Just because your side lost to the sheer awsomeness that is the Town. :yes:Quote:
Originally Posted by Elite Ferret
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Just because your side lost to the sheer awsomeness that is the Town. :yes:Quote:
Originally Posted by Elite Ferret
I meant lost as in cannot follow not lost as in didn't win :yes:
I meant that you became lost because you were totally disorientated by the sheer awsomeness of the Town. :yes:
Night 16 concluded. Write-up to follow. Voting deadline will not be earlier than 9am Monday.
Oh God...Oh God!
This is main thread post #4086
“Life At Last
Life at last!
Salutations from the other side
I can see that you're the devil's pride
Do you realize that all of you donated
Something horrible you hated that is part of you
I'm your nightmare comin' true
I am your crime!
Life at last!
Sit and listen while the fun begins
Hearts are broken and the bad guys win”
-- Paul Williams
Summary, Night Fifteen
Twilightblade had taken to walking around town in his high-collared frock coat and carrying his Ashenderi. Consequently, despite the throng of people at the busiest part of the evening, Twilightblade always walked in a comfortably clear circle. Tonight was no different, that was, until about a block after he passed the hotel Abbatoir.
A man stepped out of an alleyway wearing a fully visored helm and a hauberk over what was probably some kind of armor. Like the vigilante group some in town had started to label the “crusaders,” this figure also carried a shield. Emblazoned there was no crusader’s cross, however, but a picture of five angels arranged at the points of a small five pointed star – a star with its prime point aiming downward.
“Let’s dance then,” shouted ‘blade as he whirled his blade into action.
The shieldbearer very clearly did not have the training that Twilightblade possessed. He barely blocked the blows with his shield and at least one cut had torn his cloth armor and hauberk. But then again, he wasn’t there to win a duel.
A second figure, this one in a much more conventional trench coat, stepped out from behind a stoop where he’d been waiting. This one’s weapon of choice was a Remington pump action shotgun with a very tight choke to minimize the spread.
<Crack!>
The first load of shot tore into the back of ‘blade’s right knee and upper leg, dropping him on his back.
<Ka-chunk. CRACK>
The second shot missed Twilightblade’s head as he screamed and writhed, but it hammered into the top of his left shoulder and punched a couple of pellets into ‘blade’s neck area that bounced down into his chest. At least one found an artery, sending small pulses of blood into Twilightblade’s chest cavity.
Somehow, as the shooter – slowing down a bit now as he saw ‘blades hopeless position – methodically pumped another shell into the chamber, Twilightblade forced himself up on his good knee and flung his ashenderi like a spear toward the shieldbearer. His aim was off as he wobbled a bit, so the shieldman stepped aside in time. The ashenderi, flung with somehow superhuman force – perhaps ‘blades body knew that maximium overdrive would matter little now – transfixed a small elm tree at about a 7 foot height, the point of the 15” blade actually protruding about an inch on the far side of the tree’s 9-inch thick trunk.
The third shell took Twilightblade in the back of the head, blowing most of the contents thereof onto the sidewalk, a nearby car, and the white hauberk of the shieldman. This latter placed a printed letter gently on ‘blades decapitated corpse. The note bore no fancy script, just the simple message: “La forza inosservata e la forza la piu forte.”
CountArach removed the helmet carefully, having no desire to clean Twilightblade off his own face. He spoke to the gunman.
“You know, Sasaki, he was damn good with that thing. I don’t think my shield will ever be the same.”
Arach laughed and Sasaki with him.
“You know, Cee-Ay, this could be the beginning of a beautiful friendship.”
“Oh please, Mr. Corny, could you possibly BE more clichéd?”
“What can I say, I like Bogart,” said Kojiro.
“I preferred Rains in that flick. Devious, crooked cop running the town for his own gain – what’s not to like?”
Both man laughed softly as they faded back into the shadows of a dark Fatlington night.
Proletariat was at her favorite wine bar when death finally came for her. She’d almost been expecting it after the last few days, but was rather surprised after all when it arrived.
She was having a little wine and cheese at the bar itself when TruePraetorian walked up and sat next to her, rather casually. This surprised her – the lines on the committee had been pretty clearly drawn and they hadn’t really chatted for a while.
“Good evening,” said True.
“And how’s my favorite mafia scum tonight?” Prole replied.
“All-in-all, I feel rather good, and thanks for asking.”
“Care for some cheese,” asked Proletariat? “I’m afraid the wine’s an Eighteen LaTour and I’m quite certain your palate just wouldn’t understand.”
“A fitting choice for your last drink.”
Proletariat started, just a bit, then smirked and said “So you’re just gonna whack me right here in front of God and everybody? I thought you preferred a little more secrecy than that…”
“No, Prole’, you misunderstand me,” said True. “We’re not going to kill you….we already have.”
Prole’ stared for a moment at the bottle of LaTour, perched next to the perfectly crumbled Stilton she’d been eating. It wouldn’t have taken a genius to figure out she’d always wanted to try it – or to figure out that now, with things so chancy, she wouldn’t put it off. She shook her head.
“How’d you…”
“My partner’s been here “encouraging” the bartender here to serve you with a smile even though he knew it was poisoned. He can be very persuasive."
Smiling, gibsong91921 leaned in from the door to the wine cellar, gesturing with his .45 caliber “persuader” toward the barkeep. The barkeep just stood there mouthing silent apologies. The few other patrons at the bar took this as their cue to depart.
The first sharp pangs and uncontrolled shivers began to hit her.
Proletariat gasped. “Figures, True, that a mafia scum like you would ruin bottled magic.”
The shivers became convulsions and Proletariat fell to the floor.
“Of course not, Prole’,” said TruePraetorian, “how could you think that? The strychnine was in the Stilton. You see, I’ve always favored Gorgonzola myself….”
Proletariat did not respond save to grunt and shiver in pain. Fortunately for her, the grand mal seizure that killed her took only a couple of minutes to arrive. TruePraetorian and Gibs watched until their work was complete. True quietly arranged her in a more dignified pose and placed a sheet of paper with a simple message on her corpse. It read: La forza inosservata e la forza la piu forte.” He looked up to gibsong91921.
Gibs took this as his cue and shot the bartender twice, killing him.
“You just blew it, Gibs,” said TruePraetorian.
“Oh come off it,” said gibsong91921, “you knew when we chose this method that ‘winoboy’ would have to go.”
“Yes, I did, but I think your timing sucks – now YOU are going to have to go to the cellar and pick up the rest of that case of 1918 LaTour!
Caius and shlin28 were en route to the Abbatoir. Prole had signaled the “all clear” as they passed the winebar on their way to the hotel. Three blocks later, they stumbled across a headless corpse who’d be messily killed right on the sidewalk. There were no features to identify, but the gold worked frock coat and the ashenderi sticking out of the tree told the story well enough. Both man looked at one another for a moment, then turned and went toward the Marina.
Neither went to his apartment and neither paused longer than it took to hotwire the powerboat. By dawn they were in Atlantic City and by noon they were on a train headed for San Francisco.
Morning Meeting, Day Fifteen
Fermanagh looked at the six remaining members of the committee. He was puzzled, but leaned down and consulted his notes.
“Well now…”
“Commissioner,” interrupted Director Scottishranger, “The Committee would like to thank you for all the hard work you’ve done for Fatlington.”
You’re welcome, but…”
“But nothing Commissioner. The Committee has determined that we are, at long last, past the crisis facing Fatlington. Please inform hizzoner that our business is concluded and that Fatlington can look forward to a rewarding future.”
Puzzled, but acknowledging that Scott’s dismissal WAS indeed the formal dismissal decreed by TosaInu’s rules, Fermanagh exited the meeting room. Moments later another fellow stepped in. He wore a pale summer suit … and a crooked smile.
“Bravo, gentlemen, Bravo. I will immediately send word of your success back to the Habana ….as soon as one last ritual is performed.”
One by one, with a formal reverence for ritual surprising from men dedicated to their craft, each of the remaining men – even a reluctant Xehh II – came forward on this bright Summer morning in Fatlington and knelt before Scottishranger to kiss his ring. Scottishranger – Don Pentangeli – was now Capo de Tutti Capi.
OOC
Capo de Tutti Capi – II ends with a mafia family victory. Don Pentangeli is now Capo-de-Tutti-Capi!
Congratulations one and ALL on a compelling and often completely riveting game. It was a pleasure to narrate for you.
List of Players by fate:
Still Alive: (8) Caius [in exile], CountArach [Pentangeli Made Gangster], gibsonsg91921 [Pentangeli Made Gangster], Sasaki Kojiro [Pentangeli WiseGuy], scottishranger [Don Pentangeli], shlin28 [in exile], TruePraetorian [Pentangeli Made Gangster], Xehh II [Cunnio WiseGuy].
Attacked: (38) Andres (N2, N3), Beefy187 (N1), Brave Sir Robin (N7), Caius (N3, N14), Charge (N9), Craterus (N6), Crazed Rabbit (N6), Cowhead418 (N2), Elite Ferret (N10, N12, N13), Evil_Maniac from Mars (N3), GeneralHankerchief (N2, N3), Glenn (N1, N2), Ichigo (N9), Kagemusha (N6), Kukrikhan (N12), (Proletariat (N4, N4, N5, N6, N7, N8, N9), Sasaki Kojiro (N5, N7), shlin28 (N13), taka (N2), Tran (N5, N7, N8), TinCow (N7), Twilightblade (N4, N5), Xdeathfire (N1)
Murdered: (40) Drisos (N1), Lord Winter (N2), Beefy187 (N3), Glenn (N3), Pannonian (N3), taka (N3), The Stranger (N3), Zorg (N3), GeneralHankerchief (N4), Kommodus (N4), Moros (N4), Xiahou (N4), Chimpyang (N5), Kamikhaan (N5), Motep (N5), Rythmic, (N5), woad&fangs (N5), ajaxfetish (N6), FactionHeir (N6), Lt. Pinard (N6), Louis VI the Fat (N6), Husar (N7), NorthNovas (N7), Makanyane (N8), Sarathos (N8), Tran (N8), Haudegen (N9), Cowhead418 (N10), Ichigo (N10), LittleGrizzly (N10), Myrddraal (N11), Warluster (N11), Brave Sir Robin (N12), Elite Ferret (N13), Ironside (N13), norwegian nerd (N13), Joe Monks (N14), Leet Erikson (N14), Proletariat (N15), Twilightblade (N15).
Killed During an Attack: (1) Evil_Maniac from Mars (N8).
Lynched: (15) pevergreen (D2), Hannibalbarca (D3), Tiberius of the Drake (D3), Omanes Alexandrapolites (D4), Andres (D5), Xdeathfire (D6), Dutch_guy (D7), Sigurd Fafnesbane (D8), Hiji (D9), Crazed Rabbit (D10), Charge (D11), TinCow (D12), Kukrikhan (D13), Kagemusha (D14), Craterus (D15).
Removed from Play: (15) Fahad I (D4), Killfr3nzy (D4), x-dANGEr (D4), Sapi (N4), Warmaster Horus (N5), Rob_the_Celt (N5), molonthegreat (N5), johnhughthom (D8), Alexander the Pretty Good (N9), Big King Sanctaphrax (N9), Roadkill (N9), Caeser the III (N11), Draco Leman (N11), JimBob (N12), Jubal_Barca (N12).
Stay tuned for the Epilogue and the annotated list of persons in the drama!
Nice job guys!!!
Gibbo told me what was coming, so I did my best to just be silent and watch.
All you guys did an amazing job, especially Seamus for hosting, but I have to give all the credit in the world to my man gibson, and secondarily scottishranger. The dudes were pro-mafia from the beginning, both survived embarassing "outings," both watched as their comrades around them died, and they both stuck around to the end. Look at them now. Don and Made. Congrats guys.
The dead drink to your success. Well done. :medievalcheers:
Capo de Tutti Capi – II: Dramatis Personæ
ajaxfetish – Townie (Stare); read as innocent to mades and detectives
Part of a couple of inconclusive protection groups in the first three nights, but caused some murmur with his PM for N2. He told me he wouldn’t post a do-nothing PM, so I should put him down as watching “I Love Lucy.” After chuckling (TV was REALLY new in 1949), I googled that Capo-2 is set a couple of years before Lucy premiered, so I had him listening to the radio precursor. I love weaving in funny bits like this.
Tried only one vigilante effort (N6 against Kagemusha), but this effort failed to have the needed resources with only ajax and BSR submitting orders. True ended up doing a different killing and Scott didn’t submit a PM for that one. That same night, ajaxfetish was targeted and eliminated by the Tataglia team of Charge and Makanyane.
As one of the dead, ajax did a magnificent job of staying involved and making an ongoing contribution through his summary and evaluation of posted data and the write-ups. He was very precise in reading my writeups and sifting through them for clues – a very high hitting percentage in this. Others referenced his assessments frequently. Very good dead play and totally within the letter and spirit of the rules. Kudos!
Alexander the Pretty Good – Townie (stare); registered as innocent to mades & detectives
Never really involved in play this time. Removed from Play.
Andres – Original Made, Stracci Family (Buddy = Louis VI); read as criminal to mades and detectives alike
Started the game with a WiseGuy buddy and went for a first night kill with this resource. Emphasized killing orders from the outset of nightplay. Not only counted coup first for the mafia, but nailed one of the 5 Detectives in the first salvo (Drisos, N1). Not sure where he and Louis drifted apart, but there were doubts by Louis via PM early in the game. Louis did not show up and Andres targeted GH solo on N2 and then again with Dutch on N3 where GH’s luck saved him. Loius’ public betrayal then fingered Andres, Dutch, the newly joined Tran and Don Omanes. Andres was lynched on the second day following this revelation (D5) after an unsuccessful attempt on a protected Proletariat. Andres had little luck with his kills, but his targeting – Detective, Would be Rival Don, Detective – was spot on.
As one of the dead, Andres remained active and worked to confuse and obfuscate in the thread – vexing many and by design -- in order to effect a Stracci resurgence – working with the team of his erstwhile target GH! Mafia ethics are nearly as flexible as those of an attorney (j/k!). Andres also successfully used confusion in the vote tallies themselves to advantage – a Gameroom first, if I am not mistaken.
Beefy187 – Townie (Lucky); read as innocent to both mades and detectives.
Started us right off into the confusion by surviving a hit on N1 which should have killed him. 5 people submitted kill orders for him: Hannibal (W), pever (W), Xdeath (W), nerd (T), T’blade (W). Even with massive confusion – virtually all protection orders that night failed as did most attack team orders, enough got through to enact a hit. Beefy’s survival caused a swirl of discussion. He was just lucky. After the initial “He must be a Don” discussion died down, he was playing below the radar after that, and had neither drawn too much fire nor lurked so completely as to anger anyone. A chance use of the “I’m innocent” phrasing triggered serial killer Hiji and that was it for the Beef.
Big King Sanctaphrax – WiseGuy (info), registered as criminal to mades and detectives
Never really involved in play this time. Had some early posts and figured in the discussion, but no night actions and no votes after D2. Removed from Play.
Brave Sir Robin – Townie (stare) registered as innocent to mades, criminal to detectives
Qualified for WiseGuy but did not respond to the roel change offer.
Started play slowly with no night actions until night three. Worked in protection groups on N3 (CR), N4 (Tran), N5 (Tinc) but all of these failed (inconclusively). Then worked with unsuccessful kill groups against Kage (N6) and Charge (N9). Worked with successful kill teams on N10 (Ichigo) and N11 (Warluster), and had received the offer of wiseguy status. He was murdered N12 without replying to the offer.
Caeser the III – Townie (info) registered as innocent to mades and detectives
Never really involved in play this time. Posted only when prompted by threat of removal from play. Eventually removed from play with no night actions, votes, or selections. Lurking is one thing, but…
Caius – Townie (lucky) registered unclear to mades and criminal to detectives.
Promoted to WiseGuy
Another low-key start. Didn’t vote or submit night orders at first, but moved in smoothly after that. Had successful though inconclusive protection efforts early on, then joined up with the TinCow vigilante group. He participated in attacks against Tran, FH, North, Charge, Ichigo, Warluster, and BSR. Only this last kill was a mafia hit. Then revealed the information he’d learned (mostly accurate) about the previously low profile Tataglia and Barzini families in a third “sting” against the mafia. Shortly thereafter this breach of security was countered by the mafia “union” reveal that resulted in the lynching of Kukri. Helped in the killing of Elite Ferret for the town as the last townies tried to break the mafia truce and come out on top.
Charge – Original Made Gangster, Tataglia; read as criminal to both mades and detectives
Started the game with a low-key, heavy investigative approach, and his investigation choices were, at first, pretty amazing. He investigated two mafia Dons – Omanes and Kagemusha on N1, and followed this up with Myrddraal the Doctor and Made Gangster TruePraetorian on N2! While he was getting info on key players, however, none of the first four were potential recruits and the three innocents would have seemed like total dead ends – had to be frustrating. His investigations started revealing more candidates etc. from that point forward, but some were already choosing sides before he identified them. Combined with the family Luca, Makanyane, to perform several successful hits: Kamikhaan (N5), ajaxfetish (N6), Husar (N7), and Sarathos (N8). Kommodus waxed his partner that night, so he investigated on N9. On N10 he was working with gibsons to kill cowhead418 – acting on information dropped by TinCow. His career was finished by a lynching on Day 11.
Chimpyang – Townie (info) registered as unclear to mades and innocent to detectives
Started off lowkey – sleeping – on N1. Joined a large group of wiseguys to kill Lord Winter on N2. Submitted no orders for N3. Joined a successful but inconclusive protection of JimBob on N4 with Sasaki and ajax. Killed by Arach and Ichigo N5. I suspect he was selected as a target because his low-key play made A&I think he’d be unprotected and allow them a low-risk kill on their way to Made status.
CountArach – Wiseguy (info) registered as criminal to mades and detectives
Promoted to Made Gangster (Barzini), joined/founded Pentangeli family (Made).
CA was one of the most successful Mafioso hitters in the game, easily earning promotion to Made Gangster in the Barzini family. His first effort with a vigilante group against Cowhead418 did not work, but after that he and Ichigo teamed up to kill Xiahou (N4), Chimp (N5), Pinard (N6), Haudegen (N9), & Grizzly (N10). Would have killed Tran on N7 with another team but for Tran’s luck and took N8 off. (Ichigo was on vac). Working with gibs, he killed Myrddraal on N11. Discovered in a solo attack on Ferret on N12 (True cancelled his participation in the attack 13 minutes before the deadline). Not lynched as a result of the mafia “truce” he continued to count coup on Ironside (N13) working with Sasaki and Leet and finished with 'blade (N15). All told, Arach helped to kill 4 “normal” townies, 2 members of the JimBob/TinCow vig team, and both of Fatlington’s surgeons! The most deadly of Capo-II’s killers.
Cowhead418 – Detective (lucky), registered as innocent to both mades and detectives.
Did lots of investigations throughout the game despite a very near death experience on N2 (targeted by wiseguys CA & Ichi along with townies Leet & Kami; Kage was mentioned in the orders, but specifically stayed home). Investigated mostly innocents – though he did look at Charge and FactionHeir in addition to an “innocent” read on Elite Ferret. His investigation results, combined with CR’s, allowed the town a very good picture of things in the mid-game. Murdered by Charge and gibsons (N10) after information as to his role slipped out. Luck didn’t help twice.
Craterus – Don Cunnio (info), registered as innocent to both mades and detectives.
Family Signature = Use of Crossbow; Luca = Warluster; Made = TruePraetorian
A very involved Don (we communicated a lot), he clearly set a low-key style as the family mode of operation. The only Cunnio hit prior to nerd’s murder (N13) was the failed attack on Andres – and that was only done to honor a Don’s favor. Lost Luca Warluster to the last gasp of TinCow’s vigilante squad which that night included BSR, Caius, Sasaki, True and Xehh along with Tinc. Half of this team turned to (or already were) Mafiosi at the time of Warluster’s demise. Xehh – who’d earned WiseGuy status by killing Warluster – was accepted into the Cunnio family not long thereafter along with Scott. Craterus was nothing if not practical. Engineered the death of Elite Ferret on N13 without his family participating and had Kage lynched the next day. With only 5 to the remaining 4 mafia and 4 town, he had the biggest remaining faction but no instant win. His success in this game proves that a very low-key approach can generate lots of value over time – his failure at the very end underscores the difficulty of inspiring loyalty without a longer track record of shared actions. Two of his 5 family members, including recently Made Scottishranger, jumped ship and formed a new family. This led to his lynching on D15. I suspect that the movement to get members to "jump ship" and go to a new family was already in the works, undercutting what I thought was brilliant play on Craterus' part.
Crazed Rabbit – FBI detective (lucky), registered as innocent to both mades and detectives.
Did a lot of good investigation work, including criminal or guilty results on Andres, GH, ‘blade, Mak’, Hiji, FH, Joe, a 2nd go at Mak’ which ID’d her role along with innocent reads on Prole and Moros. Needless to say, that was a VERY high hitting percentage (4 mafia, 1 serial killer, and 2 wiseguys out of 9 names)! Whatever clues he was using – chat/post/Don Brasco/his own version of Holmes – CR was highly effective and when feeding info to TinCow’s vigis almost put the town in a foolproof position. He was relying on his luck to save him from the first time he got targeted by the mafia, but they targeted him in a luck-proof fashion with their lynch votes. His lynching was the beginning of the end for the Townies as the mafia followed up on their coordinated effort to kill him with a fair degree of coordinated town bashing on many levels.
Draco Leman – Doctor (info), registered as innocent to mades and townies
Started the game in high style by using his power to save Glenn and pick up a quick save. Then used his info choice to scan GH (learning that he was a non-family wiseguy). As far as I know, none of this was shared with anyone else. Then dropped off the face of Fatlington. Kept hoping he’d be able to re-join, so I was a long time removing him from play.
Drisos – Detective (holmes); registered as innocent to both mades and detectives.
Not sure what Drisos did to get himself targeted. Either he let some subtle sign slip and they twigged he had a role or Andres/Louis just decided they didn’t like his cologne. He was our inaugural victim. After a small kerfluffle, he kept pushing for a town win actively in the thread providing perspective and analysis. Perhaps the most amazing thing he did was identify Sigurd as Don Corleone out of the blue. I still don’t know where that came from, but as that was EXACTLY correct, Sigurd was thunderstruck and asked me if I had given his role out to Drisos – noting that he felt he’d have to resign if so. I responded that – unless Sig’s own team had let something slip – Drisos had simply pulled a shot in the dark miracle. Sigurd had to play hard not to get dead from that one – pretty much a stunner. I’m sure the reveal on Sigurd gave Drisos a lot of comfort!
Dutch_guy – Stracci Luca (buddy – Ironside); registered as criminal to mades and detectives
Started low-key protecting Omanes and letting Andres take point. Very specifically named by Louis in the first “sting” against the mafia, Dutch joined with Andres in a vengeance hit on Prole – and yes the balloon seller was their idea and they couldn’t have known it would play so well with the other attempt on her life. I just had a blast linking the narratives and building them together. Also helped to kill Motep (N5) and Louis (N6) in the failed Stracci resurgence. While both Andres and he were initially upset, they agreed to play it to the finish – and made the game more compelling for it. The town’s inability to lynch him proved a source of frustration to many – and showed up the pitfalls of the multiple lynch effort – and allowed him some personal vengeance at Louis’ expense. Finally lynched following the death of Louis.
Elite Ferret – Don Tataglia (info); registered as innocent to mades and detectives.
Family Signature = “Il destino e inesorabile;” Luca = Makanyane; Made = Charge
Tried to establish a low profile, mildly pro-town. Actually sent in orders to protect Crazed Rabbit on N4. Allowed his Luca to work with another family – half infiltration/half she’d have been exposed if not. Then helped coordinate Charge & Mak on a long series of successful killings. Mak’s solo-kill must have put a damper on plans. Went on to recruit gibsons after the death of the Stracci, and it was Ferret who raised gibs to a Made gangster following the death of Cowhead. Allowed Gibs to work with CA during the truce (N11), then recruited Scott and Caius for N12 (they killed BSR). Mak’s death would be EF’s undoing on N13 when Craterus – via Caius – arranged Ferret’s death at the hands of the town. At what point Craterus recruited gibs and scott is unknown, though both were in famiglia Cunnio at the time of Kage’s lynching. I suspect that both Craterus and Elite were playing a variation on the same game, but that Craterus used the advantage of Mak’s death at the hands of Kukrikhan to give him the edge and take Elite’s family all the way out.
Evil_Maniac from Mars – Serial Killer (buddy = Hannibalbarca); registered as unclear to mades and innocent to detectives; masked as a WiseGuy.
EMM was the “Mengele” killer using snakes and poisons and scalpels. His participation was thin at first – Victonia was his first priority at that stage – and he waited longer than specified in his role sheet to begin killing. Chose Proletariat as his target – not sure if he’d twigged her as a detective or simply wanted to destroy a protected target for the challenge – and went after her on successive nights (N6, N7, N8). Each time he was unlucky and failed to kill her. On the last attempt, Surgeon LittleGrizzly got lucky and killed EMM. EMM’s death was necessary for Crazed Rabbit’s victory.
FactionHeir – Initial Made Gangster, Barzini familiy (buddy = Sasaki Kojiro); registered as criminal to mades and detectives
A good investigator, but not very lucky. Served as a conduit of information for the town via Sasaki (Sasaki never revealed FH to the best of my knowledge, but the connection was probably not a lucky one for FH). Investigated CR, Andres, GH, Kukri, Louis, Myrd, & North. Between them, Kage, Joe and FH had, between N2 and N4, managed to recruit Ichigo, Arach and Makanyane making the Barzinis, seemingly, a real powerhouse. FH teamed up with Makanyane – not knowing her to be with another family (bad luck that) – to kill Zorg (N3) and Moros (N4). Now for more bad luck. Moros was a pro-mafia role tasked with killing the crusaders and he’d infiltrated those crusaders more or less completely. To add injury to injury, Rabbit investigated FH on N4, got the information D6 and passed the information to TinCow who had FH terminated immediately. On N5 and N6, FH attempted kills on Sasaki and Rabbit, but Mak’ didn’t show for either – too busy killing with her family – and he ended up in failed solo efforts. FH played well here, but ended up on the bad side of too many lucky breaks.
Fahad I – Townie (holmes); registered as unclear to mades and criminal to detectives.
Never really involved in play this time. Removed from Play.
General Hankerchief – WiseGuy (info, lucky); read as unclear to mades, criminal to detectives
I’m not sure when, exactly, TinCow and GH took separate paths. GH slept in N1, then began assembling his cadre of Wisenheimers. GH, North, gibsons, and Tincow went after taka on N2, and then the first three finished with a repeat effort on N3 (TinC opting out?). N4 saw the same trio kill Xiahou – along with a mafia two person team. Xiahou was killed twice! During this same stretch, GH was repeatedly attacked by the Stracci. Andres was left solo by Louis on N2, and GH survived on his luck when Andres teamed with Dutch for a repeat effort. After Louis’ “sting” left the Straccis exposed and vulnerable with Omanes’ getting lynched (D4), the ever-adaptable, but fairly certain-he-was-lynch-bait GH revamped his efforts by joining his team with the Stracci remnants – hoping to take up their banner when the revealed fellows got killed. This union occurred smoothly despite the murder of GH by serial killer Hiji on N4. This would have been a brilliant platform from which to craft a renewed family – North had been promoted to Made, Gibs was already eligible – when TinCow pulled out the rug on this plan. Even so, GH and the rest of the Stracci proved difficult to lynch and/or kill off – and the added attrition to the townie losses while they removed the rest of the Stracci may have slowed their efforts against the other families. GH continued to kibitz for the bad guys against the town and his PM fake late in the game added a veneer of respectability to the mafia’s lynching of TinCow. Never count the Founder out of it!
Gibsonsg91921 – WisGuy (info); read as criminal to both mades and detectives
Promoted to Made Gangster (Tataglia), worked with Barzini, joined Cunnio, jumped ship to help found the Pentangeli family.
A consummate survivor. Gibs was identified as working with the Stracci during the TinCow “sting” day 5/6. With the difficulties that occurred in lynching Dutch_guy, Gibs never went high enough up on the radar to earn the chop despite being a Made gangster (promoted N10 working with Tataglia). Worked with CA on N11, but left out solo against Kukri on N12 when CA and Caius changed orders. Joined Cunnio quietly around the time of the death of Elite Ferret – but never sent in an order against the family with which he was currently working. All told, participated in the killings of: taka (N3), Xiahou (N4), Motep (N5), Cowhead (N10), Myrddraal (N11), Joe Monks (N14) and Proletariat (N15). along with frustrated attempts on Craterus (N6), Sasaki (N7), Kukri (N12), and Shlin (N13).
Glenn – Crusader A (info), [masked as townie]; read as unclear to mades and innocent to detectives.
Avid and excited from the outset, in part, to try to attract the attention of other Crusaders. So much so, that many other players started to over-react to his posting style. He was attacked on N1 by Ichigo, Kami, Kage, & Leet and saved by Draco. His survival had many convinced he was a Don and very nearly got him lynched. . All the brouhaha had caught the attention of JimBob (Crusader-B) and they’d begun to team up to investigate. Unfortunately, they had also been duped by Moros, whose role goal was their deaths. Moros’ murder would have cleared the way for 2 Crusaders to work and investigate in and for the Townie attack group that formed, but Glenn didn’t last. Contrary to popular belief, he was not a prime target on N2. In fact, if he had not earned himself the attentions of Hiji by protesting (correctly) his innocence, he would have spent the night quietly and probably gone on to work well with JimBob and TinCow. He was protected by Myrddraal and survived N2. No protection was provided on N3 as a result of conflicting orders and agendas so Hiji brushed aside the incomplete defense team of Husar & TinCow (Louis did not submit orders and Leet submitted orders to kill EMM) and killed Glenn. Glenn continued to attack the mafia throughout the game as a ghost, though he often took time to abuse the town for a lack of effort or coordination. Probably not the way I’d have tried to pump up the town effort, but Glenn NEVER stopped pushing for the town’s success.
Hannibalbarca – WiseGuy (buddy = EMM); read as criminal to both mades and detectives.
He helped in the attempt on Beefy (N1) that introduced Capo to “luck.” He also participated in the successful effort to kill Winter (N2). There was no investigation of him by any detective. Kommodus’ supposed efforts with Holmes that helped to get Hannibal lynched were, I am reasonably sure, an utter fabrication by Kommo to try to get his family partner Tiberius off the hook. Holmes is a devastatingly good tool, BUT, it works less effectively against players with little history in its data set (Hannibal!), it works less effectively early in the game than later (D3!), it is less effective in a game where many/all players have “active” roles (Capo), and Kommodus was mafia this time (dis-incentive). It is uncertain whether Hannibal would have worked for or against the town. His early partners: pever, nerd, Zorg, Chimp, XD, and Scott ended up a rather mixed group though only Scott would end up an out-and-out Mafioso. Kommodus sealed Hannibal’s death in a failed effort to save Kommo’s own partner (in fairness to the Corleones, it would have worked except the mafia as a group weren’t willing to try to “fox” double lynches at that stage).
Huadegen – Townie (stare); read as innocent to mades and detectives
Promoted to WiseGuy
Haud took the townie role from the outset, participating in a series of inconclusive protection efforts N1-N4. N5 he became a vigilante alongside TinCow, but failed to kill Twilightblade (Rythmic didn’t get orders in and Sarathos was too busy killing Rythmic to work with him to kill ‘blade). He then went into a string of successful “vigilante” killings, combining with various partners to kill FactionHeir (N6), NorthNovas (N7), and tran (N8). Night Nine featured Haudegen, TinCow and CountArach teaming up as wiseguys to kill Ichigo. Ichigo and Arach, instead, killed Haudegen in a classic tactical double-cross.
Hiji – Serial Killer (info); read as innocent to mades and detectives.
This was a tough role, as he was a pro-townie psycho with a compulsion to kill over one issue.
Took him a day or so to get in the swing, but then Hiji was scanning for his “cues” and remorselessly going after targets. Since he was allowed up to three kills a night, he created quite a stir with his weather balloons when he started off the slaughter. Hiji was responsible for the deaths of Beefy187 (N3), Glenn (N3), The Stranger (N3) and GeneralHankerchief (N4). He also launched unsuccessful attacks on Glenn (N2) and Proletariat (N4, N5 & N6). Having survived three attacks, Prole was left up to God’s judgement. Hiji was lynched based on evidence collected by Crazed Rabbit on N4 (but not acted upon during the delayed lynchings of the Stracci). The FBI got the wrong serial killer. Hiji did a good job of keeping quiet following his demise – I’m sure it wasn’t easy.
Husar – Townie (stare); read as unclear to mades and criminal to detectives.
Dedicated townie from the outset. He only participated in one killing, working as part of the team to kill NorthNovas (N7). Also participated in numerous protection efforts on N2, N3, N4, and N5. N2 (Moros) was inconclusive – but would have failed as Leet was off trying to kill Cowhead418. N3 (Glenn) failed when neither Leet nor Louis showed up – though to be fair Hiji had a 50/50 chance even if they had. N4 (Sasaki) was inconclusive. N5 (Proletariat) the protection team (with Leet showing up this time) was successful in defending her from Hiji. N6 (Louis) was unsuccessful as Husar and Leet showed up, but Shlin was trying to protect Kukri (orders mix-up). After taking out NorthNovas, he was murdered by Makanyane and Charge.
Ichigo – WiseGuy (stare); read as unclear? to mades and criminal to detectives.
Promoted to Made Gangster, Barzini Family.
It’s tough to get a read on Ichi’s play. At times he seems distant and uninvolved (and maybe is?) while at others he’s focused and incisive. He teamed up well with Arach in this game, combining for several kills: Xiahou (N4), Chimp (N5), Pinard (N6), Haudegen (N9), & Grizzly (N10). That’s 5/5 townies with at least 2 of them on TinCow’s vig team and one surgeon. Was murdered himself on N10 by TinCow’s team: BSR, Caius, Sasaki, TinC, & True.
Ironside – Townie (buddy = Dutch_guy); read as unclear to mades and innocent to detectives.
Despite having a “natural” link to the Stracci clan, Ironside did not take a mafia stance. Mostly lurking, his participation was limited to some infrequent commentary and votes. His only night action was to form one of the foursome that killed Elite Ferret on N13. I guess if you gotta start, taking out a Don on your first go is a good opener! Murdered himself by the mafia that same night.
JimBob – Crusader B (lucky); registered as innocent to mades but criminal to detectives.
Covered as a Townie.
JimBob and Glenn only teamed up briefly before Glenn was killed by Hiji. Glenn’s death and subsequent partial reveal cemented JimBob’s position as innocent townie and “crusader” and JimBob took over the leadership role on the town’s attack on the mafia. Participated in two attempts on Tran (the latter successful) and served as a focus of information for the town’s efforts behind the scenes. His absence partway through the game did, I believe, did contribute to the town’s defeat. Crazed Rabbit got boxed in by the mafia lynch railroad, in part, because JimBob’s voice wasn’t present to steady the town. When JimBob was active, the town was hammering the mafia. When he was absent, the situation reversed. Leader or catalyst? Could be either or both, but the changed dynamic did not benefit the townies.
Joe Monks – Barzina Luca (stare); registered as criminal to both mades and detectives
Wanted to play Capo, got himself into the gameroom….and then took a job with lots of hours at work and little time to play. Random.org must like him, however, because he ended up a Luca for a Don who preferred the low-key approach. Staying quiet and protecting his Don being a primary function, it fit well with his schedule – and would’ve saved Kage’s life on N6 if Scott & True had joined BSR and ajax on the attempt on Kage. Joe was anything but inactive, however, compiling a solid voting record and clearly participating in Barzini planning. Joe role-blocked twice with his stare, creating headaches for TinCow (N10) that might have save Ichigo’s life if the town hadn’t used 6 people in its orders and could have cost Kukrikhan (N12) a lot more if he hadn’t been protected. He and FH almost teamed up to try to kill XD on N1, but orders were changed. In the end, Joe couldn’t protect his Don from a ballot box. Submitted no orders on N14, when he was murdered by Scott and Gibs.
Johnhughthom – Townie (holmes); registered as innocent to mades and detectives
Went on vacation, and notified me by PM that it was unlikely he could continue. After a time to see if he could find a connection, I removed him from play.
Jubal_Barca – Townie (lucky); registered as innocent to mades and criminal to detectives
Very busy as a moderator at TWC and runs their mafia gameroom (very different pace and style, but quite challenging and enjoyable). Did not become fully involved in Capo. Eventually I was required to remove him from play.
Kagemusha – Don Barzini (info); registered as innocent to mades and detectives
Kage, like a number of the Dons, began fairly low-key and focused on recruiting – though her personally participated in the effort to kill Glenn on N1. He then choreographed the Barzinis throughout the rest of the game. The Barzinis recruited CA, Ichigo, Leet, and Makanyane (and kamikhaan?). Mak’ later proved a problem, as she turned out to be a Luca for another family and left FH in the lurch. FH was subsequently killed by the Townie Vigilante group. Ichigo and CA, however, combined as one of the most effective murder teams in the game – quite probably the most successful. Joe Monks, as noted above, kept Kagemusha secure. Approaching the endgame, the Barzinis appeared to be poised to add Sasaki and edge out the competition. Instead, the death of Elite Ferret tore the mafia truce to shreds and Don Cunnio used the ballot box to kill Kagemusha (D14). After two of his remaining family were murdered the next night by Cunnio, Kage released them from a “pro-mafia” stance and let the chips fall. It was a hard and unexpected fall. Barzini had been in the effective lead from N3 through N11 when late game recruiting acquisitions gave Cunnio an advantage.
Kamikhaan – Townie (info); registered as innocent to mades and detectives
Involved in two attempted killings: Glenn (N1) & Cowhead418 (N2). Fairly low-key over the next couple of nights. Active in voting and reasonably active in discussion up until his murder by Makanyane & Charge (N5) – their first hit together.
Killfr3nzy – Townie (holmes); registered as innocent to mades and detectives
Never involved in play (vacation?). Removed from play D4.
Kommodus – Corleone Luca (buddy = x-dANGEr); registered as criminal to mades and detectives
The Corleones had miserable luck this time around. Kommo spent most of his time protecting Don Sigurd, but joined one protection group (N4) to keep his “cover.” That group (Tran, Ferret, Kommo, & GH!) was supposed to CR. Instead, Kommo didn’t get the order change and solo-protected (inconclusive) Tran while Tran and Ferret failed to protect CR (inconclusive) and GH went out and killed Xiahou with Gibs and North. Kukri had spotted Kommo as a criminal (as were all of Kukri’s first 4 investigation targets). Why Kukrikhan decided to make Kommodus his first kill, I do not know, but Kommo’s death following so rapidly on the heels of Tiberius’ lynching left Sigurd unprotected, alone, and with little chance to do any recruiting. Kommodus did use his cachet as “mafia hunter” to get HannibalBarca lynched, but was unable to save Tiberius of the Drake thereby.
Kukrikhan – Rogue Detective (stare); registered as criminal 50%/ unclear 50% for mades and criminal 50%/ innocent 50% for detectives
Wow! I had thought the Rogue Detective a powerful role when I made if for Capo-I, but that Rogue was a non-starter. Kukri took this Mike Hammeresque role and made it his own. He investigated: pev, w&f, kommo, ichigo, mak’, craterus, draco, iron, luster, scott, Xehh, True, and was trying caius, gibs when he was role-blocked by Joe Monks. He also executed Kommodus (N4), woad&fangs (N5), and Makanyane (N8). This left Sigurd unprotected and doomed the Corleones, took out a Wiseguy who may may have ended up in the mafia (Scott was one of w&f’s partners, so…), and weakened the Tataglias for a short while. His reveal placed him front and center as the Town’s champion…just in time for the mafia to go public, reveal their truce and get Kukri lynched (D13). Kukri by himself was nearly as effective as the vigilante group.
Leet Erikson – Townie (info); registered as innocent to mades and detectives.
An early, though very low-key recruit to the Barzini family. Leet was in three murder groups chaired/kibitzed by Kagemusha on his first three nights: Glenn (N1), Cowhead418 (N2), Evil_Maniac from Mars (N3) – and still read as innocent since none of them worked! He then joined up with Louis, Husar, and Shlin to protect Prole, earning one save! I am still not sure if he was shifting pro-town or playing pro-town at his Don’s request (perhaps both?!) Did not submit orders for several days and even got a “You might get wogged” PM, but came back to vote with the mafia alliance and lynch CR and Tinc. Voted for ferret rather than Kukri – though I think that this too was part of the Barzini subterfuge. Joined with Sasaki and CA to kill Ironside (N13) before his own murder at the hands of True and Xehh (N14).
LittleGrizzly – Doctor (info); registered as innocent to mades and detectives
Promoted to Surgeon
I don’t think he coordinated his efforts with the Town Vigilante group, but Grizz was Prole’s savior and frustrated and effectively neutralized both Serial Killers for the Town. Didn’t submit any orders for the first three nights, but then protected: Proletariat on N4, N6, N7, N8, N9, and N10. He was a lucky Doctor, saving Prole despite the chance for a SK to go THROUGH a protection to make a kill. He advanced to Surgeon and managed to kill one of the SK’s – Evil’s “Dr. Mengele.” He was murdered by CA and Ichigo on N10, though I am not sure if he was targeted as a suspected doctor or just as a known townie innocent. Very active pro-townie player once he got going.
Lord Winter – Townie (stare); registered as innocent to mades and detectives.
Was an early member of the TinCow vigilante team, joining them for an inconclusive protection of Pannonian (N1). Murdered (N2) by a wiseguy/vigilante group (Chimp, Hannibal, Scott, XD, & Zorg). I suspect he was chosen more or less at random as an unprotected target. Did not play actively as a ghost.
Louis VI the Fat – WiseGuy (buddy = Andres); registered as unclear to mades and criminal to detectives
Louis’ betrayal/sting early in the game set the pattern for major events in Capo II. He was involved in two killings for the Stracci: Drisos (N1) & Pannonian (N3). On N2, he left Andres in a solo effort against GH. From N4 onward, he did nothing or did protection missions for Proletariat and Kukrikhan, earning one save (N5). He was murdered twice (N6) by Sigurd and the Stracci team of DG and Tran when one of his protection team made an orders mistake. Louis was “turned off” by the mafia during Day Two – for reasons I’m not entirely certain of. Based on his PMs to me, I very much believe that he hit Pannonian simply to stay in place while collecting info with which to demolish the Stracci. In that, he was successful. As a ghost, he exhorted the town and pushed for every effort at the final removal of the other Stracci and other mafia hunting. He also goaded the mafia – with every psychological ploy he could – to fight one another. He may have been successful.
Lt. Pinard – Townie (info); registered as innocent to mades and detectives.
Started quietly with little in the way of night actions. Joined the townie effort actively on N5 as part of the vigilante effort to kill tran (with JB, True, & Caius). Worked in a protection team N6 in an inconclusive defense of Kukrikhan. Killed on N6 by Ichigo and CountArach. Did not play actively as a ghost.
Makanyane – Tataglia Luca (stare); registered as criminal to mades and detectives.
Mak started off playing the quiet Luca to a quiet Don. Then, Kage used his info power on her and spotted her as a criminal on the same night she and True targeted and killed Zorg (N3). Suddenly, she was being pressured to perform killings with the Barzinis – which I assured her WAS legal during a rapid exchange of PMs. She worked with FH to kill moros on N4 (unaware he was mafia infiltrating the crusaders). She then left FH out to dry in a couple of solo efforts while she and Charge both functioned as mades and killed: Kamikhaan (N5), ajaxfetish (N6), Husar (N7), and Sarathos (N8). She was just calling it a night after doing for Sarathos when Kukri said “Say good night, Gracie” to her with his Webley. As a ghost, she kept up her interaction until her role was revealed, helping in the discussion that got Rabbit lynched. Took a somewhat more distanced approach after the reveal, since confirmed Mafiosi are often less persuasive. Still plugging in comments up to the final round. A GREAT first effort!
molonthegreat – Townie (info); registered innocent to mades and detectives.
Had to travel. Unable to connect, he asked to be removed from play. When a bit of time demonstrated he really wouldn’t have access, I complied.
Moros – Mafia Commisssion Rep (stare); registered as unclearl to mades and criminal to detectives. Covered as WiseGuy.
Moros loved the role from the outset, and armed with one of the three codewords used by the crusaders quickly infiltrated. He not only had Glenn convinced that he was on their side, but that his role was the counter for the evil “shadow” fielded by the mafia – his actual role. He was positioned to completely infiltrate JB and Glenn’s operations (and possibly TinCow’s vigilante team and could call on favors from the Dons to have all the key players eliminated. Instead, just as he was planning to start killing the good guys, his fellow bad guys killed him (N4 by FH and Mak’). The classic problem of an infiltration agent – your own side may buy your cover story and take you out. Not an active ghost player, though he monitored the thread and did make comments.
Motep – WiseGuy (info); registered as criminal to mades and detectives.
Got off to a late start. He had just responded to my “get active” notice when GH and the Stracci picked up on his silence, figured he was inactive, and used him as an “easy” target to train up the WiseGuys in the Stracci rebuilding effort (N5 by DG, North, & Gibs). Not active as a ghost.
Myrddraal – Doctor (buddy = norwegian nerd); registered as innocent to mades and detectives. Promoted Surgeon.
Myrddraal was nerd’s buddy, and I blew it and forgot to RED out that item on nerd’s PM – thus causing quite a kerfluffle even before night fell on D1. Myrd protected nerd that night. Myrddraal went on to protect nerd on N6, and N8 through N11 – he was a good buddy. Myrd also protected: Glenn (N2-save), Andres (N3-save), Louis (N4), TinCow (N5), & Sasaki (N7-save, no save-kill). Murdered by CA and Gibs while protecting nerd on N11. The attack by ‘blade on the same evening was coincidental – but written to weave it all together. Myrddraal stayed active throughout working on behalf of the town.
norwegian nerd – Townie (buddy = Myrddraal); registered innocent to mades and detectives.
I messed up the start of the game for nerd by failing to RED text his buddy material. I suspect that I made this game less than fun for him – and I’m sorry about that. He wasn’t a frequent voter or poster after that startup kerfluffle, but consistently voted pro-town. He attempted to kill Beefy on N1 with the pevergreen crew, but then kept out of night actions thereafter until he helped the final Townie vigilante effort (N13 – Elite Ferret). Murdered (N13) by True and Xehh, working for the Cunnio’s.
NorthNovas – Wiseguy (holmes); registered as criminal to mades and detectives.
Promoted to Made Gangster.
An early round partner of GH, North participated in kill efforts against taka (N2, N3), Xiahou (N4), Motep (N5), Craterus (N6), and Sasaki (N7). Both of the latter failed as a result of protection by Warluster and Myrddraal respectively. Following the “sting” by TinCow against the reforming Stracci, North was targeted and killed by the Town Vigilante group (TinC, Haud, Husar, Caius). An offhand comment by TinCow prompted the scene I used. I lmao at North’s post-death comment asking me to repeat the names.
Omanes Alexandrapolites – Don Stracci (lucky); registered as innocent to mades and detectives. Luca = Dutch_guy, Made = Andres.
Omanes semi-lurked in the thread in order to keep out of the limelight. He was very active in planning/helping the Stracci make their attacks. His ballet-shoes were distinctive and humorous, so I added the position numbers to mark the number of kills by his family. He was outed by Louis in the now-famous first sting and quickly found himself at the wrong end of a lynch-vote. No luck could save him. Remained active behind the scenes (to the limit allowed of the dead) during the Stracci resurgence effort, but took a less active role once his family’s hopes were rendered kaput. Ironic, since at the outset his family had the most recruits and had rapidly reached a double-kill level. All that and he was selected as our HOF all-star for 2007 (in his spare time).
Pannonian – WiseGuy (stare); registered as unclear to mades and criminal to detectives.
Pan’ had embarked on a pro-town career, involving himself in a protection effort (N2) and doing his usual very effective in-thread analysis and investigation. Murdered by Louis and tran (N3), with an early targeting because of his strong pro-town style both here and in Capo-I. Despite other claims on his time, he kept up with this thread and kept asking insightful questions. I appreciated his constant efforts to keep things within the scope of the rules – he gave out a couple of reminders before I could even get to them. My thanks!
pevergreen – WiseGuy (stare); registered as unclear to mades and criminal to detectives.
In Capo, too much too fast can get you dead. pevergreen became the inaugural lynch when so many players became aware of just how many people he was in the process of organizing. Had it worked out, he would have been a leading voice for 10 players who took an active part in the plans he’d laid for N1 (though their reasons varied). That was also, I suspect, his undoing. It’s hard to sell that much of an acquisition of power as a “pro-town” strategy even if it is completely true. His PM to me suggested he was trying to create a pro-town “family” with a couple of vigilante teams and 3-4 doctors/surgeons. If he’d pulled it off, it would have been a game-breaker. The effort being so high profile, however, got a lot of people wondering what was going on – and made it easy to choose him for death.
Proletariat – Detective (info); registered as innocent to mades and detectives.
Diligent and effective throughout, Proletariat was methodical in her investigations despite the adistraction of near constant attacks for much of the game. She investigated: Sigurd, GH, Pan’, Omanes, Stranger, woad, TinC, leet, tran, ichi, kage, CR, kage, EMM, myrd, haud, EF, charge, . I am not sure if she connected with the TinCow/CR/JB vigilante effort, but from what I could gather she was working with Kukri and Louis along parallel lines. Hiji targeted her for death because of one “innocent” comment delivered almost jokingly in the thread. I’ve never been really sure why EMM targeted her as well. Blade targeted her, I think, just to keep her on the constant attack list as a joke. Unable to actively participate in the killing of Elite Ferret, she wrote orders for it anyway (Go town!). Murdered by Pentangli operatives on N15 as part of the final victory effort.
Roadkill – Townie (holmes); registered as innocent to mades and detectives.
Roadkill never seemed to get quite caught up enough to get into the swing of this game. He voted periodically, and was probably part of some of the initial behind-the-scenes exchanges, but never submitted night orders. Removed from play N9.
Rob_the_Celt – Crusader C (info); registered as innocent to mades and detectives.
Covered as Townie.
I held off a long while on his removal, hoping he’d get in and give the crusaders their trio – it woud’ve been more interesting. Sadly, just 24 hours after I removed him, Rob finally contacted me excited about the role and the game. Shame too, I think the roles would have been a lark.
Rythmic – Townie (info); registered as innocent to mades and detectives
Rythmic used his information source to learn about GH, but didn’t put in night orders until N5, when he was murderd by, woad, scott, & XD. Not exactly sure why he was targeted at that point. Not active as a ghost.
Sapi – Townie (info) registered as innocent to mades and detectives
Never active, removed from play N4.
Sarathos – Townie (info) registered as innocent to mades and detectives
Promoted to Wiseguy
Involved in failed, inconclusive protection missions on N1 (woad) and N2 (JB), Sarathos took a night off and then embarked on a killer’s approach. Attacked: ‘blade (N4) working with Scott, XD, & woad but opting out of killing Rythmic (N5). On N5 (‘blade), N6 (FH), and N7 (tran) he was working with the Town vigilante team. Did not submit orders for N8 when he was murdered by Charge & Mak’.
Sasaki Kojiro – Townie (buddy = FactionHeir); registered innocent to mades and detectives. Promoted Wiseguy. Joined Barzini late and then shifted to join/found the Pentangelis.
I was worried, for a while, the Glenn would beat Sasaki in post count. Sasaki remains “da champ.” A very active player throughout, Sasaki began the game taking a solidly pro-town stance. He was in protection missions on N1 (Pan’), N2 (JB), N3 (CR), N4 (JB), & N6 (Kukri), and then earned a save protecting Kukri again on N12. He was involved in the Townie vigilante effort against Charge (N9), Ichigo (N10-success), and Warluster (N11-success). Despite this long history of participation with the Townie effort, Sasaki had become disenchanted with the Town effort and/or his own role therein. He informed me by PM that he would be going mafia, and followed up on that by working to lynch CR – who he was reasonably certain WAS the FBI agent. I’m guessing that after that lynch, Sasaki was kept in townie vig teams and protection teams thereafter, so as to “control” him. After achieving WiseGuy status and protecting his cover by protecting Kukri, Sasaki started worked for the Barzinis, participating in the Murder of Ironside on N13. He submitted no orders for N14, but then joined/co-founded the Pentangelis and participated in their final murders as they achieved the win. Sasaki is always in the thick of things – good guy or bad – and should never be counted out.
Scottishranger – Townie (stare) registered as unclear to mades, innocent to detectives.
Promoted WiseGuy, Promoted Made (Cunnio), joined/founded the Pentangelis, Selected as Don Pentangeli, finished as Capo de Tutti Capi! It CAN be done.
Scott just made it clear that ANY role can go the distance in Capo. He only did one protection mission (JB on N4) spending most of his time in killing efforts with other WiseGuys and did-become WiseGuys: Winter (N2), Rythmic (N5), BSR (N7, late order so no go), After joining the Cunnios he launched three attacks: N12 (BSR), N13 (Shlin – failed), & N14 (Joe Monks). Becoming Don of the Pentangeli, he helped recruit their 5th “angel,” TruePraetorian, and then sanctioned the attacks that resulted in their victory. Not active every night, Scott always seemed to be there at a crucial moment. Successfully laid low during the height of the Town’s vigilante efforts. Cagey play throughout and our FIRST Capo de Tutti Capi!
shlin28 – townie (lucky); registered as innocent to mades and detectives
Promoted Doctor, Reverted to Townie
Shlin was solidly pro-town from the outset. He engaged in protection mission efforts on N1 (pev), N5 (Prole – Save), N6 (Kukri – orders snafu, was supposed to be Louis), N12 (Kukri – Save). Participated in the killing of Elite Ferret (N13) thereby losing the Doctor status he’d just achieved. Consistently pro-town in voting and discussion throughout as well.
Sigurd Fafnesbane – Don Corleone (lucky); registered as innocent to mades and detectives. Luca = Kommodus, Made = Tiberius of the Drake.
Sigurd came close to a stroke early in the game with Drisos spot-on accusation – Role and family all in one shot! As Drisos never received any results, this was a total shot in the dark as far as I could tell. Corleone luck was bad with people tumbling onto Tiberius quickly (recruiting backfire?) and with Kukrikhan blowing away Sigurd’s Luca Kommodus. Sigurd decided to vent his frustrations – and thin out townie support for the other Mafiosi – with a series of solo kill efforts. His efforts targeted mafia enemies and turncoats: woad (N5), Louis (N6), and Tinc (N7 – saved by luck). Lynched D8 during the height of Townie power following the fall of the Stracci.
taka - Townie (lucky); registered as innocent to mades and detectives.
Not quite sure why GH picked him as the starter target for his wiseguys on N2, but taka excaped by luck. Unfortunately, GH knew about luck personally, so the team wehn right back out on N3 and finished taka. Not an active ghost.
The Stranger - Townie (holmes); registered as innocent to mades and detectives.
I think TS draws a lot of fire based on some of his earlier mafia efforts -- perhaps not warranted though. Despite a veering style, he was staunchly pro-town in this one, protecting Glenn on N2 (though since the team was DG, Andres, and Myrd [who went solo] there was little chance for it to work). Murdered by Hiji on N3 as a result of claiming innocence in the thread.
Tiberius of the Drake -- Made Corleone' registered as criminal to mades and detectives.
Recruiting potential mafiosi is always the tough part, and I think it was his efforts at recruiting the got Tiberius into the line of fire. Kommodus' effort to save him was good, but there was simply to little mafia coordination to stave off a "well go ahead and lynch them both" counter by the townies. So that's what happened.
TinCow -- Townie (lucky); registered as innocent to mades and detectives.
I'm hard pressed to decide whether Tinc or True did the best effort at being a "double agent" in Capo - II. TinCow got more people targeted and/or eliminated, but True managed to end up in the winner's circle as each opponent fell by the wayside.
TinCow pretty well ended the early threat of a resurgent Stracci family and helped to create a powerful pro-twon vigilante squad at the same time -- while convincing the mafia that he was working as a plant with the townie crew. His reveal, especially following that of Loius, was devestating. This was inspired play.
He ended up killing: FH (N6), North (N7), Tran (N8), and Ichigo (N11). Lynched by the mafia alliance with GH providing just enough "fig leaf" with a completely fabricated post death PM to allow some of the mafia side to vote for TinCow with out marking themselves completely. This lynch vote gave True and the other mafiosi a sense of the power of numbers they held by this time -- and marked a real change in the town's chances.
Tran – WiseGuy (lucky) registered as criminal to mades and detectives.
Seemed quiet at first. I didn’t receive a night order from him until N3 when he teamed with Louis to kill Pannonian. At the time, I had just received an “I’m not sure of this PM from Louis, who’d sat out N2, but thought he’d decided to go back to the Stracci. As we all know, Louis blew the whistle and new recruit Tran was suddenly on the town’s lynch list. On N4, Tran participated in the most ironic protection effort staged as Tran, Kommodus and Elite Ferret all protected CR! GH was mentioned, but was killing Xiahou instead. On N5, Tran was targeted by the townie vigilantes. True failed to submit matching orders and the attack failed. On N6, nobody targeted Tran, but Tran & DG got through Louis’ failed protection to share the kill with Sigurd. Finally, Tran was targeted N7 (lucky!) and killed by the Crusaders on N8. Tran was on borrowed time after Louis’ reveal, but he managed to stay in play for a good while and got vengeance on Louis.
TruePraetorian – Original Made Gangster, Cunnio Family (info); registered as criminal to both mades and detectives. Joined Pentangeli family as their 5th angel at the start of the last night of the game.
Participated in the failed attempt on Andres. Mostly, he spent the game killing Mafiosi as part of the vigilante squad. Attacked FH (N6), Tran (N7), Tran (N8), Charge (N9), Ichigo (N10), was late submitting orders to kill Warluster (N11) – wonder why! – and withdrew orders to kill Ferret (N12). On N14 killed Leet, and helped kill Proletariat in the finale. Spent most of the game successfully teamed with the “good” guys: JB, TinC, Caius, Haud, & Husar. Considering his survival all the way to the finish, this may have to be considered the best infiltration effort in either Capo. Kudos!
Twilightblade – Wiseguy (lucky); registered as criminal to both mades and detectives
Part of the team that tried to kill Beefy on N1, ‘blade was out of action for several nights from that point. Ended up trying a long series of solo kills, which he knew would fail, for his entertainment Tran (N8), Prole (N9), Myrd (N10), eventually getting discovered. I was able to weave him into a couple of killings, which made for some really fun writeups (Wheel of Time is a wonderful series!) and added to the confusion. I was surprised that no mafia family tried to recruit him after his discovery – should have been a clear signal he was a wiseguy and one of the few uncommitted ones at that. Went after Caius (N14) and let me write a good scene that, I thought, captured the townie mood pretty well at that point.
Warluster – Cunnio Luca (stare); registered as criminal to mades and detectives.
His murder was really the last gasp for the vigilante crew. Even though True filled out different orders to try to break up the kill, it wasn’t enough as 5 others had signed on. ‘Luster had stayed low key throughout, though he did save his Don from one attack. Only participated actively in the failed hit on Andres. He was lurking as a strategy, keeping me in the loop with PMs so that I’d know it wasn’t through any haphazardness on his part. Solid low-key play, which fits the Luca role well.
Warmaster Horus – WiseGuy (info); registered as criminal to mades and detectives
Never really got into play (schedule conflict?). Removed from play.
Woad&fangs – WiseGuy (buddy = Tiberius of the Drake); registered as unclear to mades and criminal to detectives.
Involved in all facets of play up until his death, woad attempted an inconclusive protection effort on JimBob (N2) working with Pan’ and Sara [incomplete orders]. He was part of kill teams on N4 (TB, failed) and N5 (Rythmic, success) working with Sara, XD and Scott. An N1 criminal result in Kukri’s investigations allowed Kukri to “say goodnight gracie” to woad&fangs on N5. Involved in the discussion after death, but not to pre-death levels. Given his work with Sara, XD, & Scott, it seems likely he would have trended mafia had he not been killed.
x-dANGEr – WiseGuy (buddy = Kommodus); registered as criminal to mades and detectives.
Never really involved. Removed from play.
Xdeathfire – WiseGuy (holmes); registered as criminal to mades and detectives.
His lynching on D6 pretty well ended the town’s love affair with the double lynch. Most of the votes for XD were Mafiosi, who piggy-backed on Louis and company (Griz, nerd) to keep the known Mafioso – Dutch – alive and thereby frustrate the town. There was no way XD should have been in the running with Dutch and Tran both still in play. Not that he wasn’t tracking towards the bad guys, since XD had been on kill teams N1 (beefy), N2 (winter), N4 (TB) and N5 (Rythmic), it’s just that he wasn’t the known threat the other two were.
Xehh – II – Townie (info); registered as innocent to mades and detectives.
Promoted WiseGuy late in game working with the Cunnios.
The only surviving Mafioso not to be a part of the Pentangeli’s. X2 was the lowest of low key players at the outset. He only submitted one order – his info (on Kommo) – during the first five nights of play. Always there, always voting, casting his vote mostly for the obvious town lynch preference. Part of a failed (inconclusive) effort to protect Kukri (N6). Attacked Charge (N9), Ichigo (N10) and Warluster (N11) as part of a very mixed group including Caius, Sasaki, BSR, Tinc, & True. N12 he protected Kukri. N13, working with the Cunnios, he killed nerd, and N14 he killed Leet. Not targeted on N15 as the Pentangeli went for the win.
Xiahou – Townie (holmes); registered as innocent to mades and detectives.
Did not play as a ghost, but never missed a vote while living and very involved in discussion etc. Involved in protection groups on N1 & N4. Xiahou was targeted by two mafia hit teams on the same night – I guess most families had decided he was a townie and too good to keep alive.
Zorg – WiseGuy (info); registered as criminal to mades and detectives.
Slept in N1, but participated in kill teams on N2(Winter) and N3(Caius). I have no idea why True and Mak targeted him on N3, but his death marked the only successful cooperation between True and Mak. Scanned thread, but not active as a ghost.
Thanks to one and all!
Yes! I'm so pleased that worked!
Congrats to my fellow scum-buddies Don scottishranger, Made Gibsong, Made TruePretorian and our affiliated wise guy Sasaki!
Now - to do my write up...
EDIT:
Haha, awesome! Take that town!Quote:
All told, Arach helped to kill 4 “normal” townies, 2 members of the JimBob/TinCow vig team, and both of Fatlington’s surgeons! The most deadly of Capo-II’s killers.
GG mafiasos and unlucky townies
Good try pever
I was part of woad&fangs' group, and I played town pending any substantial offers from the mafia. I received none, so I continued playing town until Louis killed me. My original team decided to turn mafia at some stage, when they were joined by Xdeathfire and scottishranger, so I wasn't too attached to either side. However, later, when it became clear the town was outnumbered, my interest was rearoused, as the fun possibilities of ****-stirring became evident. From that point on, I had a riot posting supposedly objective analyses that aimed to turn the families against each other. For me, that was the most enjoyable part of the game, when there was no realistic hope left for town, but to see how much havok we could inflict. Going into the last night, I was still hopeful that I might be able to persuade them to damage each other further, but those hopes were gone when scott told me he was the new Don (he didn't know I was rooting for town), with virtually all the mafia on his card, and that they were eliminating the town that night.Quote:
Originally Posted by Seamus Fermanagh
Oh well, a team loss, but it was fantastic fun watching all the betrayals and mudslinging, giving it a strategic stir here and there to give the scum some encouragement to go at each other.
kind of an awesome game.
I am glad that scottish ranger's family won in the end, rather than craterus. I actually was quite annoyed at that.
For my first game I am happy with my performance, I mean last Luca to get killed, only lost cos of backstabbing :0
I am surprised that after FOS me a few times, that glenn left me alone. from around N10 onwards I thought I was next on tincows list. All I can say is you jokers should have failed to kill Ichigo after getting roleblocked but someone decided to add some massive redundancy. I think If that attack had failed, we would have finished stronger.
Congrats to CA I assume you guys decided to kill me because you knew I was barzini to the end? That I couldn't change allegiance?
Joe
OOH Seamus dont forget when you write me up:
Made Cunnio, who infiltrated 3 townie groups, eventually LEADING one (Kukri never lead the prot. group :2thumbsup:
Thanks to all, that was a great game...thanks most of all to Craterus. A shame he had to die, but man he and I had great plans together.
Thanks to Warluster, sorry that we couldn't let you be a more active player, but you did great protecting Craterus early on.
Thanks to CA and Charge, the two Mafioso I knew outside the family that immediatly trusted me.
Big thanks to Sasaki...I still think you are pro-town :laugh4:. You are the one who had me re-considering half my actions, it was fun.
Thanks to Gibs, Scott, and Xehh. When you joined the Cunnio, it was great, and I was honoured that you kept our "family-ship" and allowed me into the new family.
Congrats Scottish, nice job becoming Capo de Tuti Capi from a lowly Townie!
And final thanks to Seamus for making my VERY FIRST MAFIA one of the best ones i've ever played.
I actually had no say in your death. Gibsong and scottishranger were working for Craterus at that point I believe.Quote:
Originally Posted by Joe Monks
It seems Seamus hasn't finished his write-up, so I'll post my one tomorrow. Congratulations winners.
EDIT: Fine... Joe Monks, you died because information I received from CA and SK (second-hand) suggested the Barzini weren't going to lie down and accept the mafia (Cunnio) win. So, I had you and Fizz killed and hoped the remaining townies wouldn't prolong their own fate. Sadly, they did. Had I known you had 'given up', maybe you'd have survived to be part of the backstabbing family. Although that probably wouldn't have happened.
Yes!
Thanks to Seamus for hosting a most excellent game, and congratulations to scottish for going from townie to capo, well done man.
I enjoyed the game tremendously. Although Seamus,
Was this really necessary? :sweatdrop:Quote:
Originally Posted by Seamus
*loads shotgun and heads to san francisco*
Quote:
Originally Posted by Sasaki Kojiro
Wow, Sasaki, I am definatley sig-quoting this, funniest thing in a long time :laugh4:
Nice game guys.
I would consider this game a definite success. Congrats to the surviving mafiosos, especially Scottishranger. Lowly townie the Capo de Tutti Capi, quite the powerplay. Here, have a balloon: :balloon2: I've learned 3 things from this game.
1. Townie vig groups just end up getting infiltrated by the mafia, or creating more mafia. :sweatdrop:
2. Mafia truces will turn out badly for all dons involved. :beam:
3. There must be something wrong with my pm box because half the pms people send don't reach me. :wall:
Thanks to Seamus for hosting and gg to all.
Congratulations to the winners. :bow:
Even though my beloved town lost in the end, it was fun to watch the demise of the 3 allied Dons. :beam:
Thanks a lot, Seamus. :bow: That must have been a huge amount of work, I guess 3 - 4 hours per day?
I hope you´ll host Capo III some day!
What a wild ride! That was an awesome game, Seamus. I think I had more fun dead than alive, as I finally found my niche (never got into the groove of night actions) and had my townie trustworthiness revealed.
Congratulations to the winners, especially scottish's meteoric rise to power.
I've also got nods for a number of other players (though I'm sure I'll miss plenty who made respectable moves). One to Louis for giving the town its first success and his mind-bending psychological games. One to Proletariat and LittleGrizzly for a nailbiting series of nightly survivals that kept me coming back for more. One to KukriKhan for his overwhelming boldness in the face of the mafia power bloc, and especially for avenging my death by Makanyane (and another to those who avenged me further by voting Charge!). One to Andres and Dutch Guy for doing a hilarious job manipulating lynch votes and confusing everyone. One to Sigurd for so effectively confusing me with the 'hitman' thing, and for continuing to play a very interesting role even after losing his family so early. One to Hiji for further confusing me and initiating such a bloodbath so early. One to TinCow for leading townie efforts so effectively and for so long, even without the level of trust we were able to give JimBob. One to TruePraetorian and the Cunnios for such a bold move at the end and such a low-key strategy that we thought the family was totally inactive. One to Twilightblade for adding bizarre and harmless fun to the late-game nightly write-ups.
And a big one to Seamus for an engagingly complex game, immensely entertaining writing, and for incorporating my weird requests.
You were great all.
Ajax
Congratulations to the new winning mafia family!:smash:
I would also like to thank the ones i worked with during the game:
Joe Monks, FactionHeir, CA, Ichigo, Makanyane, Sasaki Kojiro, Leet Eriksson and Kamikhaan.
My undoing was valuating the situation the wrong way, after the mafia "truce" was organized. With the superior numbers of my family, i felt i was in secure position, i was thinking that in case other of the two families would brake the truce, the remnants of the other family would join me to destroy the one which had broken the truce. This error in my calculations cost me the victory. Im happy that the remaining mafia were able to create this new Pentaglini family in order to win this game. I will write more complete write up of the actions of the Barzini family bit later, because listing all the major dealings throughout the game will take some time. Thanks for the game everybody!:bow:
As for my write up, there's not a whole lot to say that isn't in the thread already. I hoped for a mafia role when I started the game, but received townie with a made buddy. I don't remember exactly who was on my list but a fair number turned out to be mafia. Others (like louis, and possible jimbob (was your actual pm really as you described it?)) were lying for reasons I could not at the time fathom so I assumed they were mafia. I think the only one I helped lynch was andres. I set up a decent sized townie group (about 9 people). When JimBob posted his list of people who were guilty I became disenchanted with the town. When you have enough detectives coordinated that you can just throw down a list of 8 mafia it's not a fun game. I realized I could use the townie vig groups to get myself promoted to wise guy and could pass information about the townie power roles on to ensure the mafia that I was really on their side. I pushed for CR and TinCow's lynch and tried to steer the townie group from making more than one vig kill (successfully). Made a successful save on Kukri somewhat to my chagrin. At this point the mafia banded together and crushed the town. I find the towns activities over the next few days to be bizarre. It seems an inordinate amount of effort was spent trying to get the mafia families to fight each other. It was clear to me (and I think all the mafia) that this was going to happen. I assumed the town would eliminate elite ferret. My initial plan for endgame was to form a group of unaffiliated wiseguys and join whichever family won the fight but it turned out I was the only active unaffiliated wise guy. So I joined the Barzini since I'd been passing my information through them and wanted to get in on a kill which I figured they needed me for. After Kage's lynch the remnants of tataglia and barzini founded the pentangeli family and the rest is history.
Congrats to scottishranger and the rest of the pro-mafia who made it through to the end game. :thumbsup: I was hoping someone would pull something out of the mess at the end, but can't say I really had much idea left what was going on.....
Many thanks to Seamus for hosting its been great fun (except for the sleepless nights and raging paranoia :P)
Apologies to Gibsonsg91921 for accusing him privately of killing EF :balloon2:
I never really trusted Gibs again after he failed to turn up to lynch his sworn enemy TinCow. That also indirectly lead into me trusting Caius which turned out to be worse idea.......... GAH
A personal thanks to Charge for stopping me making a complete plonker out of myself in the thread earlier in the game :embarassed: And for a lot of work tracking and analysing other players in the thread with a very good accuracy rate.
My write up says I killed Zorg with True... that was actually FH with me (it's right in his write up) I never linked up with TP or really got around to trusting him. The mix up caused by my first two kills being for the Barzini has been keeping me amused through the rest of the game, as poor Ajaxfetish was trying to extract logic from the kills / call signs and guilty results that was never there. :jester:
Thanks to Kage for acting as honourably as possible for a mafioso, not bumping me off straight away after I had to admit the deception, and also helping the Tag's with info to get some good townie targets out of the way.
Three cheers for Seamus! ~:cheers: ~:cheers: ~:cheers:
I survived!
Good game mafia, why did you guys choose Prole over me anyway? Plenty of you seems to still think that I am a credible threat :dizzy2:
PS: I must be the only player to gain and lose my doctor-ship in 24 hours :laugh4:
great game.
I suppose this would be a good time to reveal:
the Dons' meeting:http://www.quicktopic.com/41/H/t4a2XTC5PCbiu
the Tataglia hideout:http://www.quicktopic.com/41/H/G3Jfr7qhmDj
Shlin, considering you survived our last hit, I was afraid I would just be wasting a kill If I chose you again.
I started out townie, and attempted to coordinate a team that was based around people I knew from TWC. Unfortunetly, nothing came of that. The next day, Zorg contacted me seeing if I would be able to join his mafia in the making. It went fairly well for a few nights, but then Hannibalbarc was lynched and Zorg was killed, which pretty much crippled us. I teamed up with Woadfangs and Sarathos for one more kill, but then Sara lynched Woadfangs for some reason, so we went our seperate ways.
I was inactive for the middle nights, then Mak contacted me if I would be willing to join the Tataglias(me being a wiseguy now). I joined and made a succesful kill with Caius(BSR). The next night I targeted Shlin, but he survived with his luck and EF was killed by Caius.
I then joined Craterus with Gibson, and we made two kills with him(I think...) Craterus then promoted me to a made the same day he was lynched, which cleared me to create a new family with Gibson, Sasaki, and CountArach. We were going to kill TruePraetorian, but we decided that if we could recruit him we could get two kills and not waste them on TP.
Sorry I had to betray Kag. It worked out in the end though.
Ah, I get it.Quote:
Originally Posted by scottishranger
Btw, I just dont get why townies would want to become mafia, they should have all stayed townies :shame:
Tssk killing the wolf? What kind of mafia manners were that? If you had given me one turn more, Glenn and Jimbob were dead. I already send the pm, but just at that night you had to kill me? You know what an easy victory it would've been? Tsssk.
Also Seamus, Glenn died before I did, no?
Congrats to the mafia pulling out the victory, and a big congrats to my partner in crime for being the most effective killer in the game ~;)