Komninos, filarako
When are you going to complete the building lineup? That's precisely what I am waiting for to play the mod (now I've got some time to do so).
Printable View
Komninos, filarako
When are you going to complete the building lineup? That's precisely what I am waiting for to play the mod (now I've got some time to do so).
Hi Rosacrux,
... hmm http://www.totalwar.org/forum/non-cg...s/rolleyes.gif at present the problem is that with the Build_prod file I have no working tool to work with. These files are not to be done by hand and I though I had a tool apparently it dose not work well I also have to see what changes were made to the VI files http://www.totalwar.org/forum/non-cg...s/rolleyes.gif I will try to do something and along with flip have a nice set of buildings and icons for you but ... don't hold your breath
Patrioti http://www.totalwar.org/forum/non-cg...icons/wave.gifQuote:
Originally Posted by [b
The gnome editor will save youIt can edit any prod file from 1.0 to 2.01
hope that helps...
Hi Hellenes,
I hate Gnome editor ... I have seen it before but it simply let you edit the values ... not calculations are done, no checking for the validity of the values, you can't use it for a uniform unit creation ... it is just an editor ... a good one but just that. http://www.totalwar.org/forum/non-cg...cons/frown.gif
The good news is that last night I found what was wrong with my tool so no I have to pass all the info of the VI build prod, generate a valid file and I will take it from there. http://www.totalwar.org/forum/non-cg...ns/biggrin.gif
whats wrong with editing the files manually i prefer it that way at least im doing the work, not someone else's program it may take longer sometimes but other times it is more sure (at least for me it is) to do it manually and you don't depend on something to do the work for you.
thanks dessa
Here is a picture of my modified campaignmap:
http://img.villagephotos.com/p/2003-...14/MapTex6.jpg
You can download it in the uploadsection.
modified campmap
Antalis:: http://www.totalwar.org/forum/non-cg...icons/wave.gif
Hi dessa14,
Well ... first I would like to comment on your signature ... I would not mind if I had an MTW in open source I would then wipe out the Windows partition. http://www.totalwar.org/forum/non-cg...cons/smile.gif
With that said ... less get back to the subject ...
The editors give you the ability to change values but these values are not in a unified format i.e. you go and change a specific units attack. This can be OK but it will bring great imbalances ... anyway you get some you lose some.
===========================================================
Now ... I am very pleased at the moment ... after singing the Dirladada (means nothing in Greek but it is a fun song) of 30min now and dancing around like a creased man like I have promised my self I am happy to announce that my tool for buildings is working 100% now. This means I can alter, add or delete buildings at weal from the file with minimum effort http://www.totalwar.org/forum/non-cg...cons/joker.gif
What is next ... I will try to add two new buildings for Muslim and fix some stuff in it. If that works too I will proceed to build a tech tree. The main idea under that it will be to get the units you need ASAP. Most of the latter build up will be done to increase your income from trade and other activities. Now these buildings will increase the number of slaves "heretics" in the city. So you will need cultural buildings to counter that.
If all goes well I will try to make totally new buildings but we can always alter the existing ones http://www.totalwar.org/forum/non-cg...ns/biggrin.gif
EMISSARY-PORTRAIT-PACK:
http://img.villagephotos.com/p/2003-...rait-pack3.jpg
I´ve made an emissaries portrait pack: It contains 60 new portraits for emissaries.
Its built with the pearls of the ancient greek world: Sokrates, Platon, Aristotle, Homer, Euripides, Aischylos, Sophokles, Aristophanes, Heraklit, Archimedes, Herodot and and and.....
Its built with portraits of philosophers, writers, scientists.
You get it in the uploadsection:
HTW_Emissaries_Portrait_pack
Antalis:: http://www.totalwar.org/forum/non-cgi/emoticons/pat.gif
HTW_Princess-Portrait-Pack:
http://img.villagephotos.com/p/2003-...ortrait-p2.jpg
This is a new portrait pack with portraits of princesses:
It contains 52 portraits.
You get it at:
Princess-Portrait-Pack
Antalis:: http://www.totalwar.org/forum/non-cg...cons/wacko.gif
Antalis, nice work, I was thinking on that but I struggled with the lack of resources, firts of alll for the princesses. Why did you make the emissaries in black and white?
It was a technical reason, but I think it fits quite well with scientists, writers and philosophers.Quote:
Originally Posted by [b
Antalis how bout the figures of the emissaries/assasins/spies? Ive searched the web but i havent found anything in colour (only white statues) http://www.totalwar.org/forum/non-cg...cons/frown.gif
any ideas/links?
hellenes
I don´t think that you´ll find coloured statues.Quote:
Originally Posted by [b
2500 years ago they (all?) were coloured but the colour is gone and many statues we have are roman copies.
If you´ll find coloured statues, than the colour was reconstructed.
HTW_KINGS-Portait-Pack:
http://img.villagephotos.com/p/2003-...HTW_kings2.jpg
This portrait pack contains portraits for kings:
26 portraits are in the pack.
You get it here:
HTW_Kings-Portrait-Pack
Edit: I´ve forgotten to write in the readme, that you must delete all portraits of kings in campmap/Portraits/Hellenic/Catholic/King and in the campmap/Portraits/Hellenic/Muslim/King folder before copying the new portaits in this folders.
Antalis:: http://www.totalwar.org/forum/non-cg...cons/smile.gif
Antalis, did you know the portraits pack I released?
Heres the thread
Org
MTW ancient units
http://filipeabranches.250free.com//.../Portraits.jpg
Yeah, I know your portraits pack, its great.
Its for generals, so I thought I make emissaries, princesses and kings http://www.totalwar.org/forum/non-cg...cons/smile.gif
Antalis, you did a huge work, I dont get how the game pik those portraits, aleatory, I gess. My self used the generals for the kings, and there is some flexibility here.
Mabe if you put just 5 portraits inside a folder, no problem. I tried not to mix potery pics with sculpture pics. Thats why I had a problem to find pics for princesses. We need Komninos advice here, to get a standart Portraits folders configuration. Because we need also some guys for the Norther Tribes, and Oriental ones.
But, great work, I'm using your files.
Yes the northern tribes and oriental states are a problem.
There are so less pictures in the net.
If you use the kings portraits in classical time than the portraits are right: Athen has Perikles, Sparta Leonidas, Macedonia Alex. t. GR., but in the other periods, all messed up.
I´ve also made an Assassin and a Spy-portrait pack.
I´ll upload it tomorrow.
btw.: I tried to implementate a few prince-portraits, but they never was showen, only general pics.
Have prince portraits no function?
I found that also, princes dont apear.
@flip:
Yeah, thats strange.
Why this affort of CA of putting dutzens of portraits when the princes portraits are useless?
I´ll upload only a small prince pack, not many portraits because of this reason.
But I think its not nessasary.
Antalis::
HTW_Spy, Assassin and Prince Portrait - Pack:
http://img.villagephotos.com/p/2003-...4/ephesus7.jpg
http://img.villagephotos.com/p/2003-.../a-port-p2.jpg
59 new portraits for spies, assassins and princes.
You can get it at:
HTW_spy, assassin and princees portrait pack
Antalis::
Hi all,
A good source for portraits can be the archaic "Kuri" and "Kores". Kuri were statues of yang men and Kores of yang women. They are excellent of anonymous portraits and there are quite a few of them.
For the barbarians it is nearly impossible to get anything check the Skythans. For the Lydian, Phrygian, and Persian we can use mostly the Persian and Lydian wall carvings.
Flip could you send me this map?It would be really appreceated cause i want to experiment with some fonts fo region names on the map.... http://www.totalwar.org/forum/non-cg...s/rolleyes.gifQuote:
Originally Posted by [b
Thanks in advance..
hellenes
Hey, wondering about any recent news, like how far is the new mod, or further? Can't wait to see thouse Sarissas in action?
http://filipeabranches.250free.com/M...apBurnTest.jpg
You may get this map here. Just the big one, you'll have to duplicate it for the Low Res map.
Camp Map HTW
Hellenes, nice idea, mabe we will need that kind of map for the mod. Can you show the result after?
http://www.totalwar.org/forum/non-cg...icons/wave.gif flip thanks man of course ill present it and upload it if i manage smth functional http://www.totalwar.org/forum/non-cg...icons/wink.gif .However i also have another question: there was a set of buildings (for review panel) for the patrician mod if we could get those they were very good an iirc barocca had provided them...
Hi all,
Since Marshal Murat asks I will give you something on where we are. The Persian was units are almost there and most parts too. But due to resent developments (DJs units) and other the development was brought to a holt. In time I will have something to show you.
Hellenes, I was looking to the Patrician review panel buildings. I have the mod, great one. The buildings are nice, but they are almost roman. I'm thinking in a way to produce new greek style icons, but Komninos has a word on this also.