Nice find :2thumbsup:!
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Take note of the 12 factions shown on the Spanish Diplomatic Screeny…
I don’t know what it means but only 12 factions are listed even though they are at war with others…
Also notice that Spain starts out with a Protectorate, possibly New Spain, explaining the missing provinces that I couldn't get a look at in the GameStar review.
Well, at least I think it solves the mystery of the 12th faction. Apprerently there are only 11 factions, and the 12th is the US in the RtI campaign. I'm a bit surprised that priests (missionaries) made a come back to the game.
I love the provincial breakdown right beside the diplomatic menu. You can see where your enemies are, where your allies are and plan accordingly. No more guess work in gauging an enemy's territory strength, we'll now be able to see how many lands they got right off the bat and know what we're getting into. From the screen it appears you can also select another nation and see how the AI feel toward them, wow, this will open up a lot of options for diplomacy.
Also, it seems people were right, Spain starts with significant holdings in Italy as indicated the highlighted provinces in the relations breakdown.
Eurogamer Review
http://www.eurogamer.net/articles/em...-review?page=1
Generally, Kieron Gillen really liked it. Especially the scale and scope of the game. Besides all the stuff to do, he also really liked the standard land battles. He didn't find the naval battles particularly compelling and apparently resorted to auto-calcing too. Also, he found the sieges (though rarer) to still be troublesome with pathfinding issues.
Some excerpts.
9/10Quote:
Originally Posted by review
Nice link! Just read the review, seems like the game has made a good impression. That review seemed more honest than many, and had the guts to say that the naval battles are pretty inconsequential. He seemed like a real fan of the games to, which is always a plus. :2thumbsup:
I didn't know him, but now after reading him ... i like him! Nice find, and also a very good review. Almost equal to the gamestar review (you cannot know),
even the critical points (except the naval story).
I am very confident on next week release. Remember, we all were happy with Med2 (almost all), and ETW is a new step onwards .... something :2thumbsup:
Marten
He also contributes frequently on Rock, Paper, Shotgun. It's a pretty good PC-oriented game news site.
http://www.rockpapershotgun.com/
They had a good ETW preview exclusive thing a while back.
New review from the United Provinces: http://www.insidegamer.nl/pc/empiret...ecensies/24355
With video!
Edit: actually video is mostly three guys talking in Dutch.
There's been enough reviews that ETW now has an official score on Metacritic.
:2thumbsup:
http://pc.ign.com/articles/957/957883p1.html
I thoguht I had better post this. This IGN review has it's own thread, but it should probably be here to.
9.5, a fantastic score considering it's a PC strategy title. :2thumbsup:
Nowgamer.com has given ETW 10/10.
CA are probably partying right about now. (Or feverishly working on finishing the release-day patch). :laugh4:
A quote from Nowgamer:Can't get much higher praise than being compared to an elephant :2thumbsup:Quote:
Ultimately, all you really need to know is that Empire: Total War is a masterpiece, the greatest, most accomplished and ambitious strategy epic in the history of gaming and one of the most exceptional games of all time. It may not be utterly perfect, with a smattering of glitches and shortfalls spattered throughout, but these minor irritants are like mere mosquitoes on a majestic bull elephant’s back, a beast of exquisite beauty and power that crushes its opponents underfoot with effortless ease.
I don't think anyone has posted this yet, a hands-on report.
Thanks Lemur!
Nice to see you up here!
:beam:
My pleasure to be here. I know it's unfashionable to say this, but I'm all a-tingle for Empire. Trying to wrap up a big project by Wednesday so's I can play it guilt-free.
bit-tech review
Seven pages.
Nice! Now thats what a proper review should be like, extensive :2thumbsup:.
Check out this shot! http://images.bit-tech.net/content_i...review/b04.jpg. I swear that there is a guy dual-wielding revolvers.
A bit of a newbie review, isn't it? Somehow I find it difficult to take seriously someone who writes "might of", devotes two whole pages to comparing graphical differences, and assumes his audience is ignorant.
Hahaha. I believe it's his sword at an odd angle. Officers in the demo weild a sword but sometimes take out a pistol.
EDIT: The first page of that review made me think the guy really wasn't cut out for Total War games. When he said "if you aren’t interested in losing dozens of hours to a slow-burning turn-based strategy epic of overwhelming detail...then it’s best to stop reading now" I got the feeling that he wasn't interested.
So screw that guy.
Having read through the review I have to agree with you quadalpha. He also says that TotalWar is difficult, which is rubbish. And he says this:
I mean, really. 'Lack of imagination'? what did he want?Quote:
Compared to previous games in the series, it does seem that Empire’s selection of units does suffer from a lack of imagination. There are plenty of different soldiers and artillery at your disposal, but unless you’re willing to get stuck into the real microscopic details then they’re all pretty much the same.
Granted, the selection of units is true to the setting, fits well and is decently balanced even with the slower pace taken into account. Still, we just can’t help shake the feeling that the series has lost something since it abandoned the idea of Elephants versus Flaming Pigs that helped make Rome: Total War so memorable.