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Re: Capo de Tutti Capi - II
There is still another possibility for the remaining, Don-less mafiosi:
All former Tattaglia and Barzini Mades team together and elect a new Don. I'll grant you acces to the Stracci family. You'll be the new Stracci Don. Every Wiseguy and every non-Cunnio mafioso joins Stracci, making the New Stracci family the biggest family in this game, with a Don.
The only thing you have to do now, is elect the person who is going to be your Don as a Director.
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Re: Capo de Tutti Capi - II
There's 11 players left, right? So even if scottish and gibson joined Cunnio, (cunnio'll have 5 members) you can lynch craterus. Go for it..:book:
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Re: Capo de Tutti Capi - II
scottish and gibson can team up with the remaining Barzini's and Tattaglia's and form the New Stracci's, which will be the largest faction in this game.
It's an offer you can't refuse ~:pimp:
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Re: Capo de Tutti Capi - II
Trying to achieve victory after all? ~;p :balloon2:
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Re: Capo de Tutti Capi - II
Quote:
Originally Posted by Andres
There is still another possibility for the remaining, Don-less mafiosi:
All former Tattaglia and Barzini Mades team together and elect a new Don. I'll grant you acces to the Stracci family. You'll be the new Stracci Don. Every Wiseguy and every non-Cunnio mafioso joins Stracci, making the New Stracci family the biggest family in this game, with a Don.
The only thing you have to do now, is elect the person who is going to be your Don as a Director.
That sounds like the best way to go indeed.
:balloon2:
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Re: Capo de Tutti Capi - II
Quote:
Originally Posted by Drisos
Trying to achieve victory after all? ~;p :balloon2:
My idea is a valid alternative.
It'll be a mafia victory achieved by a family that has been honorable and did not participate in all the backstabbing and treason that has been going on.
If you want an honorable mafia victory, then reviving the Stracci's is the way to go :shrug:
EDIT: any pro-town wiseguy(s) who does not want to lose to the treacherous Cunnio's can also join.
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Re: Capo de Tutti Capi - II
Voting is completed. Writeup to follow as soon as possible.
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Re: Capo de Tutti Capi - II
Could it be that our three dons died within 2 day-night phases? :beam:
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Re: Capo de Tutti Capi - II
Quote:
Originally Posted by Drisos
Could it be that our three dons died within 2 day-night phases? :beam:
If that would be the case, the town deserves to win... :shame:
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Re: Capo de Tutti Capi - II
FYI, the town won't win if all the Done are dead:
Quote:
Originally Posted by Seamus Fermanagh
Quote:
Originally Posted by TinCow
What happens if all the Dons are dead, but the mafia outnumber the town?
Draw.
Given the course of the game, that actually seems like a proper ending.
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Re: Capo de Tutti Capi - II
Quote:
Originally Posted by TinCow
Given the course of the game, that actually seems like a proper ending.
Sounds more like an anticlimax to me.
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Re: Capo de Tutti Capi - II
This is main thread post #4062
“…as crazy as this world may seem
the thing that keeps it spinning `round
is always there
so close and yet so far...”
-- Agent Orange
Sunset, Day 15
Caius, Shlin28, and Proletariat sat together, but the rest of the now-decimated committee of vigilance sat in very separate seats. It was as though the few remaining could somehow disguise the nearly seventy empty chairs by scattering themselves. The result was something...disjointed.
Craterus huddled with the two counting officers for tonight while the other 4 guards paired off near the likely candidates for tonight – CountArach and Sasaki Kojiro.
“This is insipid!” Craterus was visibly upset. "We must have the tally wrong!”
The two counting officers responded by grabbing Craterus’ arms and pinioning him. The committee was on their feet arguing and shouting – anything might happen.
<<Crack>>
The single gunshot – aimed at the ceiling -- created a silence. Muldoon and his fellow officers did NOT holster their weapons. Muldoon spoke.
“I didn’t come up with this…this….this…idiotic system but I am sworn to enforce it. We done the count and it says that Director Craterus here is the one you’ve picked for the chop. So the chop it will be.”
Craterus struggled, but the officers had a good grip and the rest of the committee wasn’t going to make a move against the drawn guns of Muldoon’s squad.
“Now, Mr. Craterus does have the right to pick his own death, so what's it gonna be?"
Craterus stopped struggling. Instead, he straightened himself. He shook his head sadly, a slow and rueful motion.
“Uneasy lies the head that would wear the crown,” he said. “Just make it quick.”
Muldoon lifted his revolver and shot Craterus in the temple at close range. He was dead instantly.
“Mr. Scottishranger,” said Muldoon. “The other tally says you’re the new director. The squad will watch over you tonight, as soon as we’ve removed Mr. Craterus here to the morgue. I assume the others are free to go…”
Scott nodded yes. Without another word the remains of the committee filed out into the twilight. Night would soon embrace Fatlington once more.
OOC
1. PM’s for night 15 are due no later than 1000 EDT 15 March 2008 (1400 GMT). I will expect PMs from all, clearly stating their actions, inactions or any other relevant statements of intent. Please remember that it’s the weekend (and my wife’s Birthday) so the writeup may be a slow turnaround.
2. Lynch Tally: (8 of 10 possible)
Craterus = 5 (Caius, CountArach, Proletariat, Sasaki Kojiro, Shlin28).
Caius = 3 (gibsonsg91921, Scottishranger, TruePraetorian)
Not Voting = 2 (Twilightblade, Xehh II)
Not Allowed to Vote = 1 (Craterus, Director).
3. Director Tally: (9 of 11 possible)
Scottishranger = 4 (CountArach, gibsonsg91921, Scottishranger, Sasaki Kojiro)
Craterus = 3 (Caius, Craterus, TruePraetorian)
Shlin28 = 2 (Proletariat, Shlin28)
No Selection = 2 (Twilightblade, Xehh II)
3. Current List of Players:
Still Alive: (10) Caius, CountArach, gibsonsg91921, Proletariat, Sasaki Kojiro, scottishranger, shlin28, TruePraetorian, Twilightblade, Xehh II.
Attacked: (37) Andres (N2, N3), Beefy187 (N1), Brave Sir Robin (N7), Caius (N3, N14), Charge (N9), Craterus (N6), Crazed Rabbit (N6), Cowhead418 (N2), Elite Ferret (N10, N12, N13), Evil_Maniac from Mars (N3), GeneralHankerchief (N2, N3), Glenn (N1, N2), Ichigo (N9), Kagemusha (N6), Proletariat (N4, N4, N5, N6, N7, N8, N9), Sasaki Kojiro (N5, N7), shlin28 (N13), taka (N2), Tran (N5, N7, N8), TinCow (N7), Twilightblade (N4, N5), Xdeathfire (N1)
Murdered: (38) Drisos (N1), Lord Winter (N2), Beefy187 (N3), Glenn (N3), Pannonian (N3), taka (N3), The Stranger (N3), Zorg (N3), GeneralHankerchief (N4), Kommodus (N4), Moros (N4), Xiahou (N4), Chimpyang (N5), Kamikhaan (N5), Motep (N5), Rythmic, (N5), woad&fangs (N5), ajaxfetish (N6), FactionHeir (N6), Lt. Pinard (N6), Louis VI the Fat (N6), Husar (N7), NorthNovas (N7), Makanyane (N8), Sarathos (N8), Tran (N8), Haudegen (N9), Cowhead418 (N10), Ichigo (N10), LittleGrizzly (N10), Myrddraal (N11), Warluster (N11), Brave Sir Robin (N12), Elite Ferret (N13), Ironside (N13), norwegian nerd (N13), Joe Monks (N14), Leet Erikson (N14).
Killed During an Attack: (1) Evil_Maniac from Mars (N8).
Lynched: (15) pevergreen (D2), Hannibalbarca (D3), Tiberius of the Drake (D3), Omanes Alexandrapolites (D4), Andres (D5), Xdeathfire (D6), Dutch_guy (D7), Sigurd Fafnesbane (D8), Hiji (D9), Crazed Rabbit (D10), Charge (D11), TinCow (D12), Kukrikhan (D13), Kagemusha (D14), Craterus (D15).
Removed from Play: (15) Fahad I (D4), Killfr3nzy (D4), x-dANGEr (D4), Sapi (N4), Warmaster Horus (N5), Rob_the_Celt (N5), molonthegreat (N5), johnhughthom (D8), Alexander the Pretty Good (N9), Big King Sanctaphrax (N9), Roadkill (N9), Caeser the III (N11), Draco Leman (N11), JimBob (N12), Jubal_Barca (N12).
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Re: Capo de Tutti Capi - II
If Tincow and Truepraetorian were right, then the game should have ended with Craterus' death. However, it hasn't, and I can only think of 2 scenarios right now.
1. Craterus wasn't Don Cunnio, but was, as I thought I'd read earlier, the Luca. If so, then who was it who authorised the killing of EF?
2. Craterus was Don Cunnio, but there is time still left to create a new family of elect a new Don. In which case, it may be prudent to kill at least 1 Cunnio tonight to make sure their family doesn't rise again, then to finalise arrangements between the remains of the Tataglias and Barzini. IIRC TruePraetorian and Xeh II are both Mades (if Craterus was indeed the Don), so they can still set up a new Don between them. It may be better to kill both, just in case there's a wise guy who's still attached to them and who can still be promoted.
Edit: Hang on, was it Xeh II or Twilightblade who's the other Cunnio Made?
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Re: Capo de Tutti Capi - II
It's also possible that the game is indeed over and cruel Seamus will keep us in tension for a day or two :evil:
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Re: Capo de Tutti Capi - II
Ehehehehehehehehe... :eyebrows:
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Re: Capo de Tutti Capi - II
I'm pretty sure that gibson and scottishranger arranged it so that gibson is now a Don (family unknown, likely Tataglia) and scottish is his Luca. Hence the reason why they wanted scottish as Director: both gibson and scottish are now immune to night attacks. CA and Sasaki are obviously working with them as well.
As I see it, tonight the 'new' Tataglias will be able to do one hit (CA & Sasaki) and will likely use it to hit the remaining Cunnios: TP or Xehh II. They can still be thwarted if the Cunnios kill CA or Sasaki tonight, which will reduce the Tatagli votes to 2 (Scottish is director) and prevent futher night attacks unless Scottish does not protect gibson. The Cunnios and the remaining townies will then be able to lynch the Tataglias into oblivion.
As I see it, it's just a question of whether TP and Xehh II are going to try and thwart the Tataglia plan, or are going to roll over and let them win.
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Re: Capo de Tutti Capi - II
Quote:
Originally Posted by TinCow
Blahblahblah. Don't listen to me. I don't want a mafia win and will use any dirty psychological or reverse psychological trick I can think of to ensure that the mafiosi keep killing each other. I'm a dirty townie and I am in no way being sincere when trying to "help" mafiosi. IGNORE ME PLEASE! Blahblahblah.
Fixed it for you :bow:
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Re: Capo de Tutti Capi - II
Well townies receive Role PMs if I am not mistaken (I did as a townie). So if anyone can be bothered to sift through the last couple pages, they'll find a liar.
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Re: Capo de Tutti Capi - II
Quote:
Originally Posted by Andres
Fixed it for you :bow:
You fixed nothing. I never said I was trying to help the mafia, I was simply stating the situation as it stands. If you think the Tataliga should win, then simply convince TP and Xehh II not to kill CA or Sasaki tonight. If you think the Tataglia shouldn't win, then they need to kill one of those two. It's a very simple situation. There's not much point in distorting it.
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Re: Capo de Tutti Capi - II
It is fitting that he who backstabs should Die.
....nothing to see here, move on. SF
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Re: Capo de Tutti Capi - II
Funny, cause your friend CA is joining up with the guys who killed you.
CR
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Re: Capo de Tutti Capi - II
Quote:
Originally Posted by Andres
My idea is a valid alternative.
It'll be a mafia victory achieved by a family that has been honorable and did not participate in all the backstabbing and treason that has been going on.
If you want an honorable mafia victory, then reviving the Stracci's is the way to go :shrug:
EDIT: any pro-town wiseguy(s) who does not want to lose to the treacherous Cunnio's can also join.
lmao don't be ridiculous, you lost Andres no one is going to become Stracci just so you win. The Tataglias will win :yes:
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Re: Capo de Tutti Capi - II
Quote:
Originally Posted by Rythmic
Well townies receive Role PMs if I am not mistaken (I did as a townie). So if anyone can be bothered to sift through the last couple pages, they'll find a liar.
Since this liar is presumbably in the thread, a dead player can find it and say which post it is. So, for the good of the almighty powerful town who took down 3 dons depite them being severely outnumbered and with no pro-town roles supporting them, please reveal which post it is :yes:
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Re: Capo de Tutti Capi - II
Quote:
Originally Posted by Pannonian
If Tincow and Truepraetorian were right, then the game should have ended with Craterus' death. However, it hasn't, and I can only think of 2 scenarios right now.
1. Craterus wasn't Don Cunnio, but was, as I thought I'd read earlier, the Luca. If so, then who was it who authorised the killing of EF?
In that case, it's 6 is luca in the game... 4 is confirmed dead and the 5:th is claimed dead. Not enough hits on dons to create another luca either.
Quote:
Originally Posted by Pannonian
2. Craterus was Don Cunnio, but there is time still left to create a new family of elect a new Don. In which case, it may be prudent to kill at least 1 Cunnio tonight to make sure their family doesn't rise again, then to finalise arrangements between the remains of the Tataglias and Barzini. IIRC TruePraetorian and Xeh II are both Mades (if Craterus was indeed the Don), so they can still set up a new Don between them. It may be better to kill both, just in case there's a wise guy who's still attached to them and who can still be promoted.
Either this, or there's someone that got a role that can still realistically win without some unified mafia move.
Atleast the backup townie objectives is done (aka the objective that didn't require a miracle to be done, only quite a bit of luck), good job town! :2thumbsup:
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Re: Capo de Tutti Capi - II
Hmm, was hoping for a better death but nevermind ~:)
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Re: Capo de Tutti Capi - II
Go town, shows what a reliable team can do :p
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Re: Capo de Tutti Capi - II
Now i can rest in peace, when Craterus is no more.I hope your master plan still works,what else could you expect?
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Re: Capo de Tutti Capi - II
You have no idea.
Your responses, however, were and still are fully expected. Seeing as they've been on repeat for the past 3 days, I don't even need to be a genius to work that one out.
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Re: Capo de Tutti Capi - II
Quote:
Originally Posted by Craterus
You have no idea.
Your responses, however, were and still are fully expected. Seeing as they've been on repeat for the past 3 days, I don't even need to be a genius to work that one out.
What can i say, im kind of predictable. Unlike some others.
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Re: Capo de Tutti Capi - II
well I've lost this game now, I have no idea what is going on anymore...