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Re: Rise of Civilizations
I sent the orders Lucjan. I need a finance report! :sweatdrop:
Back on topic, I agree with the coastal vs inland cities with regard to trading. Also, maybe a limit to how closely spaced cities may be placed passed a certain lattitude and longitude... so as to force the steppes, desert, and northern areas to be sparsely populated.
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Re: Rise of Civilizations
crazed, i like your animation :) as one sitting here watching, that gives a very easy visual idea of what's gone on.
as for city proximity, lucjan, there's lots of ways to do it. VILLAGES were somewhat traditionally a 'day's ride' apart. that's by horse. so, what, maybe 50 miles? convert to kilometers and that's close to what i'd use.
but, if you add in the rapid growth of the map and cities, you might want to modify that somewhat here, since you've got a VERY EASY growth rate. TOWNS and larger CITIES would be further apart from each other, with villages inbetween. so, it's a bit of a wild card there.
and terrain was a HUGE factor back then. rivers were often the main roads and certainly a great source of fresh water and power for things like mills. add bridges and fords into that and that would be a big factor too and could make for some interesting choke points in your gameplay.
for simplicity, i'd use at least a 50 mile limit or, conceptualize the whole village thing and just say they exist without showing them and make city to city proximity something wider, like 100 miles maybe. or, since you already have that 250 km scale thing going, maybe say cities cant be any closer than half of that. that's CITIES, not villages.
if you want to get fancier with it, you could do a thing of cities cant be closer to another city than 100 km but smaller towns could be, but then they cant ever grow larger than that because of the city proximity rule.
but, frankly, i'd still go with a fixed location for all of them. or, divide the map up into acres or hectares or something or larger plots and only allow one city per plot. it could be anywhere in the plot but only one per plot. how big that plot might be would be up to you.
and then i'd do the province thing based on any 3 to 5 or 3 to 7 grouping becomes an official province.
you might also allow ONE CITY to be the capital for that person and give an extra bonus size to that one and only that one.
and with a system of 'plots' you might then either allow one castle per plot or one castle per province like i originally suggested.
but regardless of how you do it, this is fun and interesting to watch. i'm enjoying the verbal swats and interplay here. nice to have it all logged in one place to be able to read it each day.
and by the way, i predict the russians will win ;)
edit: oh, and again, the central countries shld still have the ability to group cities closer or if using plots,the plots would be smaller, where the outlying plots (like in russia) would be larger.
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Re: Rise of Civilizations
Quote:
Originally Posted by K
and by the way, i predict the russians will win ;)
I predict the Iberians will win.
:bounce:
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Re: Rise of Civilizations
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Back on topic, I agree with the coastal vs inland cities with regard to trading.
Hmm. Not a bad idea, but I think cities connected to ports by land routes should receive 'bonus' trade as a fraction of how many ports they're connected to, and how many trade routes go through those ports.
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Also, maybe a limit to how closely spaced cities may be placed passed a certain lattitude and longitude... so as to force the steppes, desert, and northern areas to be sparsely populated.
I think we will need some sort of city density limit. One, however, that is equal across the map - no fair changing the rules halfway in. One city every 50miles/80km wouldn't be bad, at least for cities founded by the same person.
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Those Greeks and Ottomans are looking pretty menacing.
Actually, the eastern Med is pretty chill when there's no religious wars going on. We know how to kick back, open a refreshing flask of one of a hundred different drinks made fresh here, and enjoy the good weather and sun. :2thumbsup: :medievalcheers: :cool4: :barrel:
Maybe all the lousy weather in Britain is driving you guys to exterminate each other. ~;p
Crazed Rabbit
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Re: Rise of Civilizations
Yes, we of the east (especially Mongols) do not resort to the sort of barbaric extermination that those uncouth Europeans in the isles have attempted. Not that it won't be fun to watch you all trying to kill each other.
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Re: Rise of Civilizations
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Re: Rise of Civilizations
Quote:
Originally Posted by Crazed Rabbit
I think we will need some sort of city density limit. One, however, that is equal across the map - no fair changing the rules halfway in. One city every 50miles/80km wouldn't be bad, at least for cities founded by the same person.
Nations on the steppes and in northern Europe (like Denmark) already have an advantage being on the periphery of the map. In addition, they might be able to expand extensively without encountering any other nation (ie threat). Yes, maybe a standard density limit is needed, but above a certain latitude and east of a certain longitude, a lower density limit would do good. I forget exactly how much of Africa is shown on the map, maybe a stricter density limit wouldn't be needed there.
This would be easy to incorporate, just mark out the lines on the map, and set the rule that "no city may be founded within ___ km of another city" (unless separated by ocean, for the case of islands).
*edit* this is also rather "nice" because the lower densities would, coincidentally, correspond with historically sparsely inhabited regions.
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Re: Rise of Civilizations
Nooo! No city density! I wouldn't be able to get two cities on Sardinia!
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Re: Rise of Civilizations
Yeah. I want every part of the Italian Penisula covered with cities :grin:
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Re: Rise of Civilizations
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Originally Posted by CountArach
Nooo! No city density! I wouldn't be able to get two cities on Sardinia!
:laugh4:
Seriously though, to my suggestion I would add the provision that islands, including the British isles, are excepted.
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Re: Rise of Civilizations
The sulten and the Phareo have reached an agreement between our two great nations. Any attempt to aproch apon ethier of our claimed borders. Shown below. Will result in the said offender being forcably removed by millitary force.
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Re: Rise of Civilizations
Golly gee, thanks for leaving me SO much room to expand south. Especially considering the land isn't yours yet.
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Re: Rise of Civilizations
BTW, did I forget to mention that I "claimed" the whole map just a few days ago?:beam:
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Re: Rise of Civilizations
I announce my support for the agreement reached between the Ottomans and the Egyptians and I hope that this allows for strengthening ties through the whole Meditteranean.
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Re: Rise of Civilizations
Quote:
Originally Posted by Destroyer of Hope
The sulten and the Phareo have reached an agreement between our two great nations. Any attempt to aproch apon ethier of our claimed borders. Shown below. Will result in the said offender being forcably removed by millitary force.
The Pharaoh confirms this statement.
Crazed Rabbit
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Re: Rise of Civilizations
First come first serve. :shrug:
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Re: Rise of Civilizations
Look how that worked out for the Brits...
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Re: Rise of Civilizations
Quote:
Originally Posted by CountArach
Look how that worked out for the Brits...
I warned him.
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Re: Rise of Civilizations
I bow to the eastern lords decision.
I however claim the rest of the world, mins a few places.
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Re: Rise of Civilizations
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Originally Posted by pevergreen
I bow to the eastern lords decision.
I however claim the rest of the world, mins a few places.
you cant claim Iberia. :inquisitive:
Retract that and everything will be ok.
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Re: Rise of Civilizations
I dont want the bull there, you can have that place.
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Re: Rise of Civilizations
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Originally Posted by pevergreen
I dont want the bull there, you can have that place.
GET OFF MY LAWN YOU YOUNG WHIPPERSNAPPER!!!
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Re: Rise of Civilizations
Young? Rome was fully built while you were still suckling at your mother.
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Re: Rise of Civilizations
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Re: Rise of Civilizations
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Originally Posted by pevergreen
Young? Rome was fully built while you were still suckling at your mother.
Sicko.
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Re: Rise of Civilizations
Anybody else notice that between Egypt, Russia and the Ottomans, half the map has been claimed? :dizzy2:
Oh, and then there's Mongolia who thinks they're the lord of everything under the sun. :inquisitive:
And, by the way, I've decided to release two maps from now on.
1 - Containing only the cities and army locations.
2 - Showing Just the extent of kingdom borders.
This will help make things less cluttered like they are on the single map we use now, and the second map will be done similarly to the claimant maps some of our aforementioned players have done, so they'll be more colorful and easier to look at. Thanks for the idea guys. :beam: :yes:
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Re: Rise of Civilizations
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Originally Posted by Lucjan
Anybody else notice that between Egypt, Russia and the Ottomans, half the map has been claimed? :dizzy2:
Oh, and then there's Mongolia who thinks they're the lord of everything under the sun. :inquisitive:
Hmm, Russia claimed all the land north/northwest of me and the Ottamans and Egypt claimed all the land south of me. I can't go east or west either. I gotta go somewhere! Also, I shall never claim to be the lord of all under the sun. After all, I'm lord of everything over the sun as well.:beam:
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Re: Rise of Civilizations
Quote:
Originally Posted by Lucjan
Anybody else notice that between Egypt, Russia and the Ottomans, half the map has been claimed? :dizzy2:
Oh, and then there's Mongolia who thinks they're the lord of everything under the sun. :inquisitive:
And, by the way, I've decided to release two maps from now on.
1 - Containing only the cities and army locations.
2 - Showing Just the extent of kingdom borders.
This will help make things less cluttered like they are on the single map we use now, and the second map will be done similarly to the claimant maps some of our aforementioned players have done, so they'll be more colorful and easier to look at. Thanks for the idea guys. :beam: :yes:
And easier to make into gifs! yay!
CR
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Re: Rise of Civilizations
Quote:
Originally Posted by Crazed Rabbit
And easier to make into gifs! yay!
CR
khaan's planning on attacking you. Be wary.
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Re: Rise of Civilizations
lol, trying to stir up trouble are you Ichigo?