So... you downloaded and installed the Alex.exe default pack... and then you installed the phalanx add on?
It should be working =P
See if you installed it in the correct folder
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So... you downloaded and installed the Alex.exe default pack... and then you installed the phalanx add on?
It should be working =P
See if you installed it in the correct folder
So, i reinstalled EB, installed EB1.1, patched to 1.2,then installed the mini-mod pack then the phalanx add-on, i made sure that i was installing in the right folder, but the Phalanx mod still isn't working =P
Humm... you're the first one, so... I think you migh have missed something... :inquisitive:
Try this... go into any of... ...
Did you installed the alexander EB mod?
Or by any chance you didn't installed/uninstalled the trivial script? =P
If so.
ยจSpoiler Alert, click show to read:
By alexander mod, you mean this one? https://forums.totalwar.org/vb/showthread.php?t=94861Quote:
Did you installed the alexander EB mod?
Well, I installed the trivial scrip with EB1.1 but i didn't even bother to do something with it =PQuote:
Or by any chance you didn't installed/uninstalled the trivial script? =P
Err...whoops? :sweatdrop: I thought that i was forgetting something, hehe I did this and the phalanx mod started to work, been some time since i played EB with the phalanx mod and I forgot that I had to put the EDU into the EB data folder. Sorry for the trouble :sweatdrop:Quote:
If so.
Go to EB folder and search for SP edu backup folder (something like that) and copy the EDU and paste it in the EB data folder
By the way, do i need to install the alexander mod of the link i listed above? Because everything is working fine here now.
Sorry for the trouble again and thank you very much for the help.
Nope, i'ts not necessary, it's just that that mod disables the trivial script, so that's what I thought had happened
The trivial script swaps between SP and MP EDUs so you don't have to do it manually.
Oh, ok then.
Everything is working perfectly here, thank you very much for the help.
Is it possible, that this pack disables the punic voice mod? Is there anyone who actually plays on ALX with minimod (+ phalanx, naval stratmap, rs textures) and who enjoys the voicemod?
thx
Ziegenpeter
Every time i try to download this from Filefront it gives me a bogus error saying that i have more than one connection to Filefront. But guess what? I DONT i don't have a download manager, and i use firefox, and i have cleared my cookies plenty of times, and it still won't work. Is there any other place i can downlload this from or would someone be willing to upload it elsewhere?
I... honestly don't think that the files modded could have disabled the voice mod...
Are you sure you lost it after the installation? I mean, did you heard the units before, :furious2:in 1.2 vanilla EB? :huh2:
Emm try another browser perhaps? :shrug:Quote:
Every time i try to download this from Filefront it gives me a bogus error saying that i have more than one connection to Filefront. But guess what? I DONT i don't have a download manager, and i use firefox, and i have cleared my cookies plenty of times, and it still won't work. Is there any other place i can download this from or would someone be willing to upload it elsewhere?
hi all. i just download the minimod by ferromancer EB with BI.
if i install it on EB 1.2, will it affect your minipack?
should i install it first, then your, or the opposite?
Hi belliger,
made a new install yesterday with both mods in the following order:
EB 1.1
EB 1.2
official fixes
citymod 5.1a
EB 1.2 Minimodpack
EB for BI (only main files, no unit abilities/night battles, no fixes)
win conditions
RS textures
It works. ~:)
if i download 3.1 will I still get the city mod or its also optional?? (i really DON'T want it...)
easier this way....
are THIS the mods included in 3.1, all other ones are optional or not?
"List of used minimods
* ALEXANDER.exe; thanks to maksimus for the wonderful instructions on how to make the swap between exes.
* AI Battle Formation Mods* ; by --Sinhuet and special thanks to Lysander13 for the compilation
* Spoils of Victory; by V.T. Marvin
* Some trait changes (command stars & cursus honorum) by konny.
* Win Conditions; originally by JRMC and special thanks to konny for making a new 1.2 version
* Roman Allied Legions; by konny
* Aquilifer unit; by lt1956, creator of the SPQR mod
* Force Diplomacy Minimod; by DimeBagHo , update byJarardo
* Darth Stalin's 1.1 Romani Fix with "corrected" Gallic Helm
* MP Swapper; by ||Lz3||"
I'm asking bc the phalanx mod and the city mod don't have the "Independent and optional" warning
Yes.... those are independent and optional...
It's just that I'm lazy to search the whole code to add those warnings (I'll add it to my "to do list") :sweatdrop:
I'm working on the new EB permanent fix atm, stay tunned
Done... search main post at the notes sections :beam:
(yes I know it's a mess :sweatdrop:)
say, can ya fix up one of the no allied legion fixes?
i don't want that allied legion mod ._. capisci?
that's... already done... :inquisitive:
Try the notes section of the main post.Quote:
Originally Posted by Me, Lz3
Do I still need to install the Sweboz reform marker spam fix with this mini-mod? Will it cause any problems if I do install the fix?
You mean the scripts_1232062307 file?
Erm... I guess, it's in the main post...
Here http://files.filefront.com/scriptszi.../fileinfo.html
Yep, I got it working. Many thanks. :2thumbsup:
I wish I had a chance to read your last post before I had to uninstall / install again EB for sweboz fix.
I hope if I install 1.1 then 1.2 EB then, all official fixes after that your 3.1 version mod then your adapted sweboz script, there will be no problem.
If it works like that I ll install your optional mods, namely RS textures and naval strat and phalanx.
Cos I had installed official fixes on your mod before and it killed my game.
Edited: It works great after the procedure I wrote above, but no chance to save my previous save games.
Actually... I think you could save your games... After all there's no changes in any SGC (savegame comp...) files.
Try with a save game, you might be surprised.
I already deleted them, cos this procedures made them tented to CDT.
I am struggling with ancillaries, I think my reinstalling soon, cos adding ancillaries is more comlicated than traits. about to give up; tonight one more try then my fight with ancillaries will be over.
believe me to fight to avoid CTDs after scripting data file is harder than playing EB with VH/VH difficulty :wall:
Has anyone else run into the problem of their faction screen becoming a jumbled mess? I did a search of the thread and haven't seen anything on it so I was assuming it was just my game. Not really too important I guess, but still nice to see battle stats and the like.
The new fixes for 1.2 patch are included?