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Re: Campaign Map screenies
I'l be the bad one so lol...I kinda think it...Well...lol. it looks a bit cheesy! At least thats my opinion. The Citys, look tiny, And I guess i just expected it to look diff. Certainly a lot of detail though, And i wont let this stop me from buying it lol...but does anyone else think, it kinda looks just a little weird?
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Re: Campaign Map screenies
Certainly, I agree it looks a little odd. I'm not decided yet as to whether I like it or not. It's just that so long as it looks more or less OK, I don't really mind, since the campaign map isn't the part of the game that is supposed to look spectacular.
From reading the TWcenter thread linked in the OP, I get the impression that these screenies were leaked rather than deliberately released (other previews at the moment seem to be saying the campaign map isn't being shown as it isn't finished), so this might not be the final version.
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Re: Campaign Map screenies
Quote:
Originally Posted by
CBR
At that time the elector of Saxony was also king of Poland.
CBR
But they were in personal union, which doesn't mean one state. At the same time king of GB was also elector of Hanover (the same personal union), but we can clearly see that GB and Hanover are seperate states in map.
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Re: Campaign Map screenies
fyi, you can get rid of provincial boundaries in Rome and M2 with about 3 minutes of modding. You just have to change the factions "secondary colour" to the same as it's "primary colour" in one of the descr files.
I think this is an early version of the map because there is a lack of objects on the map and CA said there would be a fair amount of them to give us objectives in a province outside of the main city.
I personally like the style and feel of the map.
edit: what's with the trophy symbol?
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Re: Campaign Map screenies
Quote:
Originally Posted by
Herkus
But they were in personal union, which doesn't mean one state. At the same time king of GB was also elector of Hanover (the same personal union), but we can clearly see that GB and Hanover are seperate states in map.
Not until 1714, actually. Assuming the game starts in 1700, Poland and Saxony have the same leader.
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Re: Campaign Map screenies
Quote:
Originally Posted by
Herkus
But they were in personal union, which doesn't mean one state. At the same time king of GB was also elector of Hanover (the same personal union), but we can clearly see that GB and Hanover are seperate states in map.
I'm just stating the possible reason as to why CA would make them as one faction. Maybe there will be some limitations for the player.
George I (House of Hanover) became king of Great Britain in 1714. In 1700 the ruler would be William who was also Stadtholder of a major part of the Dutch republic.
CBR
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Re: Campaign Map screenies
Actually one more thing, I forgot to mention lol...hopefully someone can answer his for me. It was noted a while back, by one poster, that there exists no mention of official campaign map info, on the TW site, or on the Sega one...therefore we assume this was leaked, rather than released. However lets assume it is official...or at least quite close, to what the finished product will look like. Look on the map of Britian. Do you see what I see? To me, them two characters look like Agents. I thought there would'nt be any Agents..such as diplomats in this game.That it was part of the effect of not ''clustering'' up the map? And that all Diplomatic engagments were brought up, in some seperate menu...Anyone know anything? I Could be wrong, but this is what, we were told...I am certain
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Re: Campaign Map screenies
Well I have a strong hunch that the figures with flags over their heads are generals. I'm not sure who the figures in black are, however.
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Re: Campaign Map screenies
Quote:
Originally Posted by
Martok
Well I have a strong hunch that the figures with flags over their heads are generals. I'm not sure who the figures in black are, however.
Inquisitors of course ;)
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Re: Campaign Map screenies
Quote:
Originally Posted by
Martok
Well I have a strong hunch that the figures with flags over their heads are generals. I'm not sure who the figures in black are, however.
From the third screen shot they look like generals just kinda shaded. Maybe because they don't have any troops?
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Re: Campaign Map screenies
Quote:
Originally Posted by
CBR
I'm just stating the possible reason as to why CA would make them as one faction. Maybe there will be some limitations for the player.
George I (House of Hanover) became king of Great Britain in 1714. In 1700 the ruler would be William who was also Stadtholder of a major part of the Dutch republic.
CBR
Yes, I agree. But it will be wrong to not include personal union feature, otherwise Great Britain will own large chunk of Germany (Hannover) or whole Netherlands just because they have the same ruler. MEH!:no:
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Re: Campaign Map screenies
I really like it. Its recognisably TW, but also has the right "era" feel of a game like EUII
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Re: Campaign Map screenies
Obviously I recognise, the Flag bearing units, as commanders...I was talking about the Black ones. And Ha-ha, they do actually look like the Inquisitors
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Re: Campaign Map screenies
Plus Did anyone notice the Walled Citys??(Of course you did) I thought these were other things, which were to be done away with in Empire.
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Re: Campaign Map screenies
maybe these characters are spies or governers who arent Generals Ca said they would reduce not eliminate agents.
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Re: Campaign Map screenies
Quote:
Originally Posted by
darrin42
Plus Did anyone notice the Walled Citys??(Of course you did) I thought these were other things, which were to be done away with in Empire.
Walls were still around they would offer at least a little protection against the enemy.
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Re: Campaign Map screenies
Quote:
Originally Posted by
Gustav II Adolf
Hm, the map seems more simplistic and lower in quality than m2tw.
That's my thoughts too. The unit cards and buidlings, and everything else gives me the feeling that this game is actually older than M2TW. But, hopefully, as you point out, the final product will look better. :yes:
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Re: Campaign Map screenies
Is it just me or does everything seem "brighter" too. Maybe they turned on some HDR effects :laugh4:
I agree with the point on building portraits, needs a little work there. Hopefully they are just placeholders.
On the other hand, I gotta say I prefer the new unit portrait design. The design of the display bar that is. This might sound trivial but one of the reasons I didn't check out the Total War series for the longest time was because I saw some screenshots with the rectangular bland looking unit portraits. I still remember that moment because for some reason, it didn't really leave a good impression of the game on me. So it wasn't until recently that I decided to try out M2TW and I'm glad I finally did. The rounded portraits in ETW seem to improve that in my eyes.
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Re: Campaign Map screenies
The one thing I have missed since the original MTW is the ability to reward generals with governorships and titles – it gives you the ability to build up favorites and adds a RP element to the game. I am glad to see it here in the screen shots, hopefully this functionality will be in the game.
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Re: Campaign Map screenies
Quote:
Originally Posted by
Lord Godfrey
The one thing I have missed since the original MTW is the ability to reward generals with governorships and titles – it gives you the ability to build up favorites and adds a RP element to the game. I am glad to see it here in the screen shots, hopefully this functionality will be in the game.
I agree whole heartedly with this! I would love to be able to reward my best generals for doing so well. At the moment all a good general has to look forward to is being constantly used in battle until eventually somebody gets lucky and skewers him. It would be nice if we could reward them with titles, land and eventually retirement.
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Re: Campaign Map screenies
Yes! I hadn't thought of that: Granting land to generals/ministers, what an excellent (if implemented correctly) concept! Having to "purchase" the loyalty of an important person that has vices that reduce state income strikes me as good fun. :2thumbsup:
/KotR
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Re: Campaign Map screenies
Dunno how I'm gonna get an army from essex to india via sea...
https://img176.imageshack.us/img176/...tegrossav3.jpg
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Re: Campaign Map screenies
I imagine you'll do so by sailing around Africa. ~;p
Although how *that* will work has yet to be revealed. It's been speculated that perhaps ships will simply "disappear" off the map for a number of turns before "reappearing" in the Indian Ocean, but no details on that have been released thus far.
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Re: Campaign Map screenies
woot. At least Portuguese Goa is in. :D
Let's hope Portugal is playable.
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Re: Campaign Map screenies
Uh?:sweatdrop:
As far as I can tell, there seems to be a need to sail between Iceland and that strangely formed landmass streching out from Africa and into the atlantic ocean, somewhat disrupting trade links??? But the Spanish has their land bridge back from MTW - which is nice enough. The shiny thing in South Africa could represent the diamond mines, but I can't remember if they were discovered in this timeframe?
The atlantic ocean ridge is also clearly marked, perhaps as a string of small island empires?!?
I'm glad CA finally dropped the "we must stick to history" approach in the campaign map!
:clown:
/KotR
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Re: Campaign Map screenies
I hope you change the colour of the sea in the campaign minimap... I cannot see france.
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Re: Campaign Map screenies
Quote:
Originally Posted by
Knight of the Rose
The shiny thing in South Africa could represent the diamond mines, but I can't remember if they were discovered in this timeframe?
The Diamond deposits were found in 1867. South African Diamond rush occurred in 1880, in the Oranje and Transvaal Boer Republics (Now part of South Africa). This valuable resource, along with Gold, and the fear of increasing Portuguese influence in Transvaal were behind the Boer Wars between the Boer Republics and Britain. Since the game end date is seemingly 1800, it goes far off the Diamond Rush which caracterized South Africa.
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Re: Campaign Map screenies
I think it is good for what it is. I mean clearly it's not done, if you look at that first one you can see one of the buildings isn't even completed. There is a long span between now and Feburary so plenty of time to wrap things up like the mini map. I think for a bare bones look at the map it is just fine.
I to would like to know more, see more, and in general just understand a bit better what the final product looks at. Hopefully come Dec or so we can get a better look at the campaign map, or maybe even in the next dev diary, who knows.
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Re: Campaign Map screenies
Quote:
Originally Posted by Polemists
I to would like to know more, see more, and in general just understand a bit better what the final product looks at. Hopefully come Dec or so we can get a better look at the campaign map, or maybe even in the next dev diary, who knows.
Where there's life, there's hope.
-Latin proverb
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Re: Campaign Map screenies
I dont want to be overly critical, because there is still plenty of time for edits to be made, but these screenshots give the overall feeling that i would be buying just an updated and slightly more complicated game than something like Imperial Glory.
I really liked the whole rumor about having multiple cities or settlements per province, but i guess these screenshots pretty much shot that one down.
We will see what they do. If anything, i am highly intrigued.
Id certainly like to see the map on a more global, or atleast partially global scale, Civ 4 world maps come to mind....
And yeah i agree, Poland is TOTALLY messed up.