Great, I hope they'll be of help. http://www.totalwar.org/forum/non-cg...ns/biggrin.gifQuote:
Originally Posted by [b
I've also been looking at building requirements lately and I did a few changes there so I'll mention them as well. The gunpowder unit requirements are slightly too high IMO, the date restriction on them is enough. I dropped Portuguese Matchlock to level one trader and then Japanese Matchlock and lvl 2 Gunsmith to level one armourer. Having Japanese Matchlock require a higher level armourer than Naginata didn't make much sense to me.
Next, I took away the iron requirement for armourer (I know this has been mentioned before I'm just saying everything I did). I also eliminated the armourer prereq for Nag. Cavalry because they already had enough requirements and if Heavy Cav. didn't need armourer then they definetly didn't either.
The Hatamoto needed to be harder to tech up to so I dropped the Yari building req. (they use swords don't they?) and increased the horse breeder req. to level 2. This way you need to get a higher level castle to obtain them.
The last change I did was probably the biggest one. I couldn't believe how hard it was to get Battlefield Ninjas so I had to modify a few things. First of all it truly is unfair that they require 2 turns to build, it's not like we have to be afraid of the enemy mass producing them, they aren't capable of being the backbone of an army. Also, the prereqs to their building was switched to level 6 castle and level 2 ninja dojo. This way the battlefield ninja dojo becomes the third and final building in the battlefield ninja line of buildings(makes it more similar to the rest of the tech tree). The building should also offer a 2 valour upgrade to the B. Ninjas as all other 3rd level buildings do.
Finally, I hope a third trade and gunsmith building will be added in the future, as well as more shipyards for additional boats. In closing, I believe all units should get valour upgrades from a specific line of buildings with a maximum of 2 valour, this system seems to work well and noone should be left out. Once again I hope this stuff helps. Keep up the great work Barocca. http://www.totalwar.org/forum/non-cg...-2thumbsup.gif