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Re: King of the Romans Out of Character thread XIII
The situation regarding the pursuit of Peter is becoming tactical.
There are three players involved: Gibson (aka Peter); Factionheir (aka Hans); and Cecil (aka Becker).
I think what I would like you each to do is PM me a screenshot of where you would like your forces to be at the end of 1306. You can add any explanatory notes or additional orders you see fit. I will make the moves - if they lead to an interception (this year or in 1308), we'll sort out how to handle it when it happens. No guarantees what you request will be done to the letter - I will factor in a degree of confusion and perhaps skullduggery. It would be good if I got the screenshots within 24 hours.
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Re: King of the Romans Out of Character thread XIII
Unluckely enough we cannot fight MP battles regarding this, as HRE can't fight HRE.
We can however use a simple dice system (a la Risk) and disband units as numbers are thrown. Or something difficult like me and some other guys use when we are unable to fight MP battles for our MP campaigns:
Quote:
AUTOCALC BATTLES:
In the case where there are no subs preferred, or neither party can meet for battle, or the week long battle deadline is broken, or unforseen circumstances arise, I will apply an autocalculation of the battle in place of an actual online battle.
The result will be based of certain advantages and disadvantages each army has prior to battling.
A Random Number generator will be used to determine the victor based of percentage chance to win.
Below is a modifier list for the defender. To start with, the attacker and defender have a 50% chance to win any battle. Then based on the four categories below, modifiers can increase or decrease that chance. Once the overall chance for the defender is determined, a Random number is calculated. If it equals or is less to the defenders chance of winning, the defender wins the battle, otherwise the attacker wins.
In the case of autocalculated battles, defender means ALL defenders together, same with attackers. The "team" is treated as one entity for the sake of determining who wins and loses.
ARMY SIZE
-40 = Combined defenders army size is 25% or less than the attackers
-30 = Combined defenders army size is 50%-26% of the attackers
-20 = Combined defenders army size is 75%-51% of the attackers
-10 = Combined defenders army size is 99%-76% of the attackers
0 = Combined defenders army is Equal to the attackers
+5 = Combined defenders army is 101-125% of attackers
+10 = Combined defenders army is 126%-150% of attackers
+15 = Combined defenders army is 150-175% of attackers
+20 = Combined defenders army is 175%-200% of attackers
+25 = Combined defenders army is 200% or greater than attackers
TERRAIN
0 = Terrain Grassland
0 = Terrain Desert
+5 = Terrain Desert (If defenders have desert fighting bonus)
-5 = Terrain Desert (if attackers have desert bonus faction)
+5 = Terrain Shoreline
+5 = Terrain Forest
+10 = Terrain Forest (if defenders have barbs)
-10 = Terrain Forest (if attackers have barbs)
+15 = Terrain Mountain
+20 = Terrain Bridge
+25 = Wooden Capital
+30 = Stone Capital
POSTS/INITIATIVE TO DO BATTLE
-20 = No show per defending player for the agreed battle date/time with no sub(s) available.
-5 = Courtesy posts to organize battle Less than attacker
0 = Posts/Initiative to organize battle Equal to attacker
+5 = Courtesy posts to organize battle Greater than attacker
+20 = No show per attacking player for the agreed battle date/time with no sub available.
WEATHER
+5 = Weather snow (if defenders have barbs)
-5 = Weather snow (if attackers have barbs)
0 = All other weather
Casualty Calculation:
Once the winner is determined, the casualties for each side must be determined. This is also done by a Random Number Generator as described below:
The first step is to determine which type of victory it is. To do this, you must take the Random Number that was calculated for the win and determine which 1/3 of the winning chance percentage that that number falls into (where the 1st 1/3 is the best chance of victory).
From this you can determine which type of victory it is as below:
If the number lies in the first third: Heroic victory
If the number lies in the second third: Clear victory
If the number lies in the third third: Close victory
Based on whichever Victory it is, you can then determine the loses for each faction based on the percentages below:
Heroic victory: Winner Casualties= 10-20%, Loser Casualties = 80-90%.
Clear victory: Winner Casualties= 20-40%, Loser Casualties = 60-90%.
Close victory: Winner Casualties= 50-80%, Loser Casualties = 70-90%.
http://z10.invisionfree.com/FORUMITE...?showtopic=836
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Re: King of the Romans Out of Character thread XIII
How was the civil war in WotS handled? By an order system, no? Maybe we can use that again?
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Re: King of the Romans Out of Character thread XIII
well most of the units are in another faction, such as france, so if one army had no HRE specific units then we could fight them in multiplayer but the dice throwing is a good alternative.
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Re: King of the Romans Out of Character thread XIII
Quote:
Originally Posted by Bob_the_great
well most of the units are in another faction, such as france, so if one army had no HRE specific units then we could fight them in multiplayer but the dice throwing is a good alternative.
True, and not true. Zweihanders, Pavise Crossbowmen, Imperial Knights, all special units, yes other factions have them (Pavise), but not all of them.
I could mod them into Milan or Venice (or Russia, Mongols or Aztecs) in one hour I think, but I think it's too much work for something as little as this. You have time zones, Game Spy and loads of other things to think of.
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Re: King of the Romans Out of Character thread XIII
uhh guys, i think it would be more intense and fun if i successfully made it. lol
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Re: King of the Romans Out of Character thread XIII
*Kevin signs in*
Hey guys, what's up? Did I miss anything interesting?
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Re: King of the Romans Out of Character thread XIII
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Re: King of the Romans Out of Character thread XIII
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Re: King of the Romans Out of Character thread XIII
try reading some of the other threads, you may find out that Jan is now the Count of Hamburg and that Outremer has been gifted to the Byzantines.
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Re: King of the Romans Out of Character thread XIII
I see sarcasm fails to translate over the internet.
Yeah, I'm caught up. I just need to figure out Jan's next move.
:beam:
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Re: King of the Romans Out of Character thread XIII
yeah I did wonder about the sarcasm but it is very hard to detect from text :). And well my plans about returning to Franconia seemed to have happened anyway so Dieter isn't too unhappy. Jan is stuck at the bottom again though with a Duke tha he fell out with ... unless he can chenge the fate of Outremer somehow?
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Re: King of the Romans Out of Character thread XIII
Jan seems to have this way of bouncing back from obstacles. I'm sure he can pull something out of this.
Either way, OOC, I am having an absolute blast. This whole cataclysm thing was a great idea and we've hardly started.
:2thumbsup:
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Re: King of the Romans Out of Character thread XIII
The only reason Jan got Hamburg is so that Ansehelm has something to take from him :laugh4:
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Re: King of the Romans Out of Character thread XIII
Quote:
Originally Posted by Stig
The only reason Jan got Hamburg is so that Ansehelm has something to take from him :laugh4:
and Jan has the perfect name to be the Count of Hamburg.
:yes:
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Re: King of the Romans Out of Character thread XIII
Quote:
Originally Posted by gibsonsg91921
uhh guys, i think it would be more intense and fun if i successfully made it. lol
And I think it would be more exciting if I stopped you. :laugh4: I guess we just have to have econ moderate for us.
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Re: King of the Romans Out of Character thread XIII
Quote:
Originally Posted by GeneralHankerchief
At least we were equal for about ten minutes. :laugh4:
Technically not. The Chancellor report did not immediately destroy the Charter of Outremer. Therefore, Dieter was never only an elector at any time today. He does have two counties now though. ^_^
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Re: King of the Romans Out of Character thread XIII
Quote:
Originally Posted by Privateerkev
Technically not. The Chancellor report did not immediately destroy the Charter of Outremer. Therefore, Dieter was never an elector at any time today. He does have two counties now though. ^_^
I think everyone is an elector in the game. He may not have been a Count or Countless but now he has two counties which means he will be a Count somewhere in the Reich.
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Re: King of the Romans Out of Character thread XIII
True but Dassel is just an Elector. And there was some confusion about whether Dieter was only one as well at any time today. And I am claiming he wasn't.
^_^
There is IC and friendly OOC joshing between Dassel and Dieter over who has a county and who doesn't.
And I just realized that Jan can't reject being Count. So, he is Count of Hamburg but can't govern the settlement.
*edit*
I realize my original post about the whole Dieter/Dassel thing was confusing so I changed it. ^^
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Re: King of the Romans Out of Character thread XIII
Jan is still King, he's outside the House structure for his reign, so he's not a Franconian, so he can't be assigned Hamburg.
If Jan resigns or loses his title, he would then be Count of Hamburg.
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Re: King of the Romans Out of Character thread XIII
I think Jan can get the county but he just can't govern it while King. Conrad had Nuremburg. :yes:
Plus, Econ already put it up on the Chancellor thread. ^^
*edit*
I don't think Jan should get the extra influence though. It should be at 4, not 5.
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Re: King of the Romans Out of Character thread XIII
Don't give up on Outremer unless you want to. It has as much of a role to play in the coming events as each of the Duchies. If everyone wants to go back to the Reich, that's fine, but if they want to stay there will be plenty of options open to them as well.
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Re: King of the Romans Out of Character thread XIII
Quote:
Originally Posted by TinCow
Don't give up on Outremer unless you want to. It has as much of a role to play in the coming events as each of the Duchies. If everyone wants to go back to the Reich, that's fine, but if they want to stay there will be plenty of options open to them as well.
Oh one way or another Jan is staying. :yes:
I figured this was a "plot point". If it is, it should be fun. If it isn't, and all of Outremer gets gifted, I have ideas of things for Jan to do so it should still be fun. :2thumbsup:
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Re: King of the Romans Out of Character thread XIII
The last few years have lead to an increase in traffic in the Diet and Story threads, which is great. However this increases the chances that I will miss something that is worthy of the history. If you write a story, send me a link to make sure it's referenced. If you feel there's an exchange in the Diet worthy of inclusion, let me know, preferably with a beginning post number.
I want to make sure the history does a good job of chronicling the cataclysm, but I'm going to need everyone's help to do so.
Thanks.
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Re: King of the Romans Out of Character thread XIII
In a similar vein, I'm trying to give everyone a character bio on the Wiki but it's taking a while and I won't be able to keep up with all the events. If everyone chipped in, as is ideal, we can make a really killer page.
Here's the page so far. As you can see, we still have a lot of work to do.
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Re: King of the Romans Out of Character thread XIII
GH that Wiki is such a cool idea. I see the work that needs to be done . I will see what I can contribute.
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Re: King of the Romans Out of Character thread XIII
I've got the save, and I guess I'm about to find out how much of the riech is still German.
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Re: King of the Romans Out of Character thread XIII
ok, apparently I took the wrong save., who uploaded 1306-5?
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Re: King of the Romans Out of Character thread XIII
PrivateerKev uploaded the latest save, 1306-5, he had a fight against the Turks near Edessa.
What's wrong with the save?
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Re: King of the Romans Out of Character thread XIII