Can someone please post a link to the download. I tried looking for a link on the org's downloads section but I think I'm looking in the wrong place. I dunno, it has demos and regualr files but not mod files.
Printable View
Can someone please post a link to the download. I tried looking for a link on the org's downloads section but I think I'm looking in the wrong place. I dunno, it has demos and regualr files but not mod files.
I think if you look on page 13 of this thread you'll find the newest version.
When I click on the links on page 13 all I get is an html document. When I open it in a new window, I get the mizus page with the waterfall.
When I go here: http://www.mizus.com/Files/k0rgs8gVt/Mstats.shtml to grab it, it's nowhere in the list of mods.
This is really bugging me, what the crap am I not doing right to get to this?
I've been following this mod for awhile and i just want ot say that it looks amazing and that im very excited about its release. I have the beta version and i hope the new version comes out soon.
Anyways good luck and don't give up on it
I hope to see the completed version of this Shogun is great, and I can't wait until you've added Mongol Invasion, a great expansion. Any updates by the way?
Any news? Maybe a working link to get this mod? Every link I've tried either doesn't work, or the mod isn't there. mizus doesn't have it in his files section with all the other downloadabel mods, 3ddownloads won't even come up on my machine, cannot find server blah blah blah. I don't mean to sound like a jerk, it's just frustrasting me to no end. I've wanted to play this for quite some time now but can't get a hold of it anywhere. :(
Hi, I'm new here so please don't think me insolent, but have you thought of converting the Shogun units and buildings to MTW-VI? Possibly as mercenaries or Mongol buildlings. Just a thought.
Looks great, btw. Good luck.
"Maybe a working link to get this mod? "
I think, you may get it here.
http://www.aggony.org/files.htm
I finally got the mod. It took forever but I got the evil that is 3ddownloads.com to fess it up.
Fantastic mod! Well done, looking forward to what's to come regarding this mod!
just asking if a new version of the shogun mod is out
i have the beta 05 i think
Help !!! :help: :help:
Hi im new in the guild , i want this shogun mod , but , Every link I've tried either doesn't work , no one! , please can you give other link to download this mod? even the link that Old nick give to the forum doesn´t work to me , help!!!!!!! :help: :help:
hi, i'm curious about this mod as well.
i couldn't stand the interface for STW so i haven't played it, but i lovethe setting and would be delighted if a good complete mod arrived.
what is the status of the mod?
is it abandonned in favour of RTW?
are you aiming for a final version before the arrival of RTW?
cheers
PeegeeTips
I am very interested in this mod too. Can anyone indicate a download link that currently works?
Thanks.
Ahh, this link works and I only had to wait in a queue for 7 minutes:
http://www.3ddownloads.com/strategy-...ta_STW_Mod.zip
Dated November 2003 so hopefully the most up-to-date version available. Thanks Barocca!
:help:
I can't seem to play the game, I downloaded it, uninstalled then reinstalled Medevil and VI, then dowloaded the patch. I copyed the file into the specific folders but I still can't play. When I try to start the game I get a message saying
"Unkown faction specified: colum 20, row 8.
FN_Egpytian"
Ah well, it seems I spoke too soon. The 3d downloads file seems to be an earlier version and is only a 36Mb zip - not the 70Mb Beta 5 file mentioned in the thread?!? It's no longer on the Mizu.com site. Has this mod been abandoned? Shame...
Yes I think the development of this mod is over for a few months.Quote:
Originally Posted by Yoshitsune Returns
http://www.3ddownloads.com/strategy-...ETA5_20nov.zip
It still works and it's the 70 mb download ~;)
It is not specific to this mod. I'm sorry if you've already uninstalled the mod but here's the solution, proceed as follows:Quote:
Originally Posted by Albino Gorilla
"I threw out the prod3 file and all other files in the startpos except the 3 hellenic time periods and the vssver.scc It then worked???? Those same deleted files were always in the previous game but after inserting these new files there perhaps is a conflict between the existing files and the new ones. Where ever the building associations are could be the issue."
You won't find any hellenic files of course, just keep the mod ones.
Like you Yoshitsune, I downloaded that 36MB version yesterday from 3D downloads from the link in the Org mod list but not tried it yet. So thanks Ldvs for the corrected link! Amazing difference in size though between the 2 files. I presume the ...Beta5_20nov.zip version is the only file you need for the mod?
Tomcat
Yes that's all you need, it's the full installer.Quote:
Originally Posted by Tomcat
Thanks LDVS!!
Thanks to all of you who made this mod. This was THE mod to be done.
I'll try it right now :D :bow:
Still waiting and hoping that Mongol units will be introduced, RTW did indeed turn out to be a disappointment
......Orda
Baroca will you continue this mod our will make one for rome ??
Is there a techtree available for this? I absolutely love it but I am completely confused by the techtree. I dont understand why in some provinces I can build one thing while that building isnt available in another province with the same level castle, and such things. Im very confused. It isnt like a resource thing because ive tarted as Ashikaga, and in my righthand province I built an armourer and swordsmith and now I want to build a Portugese Teppo training thing, but its not available, but in my left-hand province it is available, and they both have same level castle. Any advice, anyone got a techtree or something? Please help. Could these problems be cause by the fact that I didnt install on a clean install?
(I didnt install on a clean install because I didnt want to delete NTW and all before playing this mod)
Thanks in advance,
TaijisToshi
Humm Mod guys Ive been playing/testing the game,....and while I agree that guns were over-powered in STW they are useless in the mod. I did a test battle, 22 kills for guns Vs 113 for archers....(3 units each) till the guns routed....in addition guns dont work in the rain and no meele skills, there is no "rock/paper/sissors here, if I were to do a on-line battle ide not take guns, that must tell us the unit is not balanced.
I agree Lahll :yes:
For all concerned:
There is a new thread started on the Medieval/Multiplayer/Jousting Fields on the STW mod.
The recent continuation on this mods development are being discussed there.
https://forums.totalwar.org/vb/showthread.php?t=39452
Please join us ~:)
Yes guns are weak as they use same projectile stats as MTW/VI. Thats why we have decided to go for custom projectile stats even though it means people have to swap stats to play normal VI.
CBR
fantastic. ~:cheers:Quote:
Originally Posted by Tomi says
In making the Samurai Wars stat, I had to modify the STW_10_unit_prod.txt file. I've been playing the SP campaign with it, and I'm getting revolts containing MTW unit types. I'm not sure if changing that file is the cause this problem.
There are a lot of high command star units (7, 8 and 9) generated in the SP campaign. The battles do not play as well as they could with such high morale (20+) on the units because they fight for too long. I don't think it's the fault of the Samurai Wars stat which is simply the STW v1.12 unit stats. I could substantially lower the morale of all the units in Samurai Wars (SP only) to offset the high command stars, but if barocca plans to lessen the command stars in the next release of STWmod, that would be a better solution.
It crashed for me today, I think I've to reinstall the whole load: MTW, VI, Bars mod, Samuraistat.