i would think that it might have to do with the amount of people in the battle.(either amount of factions or soldiers)
im sure if you wait around, you can get a better answer than that tho.
btw reading that guy rip on ATPG made my day.
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i helped out the papal states when they were under siege from byzantine empire attacked them and then when battle was finished my papal state relationship went down to poor. Not good when it's papal states who ahte you and they control who ctholic people like (luckily apart 4 turns from then got an assasin and assasinated pope i wonder why cardinals have more protection than the pope :P i thinm pope assasination success must depend on something different to piety like command or authority which i think is stupid)
In my current campaign, I am England (Hard/Hard). I have had France as an ally since the very beginning with military access. They have helped me repeatedly with fending off HRE while I was concentrating on the Levantine provinces. In return for 2 marriage alliances, they have been stalwart allies. I will give them tribute fairly often, just to remind them that I appreciate all of the help.
I am about to assist them in pushing the Spaniards and Portuguese off the Iberian Peninsula. That should continue our great relationship.
I have had a similar relationship with Scotland. They have been at war with the Danes since the beginning of the game, but have yet to successfully invade Scandinavia. I intend to help them take Oslo, while I take Stockholm. Then I will ask them to become my vassal. (They only have two provinces currently.) I may have to wait for a new pope since they keep getting excommunicated for attacking the Danes though.
I have learned a lot about the diplomacy system this game. It can work, but you have to work within the guidelines that the AI understands.
SG
I sure wish that someone would answer with real knowledge the questions that anweRu asked on the previous page. I am playing a Retrofit GC now and am mystified as to why when I set a reinforcing army which is sallying from a fort in "defensive" stance that force proceeds to immediatley charge suicidally into the enemy? At times I have been able to control AI reinforcements rather well - at least I can select them and have them move towards a selected point.