No sign of Cegorach! :inquisitive: I am starting to get worried... :no:Quote:
Originally Posted by Inal_the_Great
JK! :laugh4:
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No sign of Cegorach! :inquisitive: I am starting to get worried... :no:Quote:
Originally Posted by Inal_the_Great
JK! :laugh4:
heh,sorry,my mistake :laugh4:Quote:
Originally Posted by SwordsMaster
THE RELEASED IS DELAYED TO WEDNESDAY !
The reason for it is some serious bug in ECW campaign making it impossible to play in Custom Battles and Multi Player modes. I am giving myself 48 hours to correct.
If I won't be able to correct the error I will release the mod anyway - 3 other campaigns work well together with SP mode in ECW.
The release will be followed ( on Thursday) with very detailed faction and unit descriptions. For now I am slightly updating the online guide so check it please.
Regards Cegorach :book:
Eagerly waiting....Three HURRAYS for Cegorach!:2thumbsup: I hope you can fix the bug..
Wednesday it is! I guess I will have to go back to my work then... ~;)
Cool abilities in the online guide btw...
Now get out there and slay the stupid bug. :2thumbsup:
Ceg,I propose to use "Raid" spray on this stupid bug."It`ll kill it to the death"~;)
Wunderbar!
Cegorach, I was thinking that you maybee could tell us what bug it is if you know. Someone might know the problem, maybee even me (I have modded campaigns before).
Anyway good luck, and maybee I shall stop spamming. :hide:
Off Topic!
Help me guys.I need maps of Novogrod and Pskov Republic in XIV century(borders,trade routs etc.).If You have any please let me know!!
Sorry but most of the maps I find is on the city Novgorod or the site is in stupid russian. :furious3:
What do you need the maps for anyway?
Oh and tomorrow is the release! :2thumbsup: Can't wait!
release should be Today;)
I need it for my boss who is writing book for nobilitation.
Abaut russian ,I had to learn that language for 2 years and thanks to that I recognise latin letters wrote in cirylica:)
Thank You Radier that You were looking those maps,take care and have a nice play!!!
Ok now I have reinstalled MTW... Just waiting for the release! :2thumbsup:
I hope the bug is solved because the english campaign will be very intersting... :bow:
All right, I have some strange problems with uploading the file - I have seen it before, but 0.5 kbs is something really amazing.
I will upload it tomorrow, in the morning from an internet cafe so it will be ready to download at 12.00 (middle european time zone).
I also decided to lock the ECW campaign - almost all the files will be included in the install file, but you will not see them. Still in two 14 days time I am releasing a small patch correcting the mistakes you will notice and improving some things ( text files) and finally allowing to play in ECW - I am really interested in fighting in the MP mode this time amd ECW is ideal for it.
So for now have a long sleep, take a bath and something to eat and drink because later you might not want to.
Regards Cegorach :book:
BTW you might want to download this file today -
http://rapidshare.de/files/17323374/...CK_01.exe.html
it is the first music pack, the only one REQUIRED to play the campaign it included the mucic for Tatar and Circassian factions + the 4th european battle music file.
Later music additions will be only optional.
Regards Cegorach
BTW do you recognise this guy ?
https://i23.photobucket.com/albums/b...orach/Inal.jpg :laugh4:
Ok thanks for letting us know Ceg. ~:cheers:
Will try the musicpack now.
I have no idea who that guy is. I would have guessed Inal the Great
but I thought he was carcassian?
Well there is no official drawing or photo of Inal Teghen but I found these portraits in a Historical Circassian website.
So it has begun. Exactly at 10.03 I have started uploading the mod. :balloon2:
:sweatdrop: hope it will be all fine.
Finally! :2thumbsup:
Great work!
:balloon2: :balloon2: :balloon2:
THE DOWNLOAD LINK - STILL I NEED MORE HOSTS FOR BOTH FILES..
http://rapidshare.de/files/17882249/...STALL.zip.html
:balloon2: :balloon2: :balloon2: :balloon2: :balloon2: :juggle2: :laugh4: :dizzy2:
Is that the same link as the one in the downloads thread? Because that one doesn't work for me and this one does.Quote:
Originally Posted by cegorach1
YES, the link is the same :2thumbsup:
Not bad 14 downloads in about 1 hour :2thumbsup:
Weird, because if I click the link in the download thread it says "file not found" yet the one you posted here works perfectly fine. It's not really a problem for me but if people only look in the downloads thread and the link doesn't work for them it could be a problem.Quote:
Originally Posted by cegorach1
You were right :embarassed: I have just edited the link in the downloads, now it works fine :book:
Ok first impressions comes here. Will play more later. :2thumbsup:
Best mod for MTW. Just my personal opinion; Everyone has different taste.
Awesome units.
The buildingicons really are much better then the first ones.
So many factions to play and every one of them are so different!!
I would also like to point out certain things which you probably allready know.
The orthodox factions have problems with the new cool campaign-pieces (the shield on the left side).
The PMTW maintheme ought to have been included in the musicpack. Now I only hear MTW music and it doesn't fit. Am downloading the maintheme now. :2thumbsup:
But overall a very improved version of PMTW 1.0 which I will play for a long time. Thank you. Will report if I find any bugs.
EDIT: And may I ask where YanTrakens graphics for forts and villages are? They where really good. ~:)
They aren`t any of them in the Mod??
I havent downloaded it yet so i dont know:)
I have to wait 60 minutes !!!Are they do not know who I am?:laugh4:
No, not according to what I can see.
I hope Ceg include them in next patch. :2thumbsup:
Congrats from me to Cegorach and the entire PMTW team...
I will be playin it for the whole weekend and lookforward to this historical reactment coma...
:bow: :bow: Hi first i want to thank you all for this wonderfull mod i have a fue questions becose i am new in this mod sry for that! first one is i see a self destractor is it a dubble click and it will install it self?? second is i see also a map with new panels are they new campains??? or custom battle s and most i intall them aswell to play the mod cane you please explane to me wot to do with them :2thumbsup: :2thumbsup: and again to all mod makers you are wonderfull people my compliments to you all :bow: :bow: :bow: :jumping:
Quote:
Originally Posted by YanTraken
Yep, I will add the buildings in the small patch, but later we will need redesigned with more modern fortifications and so on.
@Axel
Double click on self installer and a fresh install of MTW VI should do everything - how to install the panels - you have it in the readme.
Finally tou will need the music file as well.
I am updating the guide with the huge list of factions and units in the game.
It will be growing later, but for now I need some holiday without computer or internet.
Happy Eastern !
92 downloads ! :2thumbsup:
Better than I thought. :dizzy2:
I'm glad to hear that. ~:cheers:
Nice unitguide btw.
Ceg.mabe You could create here a Bug Report Topic?:)
Right,that guide is awesome!Now I know why I am always beaten,hehe.
@Radier,check Your PM:).
Take a well earned rest!!!! I have been reading, watching and anticipating since the fall when you first thought it might be out by Christmas This is amazing!
Thank you to all of the folks that were involved in this Mod and especially to you Cegorach1. I am a very very happy camper right now. I know what I will be doing all weekend.
Again thank you all!!!
Does anybody know how to stop being excomuniced?^_^
Do what the Pope sez!!! If he sends you warning, back out. Best way has always been if you plan to attach a fellow Catholic, attack a different Catholic faction first, let the Pope send you the warning, back out and be a good boy. You then have 10 years to beat up any OTHER Catholic factions you want and he will not bother you.
well,the thing is I defeated the country from which one whole thing started!But the Pope still does not like me;).I get messages that He asks for support.If I help do I return to Catholics again??If so,then how can I support him?Start a war against Turks for exaple?
Bugs founded:
-Rebels were besieging my city.In that province I had troops only in besieged castle.Suddenly The Danes came up ,they beaten rebels and that`s it..fine I think.But in the next round They became my enemies.I managed to repel their assault,but after that battle I get message that THEY won and captured the castle!?!
-Regimental Canons have the same shooting sound like musketeers.But the explosions they make are wonderful!
-and finally the worst thing in previous MTW,and here also.The last man standing from any formation fights alone too long!Even when he`s"running out"he can kill my 2 or more soldiers.Cegorach mabe You could make it to work like in ROME?->When formation runs away it cant kill any enemies,and it dies Very quickly.
That`s all for now.Good Work Cegorach!
Since I could not find my Total war CD I will buy it again in a few days and re-install the mod properly.
but so far it works although abit weird with my 1.0 pike and musket mod installed. :dizzy2:
(It is still fun to play!) :2thumbsup:
Van Traken, what faction are you playing and what faction did you defeat? In other MTW games the Pope has favorites even among the Catholics.Quote:
Originally Posted by YanTraken
On another note, been playing PM now since yesterday (can't stop) but has anyone noticed the assassinations are insane? I built watch towers right off the bat but every strategic agent I build gets knocked off almost before I can put them to use. And if an emmisary goes onto foreign soil he is killed off the next turn. It is a nuisence more than anything else but now it is working on my generals. I am building my own taverns to get spys and assassins of my own just to do counter-spying hoping that will slow it down.
These assassins are almost 100% I haven't had anybody escape yet!
Other than that really interesting mod.
I played Poland against that Crusaders in Livonia/Estonia provinces.I`m aware that they were catholics under Pope`s protection but since defeating them I have in all turns unrest in Livonia and Estonia coused by my excomunication.And I wonder how to change this situation?!?
YanTraken maybee if you assasinate the pope who is angry at you helps. :sweatdrop: Or just wait till they elect a new pope.
I have found some small textmistakes which I report later.
Also when you click at an european king's army and hold it to move, it's shield is very weird and you can se a danish shield behind (I played as Sweden).
Other than that I really enjoy this mod! :2thumbsup:
Hi good good mod i love it i found a other bug my friend its in the campain NOT in the battle but the campain the russian faction the shields of the russian its not on the pion but it moves a bit from the pion its like you have a pion and a little O next to it i hope it will help you mate
Yes, the bug axel is pointing at is probably the worst right now in the European campaigns.
OT: (If you see this Inal the Great, check your pm).
Edit: Cegorach maybe you want to spread the words of 1.5 release beyond the ORG...
Just a suggestion so people don't miss this wonderful mod.
http://www.twcenter.net/forums/forumdisplay.php?f=25
Hi! This is a great mod, I have only played for a day but I love it. But I have noticed a bug that is really annoying.
In my Babarian states campain i can't move my ships from barbary coast, western miditerrainean or gulf of valencia to Straits of Gibraltar. And when I build a ship in Marocco I couldn't move it to the east. It's like there is a uncrossable border in the Straits of gibraltar to the east.
Apart from this and the other small bugs its really fun to have a new mod to play. Thanks!:shakehands:
Tjena Torin!
The reason for that uncrossable border at Gibraltar is that otherwise
the player and the computer get way to much money due to trade.
Another reason I think is that this makes unrealistical conquests much
harder, i.e. when turks send troops to England.
Cegorach: I formed a national levy as the Austrians in the province
of Austria but I couldnt move it to it's target in Africa. You know what was wrong?
I could just have it standing there and defend when turks attacked...
~:cheers:
Great Job with the mod! finally got a chance to play it and all i can say is that it is a great mod! The long wait was worth it after all.:)
Yes mate i got the same bug i am playing the Religious Turmoil campian i got my ships in the straits of gibraltar and i cant move them any more to the east i am playing the dutch:viking:
Hi all!
Well, I stopped by again with a few days on my hands and loaded 1.5. I think it looks great. Well done Cegorach! Thanks for crediting my three core unit types but its all the others and your surrounding game that really makes this by far the best MTW mod. And not just in looks - but in content too. And how you constructed all that and involved Yantraken's and many other people's bits and pieces is a massive feat! I'm very impressed.
I had just a little play as the early English. Apart from a unit commander called "!!Stephen!!! could not translate", and noticing the English king's shield twisted 45 degrees when I picked up his map counter, came across no other bugs myself.
Look forward to seeing the new buildings, ECW campaign and mini-patch.
Fabulous work guys!
:2thumbsup:
Saalam Aleikum
Again Ceg, amazing work. Im playing as the persians (of course :2thumbsup: ) and ive noticed a few problems and suggestians for the next patch... i can email u like a beta report or whatever...
also, I would like to start plannin for a new PMTW mod for MTW2, even though it hasnt come out yet
Found another bug;) Władysław V-king of Poland
OK here are my answers:
The army pieces have its problems - one of them with this strange shields for leader amy pieces and the worst ones for orthodox armies - for now I couldn't find a way to counter it, I hope I will, but overall its something rather marginal of not much importance.
Gunshot sounds for regimental cannons - I know how to correct it, but it requires software I don't have, which means I would need someone's help.
Wladislaw Vth and other similar - starting leaders are generally wrong, except Stefan the Great of Moldavia, who was very important to set correctly, others are wrong now, but I will try to correct it, it is very hard anyway.
The move through Giblartar isn't possible to block the income from trade and stop rapid expansion of some states in Africa. There are other borders which are blocked - see the guide.
I cannot change some things - like the last-man-super-hero-last-stand it is hardcoded and depends how powerful is the guy.
Please report any mistakes you see, but note that some areas like faction shields are not covered at all.
Regards Cegorach :book:
Cegorach: I formed a national levy as the Austrians in the province
of Austria but I couldnt move it to it's target in Africa. You know what was wrong?
I could just have it standing there and defend when turks attacked...
~:cheers:[/QUOTE]
I have no idea, but I will check. :book:
Well, Yan Traken if you are trying to fix an existing problem about all you can do at this point (I think) is either try to assassinate the Pope or even more drastic kill off your own faction heir. Once either the Pope or your faction heir die off the excom is lifted but once excommed you stay that way until either a new Pope or a new Faction leader appear. If anybody knows any other ways would like to hear.Quote:
Originally Posted by YanTraken
Best suggestion to NOT get excommed in first place if you are catholic and planning to take on another catholic is to attack a 3rd Catholic faction first let the Pope warn you about the 3rd force once he puts the warning in place you are free to attack the real enemy faction during that 10 year period and the Pope will not bother you.
I was playing Spanish in religious turmoil this mod yesterday, wanted to attack the Portugese but didn't want to get excommed so Sent a lone unit to invade Ireland from Flanders who was of course defeated. Pope gave me my warning not to bother the Irish anymore. Once he did that I promptly invaded Portugese lands defeated them took their positions, consolidated Iberian penninsula and the Pope never said a word.
By the way this really is a fun mod. I keep jumping from faction to faction just to see what they have. Hats off again to all the folks involved in this mod.
Heres what I see wrong with the persians...
Abbas and Ismail should be Shah's not heros.
The capital should be in mesopotamia, you could rename the city Tabriz. You need a ribat in order for the jihad to work sadly on mesopotamia. I kinda just goes away...
I did leave the lone jihad intentionally ( although the message is wrong, because it wasn't changed, my fault - you need Grand Mosque to produce Jihads)- this way it fails immediatelly and lowers everyone's loyalty - this can trigger civil war and allows taking power by Abbas himself.
About Persian capital I will try to prepare a completely new map, so it will be corrected later.
Regards Cegorach :book:
The mod is present at 4 forums already and the totalwarcenter is somehow empty when it comes to the MTW.Quote:
Originally Posted by Radier
Regards Cegorach
I conquered Georgia,but their Repel has begun,and what I see??I see that I have to fight with ............one emissary!So I pressed automatically solve the battle and I won........................loosing 334 men!:juggle2:
Sorry Ceg.but that looks kind a scarry:laugh4:
Edit:
-Something bad is happening-Another strange army,but this time one emissary and one assasin!They started to besidge my Armenian castle(150men)!After their appearing I finished my moves and clicked "end turn"-->and crash,hello windows!The same thing happened when I wanted to command the defence of this Armenian castle:(
-In my opinion ther`s to much russian rebellions -twice in 10 turns.It`s a problem couse their`s army is huge,~5000
About these strange rebellions I will correct it for the small patch, soon - most likely there is one missing range or rebels so noone is covering those provinces, I will check.
With the Russians, that is prefectly ok - lower taxes send some spies to increase the loyalty of them and build some buildings to increase happiness.
Regards Cegorach :book:
The on-line guide has been updated. :2thumbsup:
I haven“t have much time to play 1.5, but it is looking so :balloon2: :balloon2: awesome, I raise my hat for PTW team..!! So many units, aah... Adding Karoliner units for swedish was very nice touch..
Thanks for the praise.
I guess that everyone is playing that is why so few people are writing here.
Anyway I have added a small update of the guide, more later.:book:
Cegorach i've noticed an error with the Moldavian stacks in the early campaign: I couldn't select them, i just couldn't! i clicked and tried to drag on them for 10 minutes and they just did not respond to it, the mouse worked and the game did not freeze. It seems that happened only once.
Anyway... omg! Poland is really hard to play as. A true gang bang... thanks for the late Husaria!:)) Really fun anyways.
And the rebelling spies bug happened to me too.
Was it in a muslim populated territory ? I think I have corrected it. :inquisitive:
1)Does anybody know how to save game by pushing only one button during the game?F6 for example.It`s annoying when I must leave a campaign map just to save the game.
2)My campaign is abaut to end(20 turns left),but since many previous turns I have to wait a LOOONG time(1,5-2 minutes)till other countries finish their moves(Spain is the biggest of them,English -also big,small Russia,small Papacy,small Turkey).I think It`s combined with their large territory,but mabe ther`s some way to make their turns shorter?......mabe additional RAM would be usefull?:)
There should be some small changes in polish units icons.It`s hard to figure out (at the beginning)what icon presents pancerni and kozacy,piachota wybraniecka and polska etc.
After adding new units(russian strelcy for example),correcting mistakes etc.this Mod will be trully awesome!
Press CTRL and letter S this saves the game as a quick save, CTRL L loads it.
I agree with the icons and animations - I am making small changes, but it will take a while.
Regards Cegorach:book:
There are 5 Husaria types in the game :2thumbsup:Quote:
Originally Posted by gugul
5 turns to end date.I and Spanish are the bigest factions and we are in alliance but we"fight"for the provinces of the other factions that are left.I planned attack on Georgians and clicked "End Turn",and what I see??
"Disaster!!Your king is dead and he left no hairs!!"=Game Over!
It`s not fair in my opinion.In those days countries such as Poland could "easily" chose another king by free election,so what`s the problem?Knowing stupidity of polish nobles mabe a small civil war could rise,but nothing more.So Cegorach,mabe You could consider it making the patch:)
Can't do it, I would need to replae in-game Germany with Poland too much effort. Besides half of the faction would need the same thing... :book:
Sure thing Ceg.But I was wonderig only about getting rid off this rule->when Your king dies with no heirs Your efforts are lost:(
-next thing.Making some provinces impossible to walk in from anothers is great.They can represent incrossable mountains or big rivers without bridges.Splendid idea Ceg.Mabe You could mark on the campaign map such a"natural borders"with :
-black line
-or a big blue river:)
-or big mountains
anyway I just want to say that there should be some markings showing where crossing is impossible.
It is temporary arrangement I need to prepare a new map - perhaps expanded to the east a little...:idea2:
I need a good image of europe, northern africa and middle east up to India ( It is easier to cut than to expand:inquisitive: ) BTW
Van Traken - know what you mean about the heir deal.. had that happen several times when playing vanilla MTW early on. For that reason I give my self permission to use that one cheat code to prevent it.Quote:
Originally Posted by YanTraken
If you do .unfreeze. you automatically get heir birth the next turn. I don't abuse it, but if I have a king that isn't out producing sons on his own for the good of the country, I do artificial insemination for at least one or two sons to make sure I don't have th game end on me because he wasn't a lady's man.
hehe,well said and good idea hlawrenc,thank You:).
Van Traken-<what this all abaut?
Type the word while on campaign map - there should be . on each side of it.:book:
BTW My you can contact me by MSN from now on as well. :2thumbsup:
It was in Moldavia iirc and it probably was because it was at the start of the campaign. It could have been Wallachia but it still wouldn't be a province with muslim culture.Quote:
Originally Posted by cegorach1
I started another game (Moldavia, Early) and i did NOT notice the problem again. maybe it is one of those freak-one-time errors...
-Can I enter my ally territory?For helping him in fight for example.
-making possible to recruit ships as a mercenaries can be a good idea of having "Kaprów",pirates in our command:)
First - yes to neighbouring province only and when it is under siege only - after a lost battle.
2nd impossible unfortunatelly...:book:
Thanks Cegorach:)It`s so pitty that we are not able to help our allies in onther way,like giving some money to support their war efforts or giving our army under their command like in Europe Universalis.
There is a way...
It requires some effort though.
by changing the properties of the shortcut to your PMTW 1.5 file add -ian - during the game you will be able to take any faction under controll just press g and use numbers or shift and numbers to choose another faction, BUT remember
you must go back to the faction you play before pressing END TURN otherwise the AI will take controll over your original faction and it can and in a disaster. Besides not every faction is possible to control - the mod has much more than the vanilla MTW so be warned.
BTW
https://i23.photobucket.com/albums/b...ach/img500.jpg
Cruel irony about their 'Husaria T-shirts' :laugh4:
Cegorach :2thumbsup:
P.S. Yan I found out that we have another .bif for unique ( limited to some units) animations - if you have any ideas tell me - mysle o tych husarzach z osiemnastego wieku, ale nadal zostanie sporo miejsca... :book: