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Re: The Will of the Senate - out of character thread
I think the bandit spawn rate is descr_strat.txt, but apparently that is only read at the start of the campaign so players don't need to worry about it. I modded both bandits and pirates spawn to 50. We saw only one bandit stack in my 20 turns.
DDW, I think the only unassigned avatar is the second diplomat. Manius Aemilius was assigned some time back to Destroyer of Hope, who is a Lower House member.
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Re: The Will of the Senate - out of character thread
Quote:
Originally Posted by econ21
DDW, I think the only unassigned avatar is the second diplomat. Manius Aemilius was assigned some time back to Destroyer of Hope, who is a Lower House member.
There are also 3 unassigned underage males:
Marcellus Aemilius - Age 4
Servius Aemilius - Age 1
Galerius Vatinius - Age 1
And 5 underage females (Aged 0, 2, 3, 4 & 7) who will marry eventually.
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Re: The Will of the Senate - out of character thread
My instinct is not to assign the under-age characters yet - they are very young, so we may get some adult generals before then and I'd rather not be re-assigning. But I'm open to persuasion.
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Re: The Will of the Senate - out of character thread
There has been a lot of discussion about the spawn rate and the consensus was that changing the values does not matter. However, the lack of rebels so far has been suprising. Then again, the sea seems to be teeming with pirates.
Welcome to the family, Destroyer of Hope :) Just a sneak peek. Manius may be a little strange, but he is getting guite a lot of influence.
I agree with only assigning them after they come of age. Things get too confusing. One more turn to.
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Re: The Will of the Senate - out of character thread
Quote:
Originally Posted by Death the destroyer of worlds
There has been a lot of discussion about the spawn rate and the consensus was that changing the values does not matter.
Curious why the feature would not work as advertised. In my experience, it does work. Modding down bandit spawn is the main reason I prefer 1.5 over 1.2. In RTR Gold and EB, I spend all my time battling rebels. They are never a real issue in my 1.5 games.
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Re: The Will of the Senate - out of character thread
One presentational point for DDW and future First Consuls, if you are posting screenshots in threads - which is very much encouraged - please save them as jpg after reducing them to 75% in size, that way the post formatting will work and we will be able to read a whole line on our screen without scrolling. Cheers.
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Re: The Will of the Senate - out of character thread
Ah yes, I have a 19'' monitor so I do not have this problem. I am willing to update the links with reformatted pictures if this is desired, but the texts become unreadable if reduced to 75 % size.
Do you wish me to do so, econ21 ? Alternatively, I could post thumbnail links to full size pictures.
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Re: The Will of the Senate - out of character thread
Gah, please no thumbnails. You have no idea how annoying they are for me.
It's like opening a book displayed with glorious pictures, but they say to go pick up another book to see the picture at full-size.
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Technical tidbits
Perhaps we should change the african+asian landblock with this :
http://forums.rometotalrealism.org/i...howtopic=20850
It also includes a port fix for Isca and Cyrene, which have the same problem as Aleria had (i.e. no landings or trade routes possible due to cliffs, as I found out to my dismay winter 273 BC). The latest M&N mod version includes a fix for Aleria, but not for Isca and Cyrene.
I will try it out and see what happens. In theory this is all savegame compatible. All you have to is to remove the map.rwm files again and reload.
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Re: The Will of the Senate - out of character thread
Yes, text is a problem is we reduce to 75% size but the screenies are mainly visual. I think we should stick with that - unfortunately I doubt most of us have 19inch screens.
On the landblock, I'll leave it to your discretion. Let us know how it turns out.
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Re: The Will of the Senate - out of character thread
I have tested the replacement for the africa+asia landblock and it works perfectly. My recommendation is that we implement the change. I will replace my pictures with reduced size ones.
EDIT : Pictures replaced.
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Re: The Will of the Senate - out of character thread
Ok, I did my battle and uploaded the save game in RAR form. If I did it wrong tell me, but I think you should be able to download and play from after my battle.
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Re: The Will of the Senate - out of character thread
Might I request a subforum again? With the addition of all these "MP Campaign" threads, it's getting hard to find things.
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Re: The Will of the Senate - out of character thread
I think if we get a subforum the MP campaign should get one too.
And then the Throne Room is back to its lonely old self.
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Re: The Will of the Senate - out of character thread
Well, it doesn't have to be permanent... just someplace to keep all these threads organized. When the game ends, the threads can be moved back in here and the subforum can be deleted.
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Re: The Will of the Senate - out of character thread
Quote:
Originally Posted by TinCow
Might I request a subforum again? With the addition of all these "MP Campaign" threads, it's getting hard to find things.
Can't we all just get along? ~:grouphug: The current burst of activity is rather refreshing. Can I remind people how it was a year ago:
https://forums.totalwar.org/vb/showthread.php?t=52163
Which threads are you concerned about, TinCow? This thread and the deliberations one should keep fairly high up the page due to the volume of posts.
I've unstickied some of the older sticky's in this forum. That creates some room, so I could sticky some of the threads for this campaign. The library and the First Consul reports are the two other permanent threads for this campaign and so would be candidates. But at the rate we're going - updating every 10 turns, they should also get a reasonable rate of posts. Would you like these stickied?
The poll threads will only be open for a day or so. We could create links to those poll threads in the library or the deliberations thread if required, but I see them as rather ephemeral and don't really see the need.
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Re: The Will of the Senate - out of character thread
Is it too late to join this?
if not, what exactly do i need to play? I have RTR 6.3 gold installed to rtw 1.2
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Re: The Will of the Senate - out of character thread
Quote:
Originally Posted by Wishazu
Is it too late to join this?
if not, what exactly do i need to play? I have RTR 6.3 gold installed to rtw 1.2
No, it's not too late. Welcome!
Please read post #2 in this thread. That will tell you all the gory details.
What you have to do at this stage is decide if you want to sit in the Lower House (which means you may be asked to fight battles and can run for First Consul - ie be the player for 20 turns); or just sit in the Upper House (which means you will just debate and vote etc.). If you want to do the former, you'll need to do a new install of RTR - we are using the Platinum version with the Metropolis and Naval mod. It's all detailed in post #2.
Please post here with your decision.
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Re: The Will of the Senate - out of character thread
TinCow/econ21,
We’ve got one Diplomat down on the lists in the Library (Sextus Antio) – I thought we had two?? If I’m wrong apologies.
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Re: The Will of the Senate - out of character thread
Quote:
Might I request a subforum again? With the addition of all these "MP Campaign" threads, it's getting hard to find things.
Though there has been a flurry of activity in the MP threads, this is simply because of the initial diplomatic talks. This is where the world has arranged itself into a series of alliances. Now that these alliances are fairly well established, you'll find the activity in these threads will die down for a while whilst play continues.
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Re: The Will of the Senate - out of character thread
Quote:
Originally Posted by Braden
We’ve got one Diplomat down on the lists in the Library (Sextus Antio) – I thought we had two??
Yes, I think we have two but no one has yet claimed the other one. Until they do, he does not really need to go in the Senate library (which is for people to track the progress of their avatars). If someone does want to claim him, shout out.
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Re: The Will of the Senate - out of character thread
Quote:
Originally Posted by econ21
Yes, I think we have two but no one has yet claimed the other one. Until they do, he does not really need to go in the Senate library (which is for people to track the progress of their avatars). If someone does want to claim him, shout out.
Ahhh! I see. Don't mind me....just "plotting" :skull:
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Re: The Will of the Senate - out of character thread
Quote:
Originally Posted by econ21
No, it's not too late. Welcome!
Please read post #2 in this thread. That will tell you all the gory details.
What you have to do at this stage is decide if you want to sit in the Lower House (which means you may be asked to fight battles and can run for First Consul - ie be the player for 20 turns); or just sit in the Upper House (which means you will just debate and vote etc.). If you want to do the former, you'll need to do a new install of RTR - we are using the Platinum version with the Metropolis and Naval mod. It's all detailed in post #2.
Please post here with your decision.
I think for now I will be happy to sit in the Upper house as i dont really want to reinstall anything at this time. Thanks for welcoming me. I take it I have to wait to be assigned an avatar and then i just join in with the deliberations thread?
P.S Is it possible to change from the upper house to the lower house at a later stage?
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Re: The Will of the Senate - out of character thread
Quote:
Originally Posted by econ21
Which threads are you concerned about, TinCow? This thread and the deliberations one should keep fairly high up the page due to the volume of posts.
Eh, just ignore me. I'm being too anal.
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Re: The Will of the Senate - out of character thread
Quote:
Originally Posted by TinCow
Eh, just ignore me. I'm being too anal.
:shocked:
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Re: The Will of the Senate - out of character thread
Wishazu,
You don't have to wait for an Avatar to come available "in game" to play in the Upper House....only if you intend to take part in the active game in the lower house.
Once you have an Avatar, it is possible for you to go from Upper to Lower house and put yourself forward as Consul (active player) in elections.
I've chosen a Spy Avatar for my Upper house role as I know I will not be able to take an active part in this game....potentially ever. It's all pending Computer upgrading etc so I've chosen an Avatar that is "in game" but I don't control........
.......however, I can still influence the Avatars role "in game" via my Senate speeches. :2thumbsup:
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Re: The Will of the Senate - out of character thread
Wishazu, you can change from upper to lower house at a later date. If you intend to stay in upper house for some time I advise you to take on the avatar of our unassigned diplomat Oppius Vintruvius.
Considering the rules about ancilliaries :
(2) Chirurgeons and turncoats can be freely assigned by First Consuls.
(3) Priests can be removed from a character if that character is to stay in a settlement with the relevant temple.
It would greatly simplify the first consuls task if these are just merged into :
(2) Chirurgeons, priests and turncoats can be freely assigned by First Consuls.
All in favour ?
I am trying to follow Myrddraal's multiplayer campaign (information overload :sweatdrop:). It looks extremely interesting so far. I have no idea how this will turn out.
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Re: The Will of the Senate - out of character thread
Ah, but this statement:
Quote:
(3) Priests can be removed from a character if that character is to stay in a settlement with the relevant temple.
most certainly does NOT agree with this statement:
Quote:
(2) Chirurgeons, priests and turncoats can be freely assigned by First Consuls.
Perhaps Mars priests can be assigned to generals, but other (governors') priests should be obtained by the general being assigned to that particular province.
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Re: The Will of the Senate - out of character thread
DDW -
I sort of support that idea. It certainly smooths things out and makes it less complex for the active player as Consul...
...but....
Do the active players actually want it to be less complex? Some players relish the greater complexity. :inquisitive:
Also, whilst this is likely to considerbly lengthen a players Consul time in Real Life, I'm considering the Role Play implications. If I was an active player I would want to be "negotiated" with if someone wanted to remove one of my Retinue. Granted the Consul has absolute power in-game, and I think I'll support your revision of the rules and leave it to teh players involved to decide if they want to just:
1) Play as Consul and move Retinues about as they see fit
or,
2) PM the player before hand and offer them something in return....:help:
....there's always that option open as the player sees fit then.
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Re: The Will of the Senate - out of character thread
Quote:
Originally Posted by Tiberius
most certainly does NOT agree with this statement
My dear Tiberius,
I never said that it did. I said it would simplify things for the first consul, as it will. Let me explain the issue in more detail.
As all the generals need to be almost constantly in the field to increase their military service and keep their ranks, it is not possible to put them in cities for a prolonged time. When I do assign a governor, I want to be able to give him a priest of mercurius and be done with it. The same for when I send a generals into battle, I want to outfit him with battle priests and be done with it.
The micromanaging of these little things is already a bother, imagine how horrible it becomes when we have 40+ avatars running around. I suggest using avatars assigned to upper house members to 'breed' the necessary priest ancilliaries. This would simplify things greatly and we would soon have enough priests for everyone.
Edit : Braden, I see your point, but I do not consider Chirurgeons, priests and turncoats to have great roleplay value, in contrast to an exotic slave, veteran centurion or a drunken uncle for example.