Re: Baktrian Indian Units
Quote:
Originally Posted by Olaf The Great
Instead of the Phalanx guy we get 3 flavours of "heavy Indian/Bactian Hoplite with Boitrian helmet" about 40 exactly-the-same horse archers and an infinite amount of "Gallic/Germanic guy with sword/spear, Javelin, and shield.
Although I would rather have that than "Phalangitai number 23"
Indohellenikoi Eugeneis hoplitai will be totally different to Baktrion Agema which will be totally different itself to Agema hellenikon (The Saka agema).
Thank god for M2TW, and that we DON'T need to share models any more! :beam:
Re: Baktrian Indian Units
Thanks Korlon. Just as I feared.
Re: Baktrian Indian Units
Quote:
Originally Posted by keravnos
Indohellenikoi Eugeneis hoplitai will be totally different to Baktrion Agema which will be totally different itself to Agema hellenikon (The Saka agema).
Thank god for M2TW, and that we DON'T need to share models any more! :beam:
HIGH FIVE ALRIGHT.
RTW has alot of pointless flaws...
Of course M2TW does too, but I assume not as many.
Re: Baktrian Indian Units
Quote:
Originally Posted by Olaf The Great
HIGH FIVE ALRIGHT.
RTW has alot of pointless flaws...
Of course M2TW does too, but I assume not as many.
Oh, M2TW has just as many pointless limitations, they are just different from the RTW ones. Although the ability to mod the AI in M2TW Kingdoms (which is what the team says EB2 will be based off of) makes up for quite a few of those.
Re: Baktrian Indian Units
Quote:
Originally Posted by MerlinusCDXX
Oh, M2TW has just as many pointless limitations, they are just different from the RTW ones. Although the ability to mod the AI in M2TW Kingdoms (which is what the team says EB2 will be based off of) makes up for quite a few of those.
Oh god damn it!
Activison and CA needs to make mor MOD-Friendly games.
Re: Baktrian Indian Units
Quote:
Originally Posted by Olaf The Great
Oh god damn it!
Activison and CA needs to make mor MOD-Friendly games.
Yeah, starting with their scripting engine. Don't get me started on how overly limited the scripting is for TW. :furious3:
Re: Baktrian Indian Units
No CA bashing please and go back to the original discussion.
Re: Baktrian Indian Units
Seriously. CA developed the core of the game we all know and love....
Re: Baktrian Indian Units
Quote:
Originally Posted by brymht
Seriously. CA developed the core of the game we all know and love....
Oh don't get me wrong, I love the game CA made and have a great deal of respect for their dev team. However from a programmers perspective their scripting engine is so backwards and inefficient that its actually painful to even think about it. :wink:
Re: Baktrian Indian Units
Quote:
Originally Posted by Xurr
Oh don't get me wrong, I love the game CA made and have a great deal of respect for their dev team. However from a programmers perspective their scripting engine is so backwards and inefficient that its actually painful to even think about it. :wink:
Exactly CA makes pretty great games(TW games are the only games that I know of that use a strat-battlemap like this), but it would be much better if they gave people more modding freedom.