I liked them and they were not over powered.
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I liked them and they were not over powered.
Actually, you know, all things considered, it's really not a big deal.
I bet a few weeks after release there'll be a 'no grenades' mod. It's just a matter of removing the weapon, isn't it? Same deal as pikemen and swords in MTW2, right?
My grenadiers got all shot u before they threw any grenades they got a couple of shots in though. (I may have been the ones who shot them though :P
I think that in MP most players will be more than smart enough to stop Grenadiers getting up close and personal. :2thumbsup: It will just be another tactical challenge.
Given their small unit size and the short range I doubt they will be a favoured MP unit anyway. Empire is all about the ranged warfare, so grenades are not that handy really. :laugh4:
So what kind of ammo count do Grenadiers have?
Like 2 each or 30?
My very limited research on the topic seems to indicate Grenadiers were still using grenades probably for the first decade or two of the game, with use going out of fashion due to better musketry but I can't seem to find reference about whether they actually stopped being equipped with grenades or if they just weren't trying to use them?
I can imagine them striding out on the field with a couple of grenades ready (on a belt or in a satchell?) but never actually using them.
I dunno, Hoom. I never got the opportunity to actually overkill grenades as the range is very, very short, and the grenadiers essentially become sitting ducks. Ammo count wouldn't matter much, IMHO.
EDIT: Lol, stop beating my posts, Beane. :clown:
I think I would rather see them lose the grenades, but get more men in the unit.
Well , all this answers a question I was going to ask when the demo came out {ie: about now :)} which was "do grenadiers have grenades , muskets and bayonets , which is 2 say : can soldiers now have more than just 2 weapons ?" .
Unless I have missread , they indeed have 3 weapons {the mentioned grenades , muskets and bayonets} which should mean 3 different weapons entries in their export_descr_units.txt {or whatever the applicable file will be called if different} which opens up all soets of interesting possibilities such as E.B.s Leuce Epos having javlins , lance and longsword , Thorakitai having javlins , spear and kopis , certain Kataphract units with bow , lance and mace/sword .
I'll be intrigued to see if even more than 2 are possible and if it is feasable to implement it . Interesting .
Considering the weight of grenades in that era, I doubt they'd have very many.
I consider the grenadiers to be an elite unit to stiffen the ranks, that is a bit better at assault situations and has a higher morale. The fact that they have an extra 'twist' in that they can throw grenades is a nicety, which is highly situational; I expect them to not use this ability in most battles.
Also, could perhaps be useful in clearing occupied buildings; a bit like throwing in a flash-bang before forced entry ;)
I think they could be used as a humiliation unit.
"Oh I just destroyed your army. To truly show you how scared I am, I shall walk my grenadiers up in front of your cannons, and throw some grenades into your cannons."
I did it, and lost 1/2 the unit to canister fire. :laugh4:
I could see a player mixing them into a line or advancing through forest making the other guy go boom because they can't see the bastards.
In real life , grenades shine when they are used on troops whom make the mistake of getting tightly clustered together {or when they are well polished :clown:} so try them at bottlenecks like breaches in walls and bridge crossings if you want to see them cause some havok .
Krast not play demo.
Still, cannot avoid tempting poll!
Gah! Grenades! Gah!
Krast, being poorly educated in the realm of grenades and not really knowing much history, asks his friend the Wrod Mnaggler to explain it.
Sadly, the Wrod Mnaggler is too busy to talk, but does send a list of pages to read.
Poor Krast!
Krast, like most illiterate desert barbarians from Tarranak, cannot read! At all!
Please help Krast by reading the history pages and then explaining it to Krast:
http://www.royalscotsgrenadiers.com/grenadier.html
http://www.nationmaster.com/encyclopedia/Grenadier
http://en.wikipedia.org/wiki/Grenadier
You're a senior member? Gah!
Historically by the 1770's there weren't supposed to be grenades in widespread use (the grenade was almost out of use by 1750). In fact, grenade use had been declining since c.1715.
that said, I like the game, historical inaccuracies and all. and grenades can be a tactical advantage.
The grenades did massive damage for me if you threw them at the right angle, not to mention obliterate morale :grin: I finally won my land battle too.
Personally I think they will work best as second rank reserves more than anything else. Though a devastating one at that. When I used them I had been charged by a unit of line and a unit of Minutemen against a Hussein company with the Grenadiers supporting from behind. Because the hessiens were not english I didn't really care howmany died so I decided this was a perfect moment to try out the grenades. Low and behold, when the grenades where the thrown they landed in back rank of the first engaged unit and killed a good dozen of them. I didn't lose any to my own blasts. I think that at least two units of Grenadiers throwing grenades from behind the main line will become a standard tactic.
Shudders... does anyone else remember the thunder bombers from Mongol Invasion? If you do you would realise that the above, while indeed hilariously fun, gives me nightmares...Quote:
Originally Posted by Megas Methuselah
The animation. It looks so cool. The Grenadiers hurl a grenades in an upward slope which fall into the enemy ranks. Then a couple seconds later... BOOM!!! It looks so cool!
Originaly Posted by Sheogorath
I think it'd be nicer if there was a chance for a grenade to explode too early, blowing a nice chunk out of your formation. It'd add a nice element of random danger to your grenadiers lives, which would make up for late-game anachronisms with a bit of reality :P
Yes. I remember them. Its worse if you can't kill grenaders from standoff but at this point of history, you can.
I found out they have a limited amount of grenades. I wasn't counting, though.
I find the grenades quite fitting for the role Grenadiers are supposed to play; and that is as a hard hitting assault unit. I often had them chuck their grenades into an enemy unit then immedietly bayonet charge that enemy unit. It can do a good job of punching a hole through the battle line.
I don't think grenades are overpowered either. When thrown they can shake a unit up and kill a few guys but it's not like it sends the entire unit into a hectic retreat.
Have to agree with above poster, I threw 3 times into a melee unit engaged with my own units, and the american unit did not run.
It causes fear not unlike gunpowder weapons of mtw2, but it's not instant fear, you still have to mop units up.
If a anything I think's more amusing visually then anything else.