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Re: Suggestions for v0.81
Well, can being an adulterer/having mistresses etc. when you're over, say, 60 rely on being very Energetic? I'm talking about those "core" traits that are grouped in threes by the way.
Also, I have a suggestion:
Could you add little icons for spring and autumn? Because ATM there are 3 Vanilla sun icons and 1 Vanilla snowflake icon per year, so it's hard to tell which season you're in most of the time. IIRC Troy Total War changed the summer and winter icons in their mod, so it can be done, but I don't know about having 4 different ones.
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Re: Suggestions for v0.81
You can change the icons but you cannot make different ones for different seasons other than 'summer' and 'winter'.
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Re: Suggestions for v0.81
Some good suggestions here - sorry if mine are a little simplistic by comparison :embarassed: .
Basically I would like to see more playable factions at the expense of Eleutheroi cities and armies, so:
Gallic Factions
I don't think two are enough. What tends to happen in my games is one gets wiped out fairly early on, to be replaced by a Gallic super-state that lays waste to all and sundry.:wall:
Casse
Likewise, it would be nice to see a Caledoni faction and perhaps one other in the south of the British Isles; how about the Brigantes, with a power base in the midlands and north?
Numidia
I needn't remind such a knowledgeable group :2thumbsup: of Juba, Jugurtha and their chums!
Cyrene, Syracusai etc
Playing factions that start with single cities surrounded by hostile enemies would present an interesting challenge!
Roman Factions
Probably discussed elsewhere, but how do people in general (and EB team in particular) feel about this?
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Re: Suggestions for v0.81
Problem is there is a limit to the number of factions the game engine allows and EB is at that limit. No factions can be added without dropping others. However, M2:TW allows the addition of 10 more factions, so EB2 will have a greated faction roster.
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Re: Suggestions for v0.81
Quote:
Originally Posted by Ludens
Problem is there is a limit to the number of factions the game engine allows and EB is at that limit. No factions can be added without dropping others. However, M2:TW allows the addition of 10 more factions, so EB2 will have a greated faction roster.
Shame!
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Re: Suggestions for v0.81
What about a tool to check your kills?
And something to make you a) list your cities alphabetically
b) list your generals who are in a town but not
that city's governors (to find them easier!)
And I would say that many of us would love it, if their was no limit to a character's ancillaries
Plus: How the hell can my generals get a triumph? I had someone like young Cotta who was a super-hero, a great vanquisher and so on, and squashed the Carthies in Sicily and Corsica and Sardinina, and I had that announcement that he needs to be proclaimed by the Legions to earn his triumph, and I went on winning battle after battle but he never made it to a triumph- what went wrong?
And, by the way, at certain points of history, my EB ctd over and over again - winter 199 bc for example, and I can't seem to find a way out of that, mind you, that's when I've already conquered a conspicuous part of Old Europe :)))
So I guess I'll give a try to SPQR whilst waiting for the new EB release.
In my opinion, EB is the greatest strategy game EVER!!!
PS: Being a Roman myself, I can't play another faction wholeheartedly :laugh4:
PPS: How are factions like Pontos and the Arabs meant to make it anywhere without enough dough?
Yet Brutus says he was ambitious, and Brutus is an honorable man...
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Re: Suggestions for v0.81
I'm not part of the mod, but I can help the last post:
There is already a "List" feature you can access by right clicking on the "Army, Buildings, Agents" tabs.
b) cannot be changed by EB as far as I know.
Earning a triumph in EB is extremely difficult: you have to be named Conqueror of... and Imperator. The first trait is easy, the second, nearly impossible. You should fight battles with the odds stacked against you, but you'll see that you need many such battles. For now, the trait is broken in EB. Until the next update, I guess.
The CTDs can maybe be solved if you ask the people at the appropriate forum, that is the Bug Reports forum.
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Re: Suggestions for v0.81
we are currently looking into making triumphs easier, and adding more depth. Seeing as how there were TONS of triumphs over this foe and that foe, they shouldnt be as rare as they are currently.
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Re: Suggestions for v0.81
What about a trait 'Undefeated'? Would be a nice thing to distinguish your greatest (luckiest) generals.
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Re: Suggestions for v0.81
Wouldn't that make "newbie" Generals have an unrealistic advantage over a grizzled veteran who has lost maybe 3 out of 50 battles?
And TBH, wouldn't every General be Undefeated, seeing as people rarely lose battles, and just load and try again if they do lose? Please correct me if I'm wrong, of course.
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Re: Suggestions for v0.81
Quote:
Originally Posted by I Am Herenow
Wouldn't that make "newbie" Generals have an unrealistic advantage over a grizzled veteran who has lost maybe 3 out of 50 battles?
And TBH, wouldn't every General be Undefeated, seeing as people rarely lose battles, and just load and try again if they do lose? Please correct me if I'm wrong, of course.
How about if the trait would require "Seen the Elephant" trait?
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Re: Suggestions for v0.81
What's that? Is that a real trait or were you joking?
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Re: Suggestions for v0.81
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Re: Suggestions for v0.81
not to be confused with the "Seen the Pink Elephant" trait.
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Re: Suggestions for v0.81
Anyone who reloads after losing a battle must really not like to lose considering the long load times with EB...
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Re: Suggestions for v0.81
Or have a shiny, powerful computer... Mine loads in about a minute, which is way, way better than before.
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Re: Suggestions for v0.81
Quote:
Originally Posted by I Am Herenow
What's that? Is that a real trait or were you joking?
"Seen the Elephant" is the fifth trait after "Green", "Blooded", "Veteran" and "Grizzled". Requires the character to have lead gazillion battles.
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Re: Suggestions for v0.81
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Re: Suggestions for v0.81
I see, so it has nothing to do with actual elephants (i.e. Carthaginians don't have any advantage when it comes to getting this trait)?
Also, what does the "Seen the Pink Elephant" trait, which Zaknafien mentioned, do?
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Re: Suggestions for v0.81
Quote:
Originally Posted by I Am Herenow
I see, so it has nothing to do with actual elephants (i.e. Carthaginians don't have any advantage when it comes to getting this trait)?
Also, what does the "Seen the Pink Elephant" trait, which Zaknafien mentioned, do?
No, it doesn't. It's just the highest level of the green/blooded/veteran/grizzled line of traits.
Pink elephants? That's a sign of madness, that is.
:elephant:
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Re: Suggestions for v0.81
Quote:
Originally Posted by I Am Herenow
Wouldn't that make "newbie" Generals have an unrealistic advantage over a grizzled veteran who has lost maybe 3 out of 50 battles?
And TBH, wouldn't every General be Undefeated, seeing as people rarely lose battles, and just load and try again if they do lose? Please correct me if I'm wrong, of course.
Indeed I was thinking about having it require the 'seen the elephants' trait.
I don't know about other people but every ten or so battles I have at least one defeat. Perhaps it's because I'm not an excellent tactician, or perhaps because I just don't load a stack full of Pedites Extraordinarii or the like and retrain them all the time. And reloading battles sounds a rather flimsy practice to me. What's the fun of winning all the time?
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Re: Suggestions for v0.81
There should be some trait that gives the character the name "Megas", if there isn't already. "Undefeated" might be an appropriate one. Although I'm not going to buy a Sweboz family member named "Hâlwarzórgõrzkürìtâtzkêgrãzkoz Megas".
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Re: Suggestions for v0.81
Quote:
Originally Posted by Ludens
No, it doesn't. It's just the highest level of the green/blooded/veteran/grizzled line of traits.
Pink elephants? That's a sign of madness, that is.
:elephant:
That means he's drunk that's all.
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Re: Suggestions for v0.81
This is going to be a bit vague, so bear with me.
There's a certain trait, something to do with being "Introverted". The description says something along the lines of "Rarely appears in public, and is considered something of a mythical figure to those who know of his existance. When he does deign it right to speak in public, his words carry the power of omen's. But being rarely seen, it makes it hard for him to be an effective governor or commander."
Unfortunately, all the bonus' for that trait are negative. I think it should at least award something like an influence bonus, due to the 'mythical figure' status, and 'omen' words.
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Re: Suggestions for v0.81
What about when playing as Romani, when you destroy a faction you get to build a Triumphal Arch in Rome (or your capital, anyway)? They might only be available to build for a year after the faction is destroyed (as people will forget about the victory and won't care after that), is expensive, takes a long time to build but on the other hand increases happiness and loyalty, as well as giving the current ruler some nice traits.
Or you could have a system whereby you could choose out of building a more expensive arch or cheaper Triumphal Column (which, on the other hand, grants worse bonuses) each time you destroy a faction.
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Re: Suggestions for v0.81
@Ravenic: you meant the "Hermit" trait? Well, truth be told: the description and the trait bonuses as intended simply don't match.
I believe it's meant to depict someone in a position of power, who doesn't show his face on any political meeting whatsoever... He doesn't influence any decision, 'cause he's never there when it is made; he doesn't influence the public, 'cause he doesn't care. Mythical figure or not, he's not taken into consideration / or the idea of asking him for his opinion is discarded, because of his habit of not going public.
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Re: Suggestions for v0.81
Well, that trait reminds me of something the Team could add.
Machiavelico: this trait would give influence and management to a general... I believe no one needs a description ;)
Cheers...
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Re: Suggestions for v0.81
except it has nothing to do with our time period..
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Re: Suggestions for v0.81
Actually it has. It would not be unusual to a weaker ruller to see his actions governed by his advisors or more influent nobles.
Cheers...
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Re: Suggestions for v0.81
...but the name would have to be changed.