties.
- Rome builds defences
- Carthage improves its defences
- A larger Illyrian navy attempts to raid Rome but fails to win the upper hand in the ensuing naval battles and retreats with higher losses than the Roman navy.
- The Hellenic city-states allow the ever victorious Akrotatos to attack their recent allies of Macedonia. They invade the Macedonian hinterland from Epirus and strike a large victory with few casualties.
- At the same time, the Aetolian League to their own invasion of Thessaly, under general Herakleios Thebaios. The debilitated Macedonian army, having fought off an invasion from Epirus at a cost, and still recently suffered from a coup d'etat, could not defend its territory properly from two invasions. So Thessaly was swiftly conquered by the Aetolians, with few casualties as well. And so little more than 50 years after its King controlled everything from Epirus to the Indus, the Kingdom of Macedonia was obliterated under a combined invasion by the ever-hostile Greeks.
- Pergamum and Cappadocia joined forces and invaded Galatia under a vast combined army. The Galatians, true to their fame, caused horrific casualties on both combined armies, and only the genius of Ariabazanes managed to win the day and subdue the Galatians, but not before most of their combined large armies perished in the fanatic resistence the Galatians put. In the end, Pergamum allowed Cappadocia to occupy the region.
- The Armenian King Samus I continued on the warpath as he invaded Atropatene, and this time he succeded in conquering the region for Armenia, with moderate losses.
- The Seleucids continued being pressured. This time, the Ptolemaics attacked the Syrian coastal region, only access of the Seleucids to the Mediterranean. Under Pharaoh Ptolemios, the Egyptians fell short and suffered great losses as the Pharaoh himself died.
- In the Far East, the giant Mauryan army under Vice-Roy Ashoka invaded. With the Seleucid army spread out also defending the Ptolemaic attack, resistence wasn't enough to prevent the Indians from occupying the heartland of the Persian Empire, once again with very few casualties.
- Accompanying the invasion, by water the Mauryan navy attempts once again to raid the Seleucid coast, this time facing the full Seleucid navy. Both navies fought over the Persian Gulf, with the Seleucid navy winning a decisive battle near Hormouz island, and sending the Indian navy scurrying back into the Indus mouth.
- With sponsorship of the Nabataeans the Jewish peoples rose in revolt and expelled the provincial governors there, proclaiming their independence.
- Not only that, but King Yada ibn Murthid invaded Sinai at the head of a large army and defeated the Ptolemaics with large casualties, as the King himself died.
- The death of Pharaoh Ptolemios led to a succession crisis. Militarymen and bureaucrats of the Empire supported a very popular General who was from Cyprus island named Ophellias, and with such support he proceeded to do a bloodless coup d'etat, killing the minor Ptolemaios and installing himself as Pharaoh. Thus the Ptolemaics came to an end and the Ophellid dynasty replaced it.
- Another succession crisis also happened in Nabataea, as the succession of the minor Hutar ibn Yada to the throne was contested by a great deal of nobles. As sides polarized, the Kingdom fell into civil war, between supporters and enemies of the young king.
- In Iberia, the Celtiberi under Melman Vaccaekum repeat the invasion of the Asturias and this time the Celtiberi leader is successful in conquering the region.
- In Britain, the newly arrived Belgae attempt to invade Cornwall and Wales, but fall short as the Bythonics resist the invasion and push them back.
- In Germania, Balthaz invades Pomerania once again, but fails again to subdue the Pomeranian tribes.
- In Getae the Cimmerian Greeks respond in force and invade the region with Pairisades at the head of the army. Like the previous Getae invasion, they too fail to go far, and suffer great casualties, as the King himself perishes in battle.
- A Mauryan assassin tries to assassinate King Lasthenes I Syriakos of the Seleucids but fails and is caught.
- A Macedonian assassin tried to assassinate Aetolian leader Alexarchos Lamia but failed and was caught.
Special Event:
- In Mauryan Taxila, after the conquest of Persis, a huge event happened: The new Mauryan Emperor in India and son of Ashoka's recently deceased elder brother and Mauryan Emperor Susima, frightful of Ashoka's rapid expansion and power, ordered him to step down and return to India. As soon as Ashoka refused, the Mauryan Emperor sent a huge army to subdue and destroy the rebellious vice-roy. The battles were huge but in the end Ashoka was successful in repelling the Mauryan forces. The losses were very heavy. But Ashoka gained his independence in a treaty with the Mauryan Emperor. On the downside, the Mauryan Taxila could no longer count on the large resource help from India, and would have to make do with what it had already conquered.
Family Matters:
Quite a few people died (Especially Nation leaders) and few people were born.
https://i642.photobucket.com/albums/...ie/Rome240.png
Quote:
=Roman Republic=
Player: Double A
Republic
Leader: Roman Senate
Consuls: Kaeso Gnaeus Appius [age 50, Mil 4], Lucius Decimus Manius [age 60, Mil 2]
Capital: Roma
Defense: 2/5 [upgrade requires 100 wood]
Gold Income: +30
Wood Income: +30
Infantry Income: +50
Cavalry Income: +20
Naval Income: +20
=Carthage=
Player: beefy187
Military Chiefdom
Leader: Hanno [age 50, Mil 4]
Generals:
Capital: Qart Hadasht
Defense: 3/5 [upgrade requires 250 wood]
Gold Income: +30
Wood Income: +50
Infantry Income: +20
Cavalry Income: +10
Naval Income: +30
=Illyria=
Player:
Monarchy
Ruler: Pleuratos II Pleuratos [age 30, Mil 3]
Heir: Aplis I Pleuratos [age 10, Mil 4]
Other Family: Laiskos Pleuratos [age 0, Mil 7]
Capjital: Dalminion
Defense: 2/5 [upgrade requires 100 wood]
Gold Income: +10
Wood Income: +30
Infantry Income: +10
Cavalry Income: +10
Naval Income: +20
=Hellenic League=
Player: jirisys
Military Chiefdom
Leader: Akrotatos II Agiados [age 50, Mil 8]
Generals:
Capital: Sparte
Defense: 2/5 [upgrade requires 100 wood]
Gold Income: +10
Wood Income: +40
Infantry Income: +40
Cavalry Income: +20
Naval Income: +10
=Pergamum=
Player: Rahwana
Monarchy
Ruler: Eumenes I Attalos [age 30, Mil 4]
Heir: Sikinnos I Attalos [age 0, Mil 6]
Other Family: None
Capital: Pergamon
Defense: 2/5 [upgrade requires 100 wood]
Gold Income: +10
Wood Income: +10
Infantry Income: +20
Cavalry Income: +10
Naval Income: +10
=Cimmerian Bosphorus=
Player: A_Dane
Monarchy
Ruler: Alkamenos Spartiates [age 20, Mil 2]
Heir:
Other Family: Dymas Spartiates [age 0, Mil 6]
Capital: Chersonesos
Defense: 2/5 [upgrade requires 100 wood]
Gold Income: +10
Wood Income: +20
Infantry Income: +20
Cavalry Income: +10
Naval Income: +10
=Cappadocia=
Player: Cute Wolf
Monarchy
Ruler: Oxathres I Kolchikos [age 40, Mil 7]
Heir: Ariobarzanes I Kolchikos [age 20, Mil 11]
Other Family: None
Capital: Mazaka
Defense: 1/5 [upgrade requires 50 wood]
Gold Income: +20
Wood Income: +10
Infantry Income: +20
Cavalry Income: +10
Naval Income: +10
=Armenia=
Player: vartan
Monarchy
Ruler: Samus I Yervanduni [age 50, Mil 5]
Heir: Aram I Yervanduni [age 20, Mil 3]
Other Family: None
Capital: Armavir
Defense: 2/5 [upgrade requires 100 wood]
Gold Income: +20
Wood Income: +10
Infantry Income: +20
Cavalry Income: +20
Naval Income: +10
=Seleucids=
Player: johnhughthom
Monarchy
Ruler: Lasthenes I Syriakos [age 10, Mil 3]
Heir:
Other Family: None
Capital: Seleukeia
Defense: 2/5 [upgrade requires 100 wood]
Gold Income: +30
Wood Income: +10
Infantry Income: +40
Cavalry Income: +20
Naval Income: +10
=Ophellids=
Player: Zim
Monarchy
Ruler: Ophellas Kydreaios [age 40, Mil 9]
Heir: Diodoros Kydreaios [age 20, Mil 6]
Other Family: None
Capital: Alexandreia
Defense: 2/5 [upgrade requires 100 wood]
Gold Income: +30
Wood Income: +10
Infantry Income: +10
Cavalry Income: +10
Naval Income: +20
=Meroe=
Player: ChuChip
Monarchy
Ruler: Amanislo Apedemak [age 50, Mil 7]
Heir:
Other Family: Nastasen Apedemak [age 20, Mil 9]
Capital: Meroƫ
Defense: 2/5 [upgrade requires 100 wood]
Gold Income: +20
Wood Income: +10
Infantry Income: +10
Cavalry Income: +10
Naval Income: +10
=Nabataea=
Player:
Monarchy
Ruler: Hutar ibn Yada [age 10, Mil 7]
Heir:
Other Family: None
Capital: Petra
Defense: 2/5 [upgrade requires 100 wood]
Gold Income: +20
Wood Income: +10
Infantry Income: +10
Cavalry Income: +10
Naval Income: +10
=Gandhara=
Player: B_Ray
Monarchy
Ruler: Ashoka Maurya [age 60, Mil 9]
Heir: Mahinda Maurya [age 30, Mil 7]
Other Family: None
Capital: Taksashila
Defense: 2/5 [upgrade requires 100 wood]
Gold Income: +20
Wood Income: +20
Infantry Income: +20
Cavalry Income: +30
Naval Income: +10
=Celtiberi Confederation=
Player: Sanftleben
Military Chiefdom
Leader: Melman Vaccaekum [age 50, Mil 6]
Generals: Mardanio Carpiacoi [age 20, Mil 6]
Capital: Numantia
Defense: 2/5 [upgrade requires 100 wood]
Gold Income: +30
Wood Income: +10
Infantry Income: +20
Cavalry Income: +20
Naval Income: +10
=Arveni Confederation=
Player: The Celtic Viking
Military Chiefdom
Leader: Caburos mocEnestinos [age 30, Mil 8]
Generals:
Capital: Gergovia
Defense: 1/5 [upgrade requires 50 wood]
Gold Income: +20
Wood Income: +20
Infantry Income: +10
Cavalry Income: +20
Naval Income: +10
=Belgae Confederation=
Player: Centurion1
Military Chiefdom
Leader: Boduognatos mocCaratawc [age 40, Mil 5]
Generals:
Capital: Bagacos
Defense: 2/5 [upgrade requires 100 wood]
Gold Income: +10
Wood Income: +20
Infantry Income: +20
Cavalry Income: +10
Naval Income: +10
=Suebi Confederation=
Player: Beskar
Military Chiefdom
Leader: Balthaz [age 50, Mil 5]
Generals:
Capital: Swebotraustastamnoz
Defense: 2/5 [upgrade requires 100 wood]
Gold Income: +10
Wood Income: +10
Infantry Income: +20
Cavalry Income: +10
Naval Income: +10
=Getae Confederacy=
Player:
Military Chiefdom
Leader: Zyraxes [age 30, Mil 6]
Generals:
Capital: Buridava
Defense: 2/5 [upgrade requires 100 wood]
Gold Income: +10
Wood Income: +30
Infantry Income: +20
Cavalry Income: +10
Naval Income: 0
=Aetolian League=
Player: crysis7
Military Chiefdom
Leader: Alexarchos Lamia [age 40, Mil 8]
Generals: Herakleios Thebaios [age 50, Mil 7], Paramonos Thermaios [age 60, Mil 4]
Capital: Delphi
Defense: 1/5 [upgrade requires 50 wood]
Gold Income: +10
Wood Income: +10
Infantry Income: +20
Cavalry Income: +20
Naval Income: +10
=Arachrosia=
Player:
Monarchy
Ruler: Timarchos I Edessaikos [age 60, Mil 8]
Heir: Phillipos I Edessaikos [age 50, Mil 7]
Other Family: Timarchos II Arachrosiakos [age 0, Mil 8]
Capital: Alexandropolis
Defense: 2/5 [upgrade requires 100 wood]
Gold Income: +20
Wood Income: +30
Infantry Income: +10
Cavalry Income: +10
Naval Income: 0
=Bactria=
Player:
Monarchy
Ruler: Andragoras I Baktrios [age 40, Mil 2]
Heir: Phillipos I Baktrios [age 0, Mil 7]
Other Family:
Capital: Baktria
Defense: 1/5 [upgrade requires 50 wood]
Gold Income: +20
Wood Income: +30
Infantry Income: +20
Cavalry Income: +10
Naval Income: 0
=Judaea=
Player:
Monarchy
Ruler: Gilad Segev [age 40, Mil 9]
Heir: Amown Segev [age 10, Mil 3]
Other Family:
Capital: Hierosolyma
Defense: 1/5 [upgrade requires 50 wood]
Gold Income: +10
Wood Income: +10
Infantry Income: +10
Cavalry Income: +10
Naval Income: +10
So you sent an assassin to kill my friend? Truly the seleucids cannot be trusted, even when they only helped get his puppet on reign? Well, I am glad I came down and put your men to the sword.
As for the seleucids, we will be eagerly awaiting them on our shores.
Rest assured, the land of greece no longer will have any war anymore. The waters, that is another matter.
And the hellenic league will prosper.
~Jirisys ()
I'd love for LocalGod to pick another country. He was terribly unlucky this game.
Yeah, me too. It seemed from the start the macedonians would not survive. He would have lived for 1 more turn if I hadn't attacked him, but rather defended the aetolians from their assassination attempt.
~Jirisys ()
And that, my friends, is why Rome is called "Pirates' Folly."
If I am allowed then I would pick Numidia. ~:)
Lost two settlements but the worthless Ptolemaios line ended, I guess it was a good turn. :clown:
Can't wait for the PMs to come out.
There's a little problem now. See I just came back home from Lisbon where I study. I found out a while ago that my router is broken and wireless internet isn't working. Adding up that my brothers are here too (And they also need the interwebs) and we only got one computer with interwebs, AND that my game files are on my laptop, makes it for a bad turn of events.
Since it's Easter break, and I'm gonna be here in my hometown for the whole week, we'll have to put the game on hiatus either until my wireless internet is fixed or I get back to Lisbon. Either way, I'll see about getting a pen to bring the files here to the house's computer and PMing you guys your nation's resources.
Cool. This has been an exciting turn, thanks for putting up the results Jolt!
But they don't have a navy. :tongue:
Spoiler Alert, click show to read: