Re: How do you use cavalry?
Quote:
Originally Posted by
John-117
trust me; ive tried using the time-tested chrge-retreat-charge technique. no go.
You're probably doing something wrong then. Or maybe you're playing on VH battle difficulty where militia>guard infantry. Lancers being killed by militia in that manner is unheard of in my game (M battle, VH campaign).
If you're using carbine-armed cav to only chase down routers, you're not using them properly. They should be place behind your line infantry to create, along with light infantry in front of the line, 3 overlapping fields of fire. Chasing down routers should be secondary; in fact, heavy cavalry is better at chasing routers because they take almost no casualties while doing so.
I use 2 heavy cavalry and 2 light dragoons in my stack. The light dragoons form my third line that can fire without causing friendly casualties. The heavy cav protects my flanks from enemy cav, protects my artillery, attacks enemy artillery and specialist troops (grenadiers/light infantry).
There is only 1 type of unit you should be afraid of, and that is square-forming infantry (probably elephants too but you don't see too much of those). The fact that its still possible in the game to form square AFTER you've been charged makes any type of cav completely ineffectual against. Maybe they'll change that down the line more.
RTW ruined cav expectations for this game lol.
@Servius
You can recruit Uhlans in German/Austrian/Polish regions.
Re: How do you use cavalry?
dude. everything you just said, yeah, it doesnt apply to me.
on E/E difficulty with 2 units of Bargir lancers versus a mughal unit of.......some gunpowder unit i cant remember. lost. one would think, a unit with no bayonets with 160 men who are non-proffesional versus 2 proffesional units of lancers adding up to 120 would lose. nope.
Re: How do you use cavalry?
Mmmmh ... usage depends on faction. Playing as GB, my 2 Yeoman Squadrons from start get very old. I use them only for recon and chasing routers.
As France or Austria i always had 1 or 2 lancers ("ULANEN") in a stack, just for the "feel" and to engage other cavalry or artllery. Playing as Prussia,
2-3 units of hussars are always in my army. For the same reasons as the lancers in austrian armies.
All my armies are mostly made of line infantry and 12-pounders and howitzers, maybe 2 grenadier units - that's all.
And my "Jäger-Feldwebel" at the army always said: Infantry is the queen of the battlefield!
Re: How do you use cavalry?
Quote:
Originally Posted by
Didz
Couldn't find the name of the original poster, but I've been experimenting with his idea that one should click on a point beyond the target unit and run the cavalry through the formation rather than at it.
It actually seems to work quite well, but is best used when the target units cohesion has been disrupted by running or crossing an obstical. The movement of the cavalry through them seems to cause panic and lead to a quick rout.
This is an age old MP tactic (exploit) still used widely. Disrupts the enemy line, drops its morale while your line can move up or keep firing. In fact you can pull through your cavs from front to back then pull through back again from back to front towards your lines.
Re: How do you use cavalry?
Quote:
Originally Posted by
John-117
Marathas gets (I think) the best lancer cavalry in the game (Sipahis). Unless PL's Winged Hussars are lancer's, but then again they are in a different part of the world.
Winged hussars have the highest charge bonus in the game alongside with Sipahis but the hussars have better melee stats.
Re: How do you use cavalry?
I only ever use dragoons and carabineers. Any ranged cavalry is good, to be honest, particularly horse archers (100 range) and camel gunners (90 range).
A good combo of ranged cavalry can beat any heavy cavalry, and are great for outmaneouvering (sp?) the enemy.
Re: How do you use cavalry?
Russia Ultra VH/VH
3 Units of standard melee cavalry early on to take on non-line infantry or pre-plug bayonet line infantry which are already in a shooting match. Will slaughter the unit. The 3 units can all approach from one flank.
3 units of standard melee cavalry can slaughter one unit of light infantry if they approach from opposite sides.
2 units of cavalry charging a unit of any infantry that is in a line and already in melee with its equivalent unit.
1 unit of cavalry for charging down an undefended cannon. I prefer using terrain and engaging them with a infantry unit in hand to hand. Not recommended for the general.
1 unit of cavalry for each of the compass directions to hunt down retreating enemies (highly recommended for the general).
In general the enemy has to be pre-occupied with something else or you need equal numbers and flank attacks. The biggest bonus with cavalry is that they move fast and you can separate up the enemy like lambs from a flock. If the enemy gets divided up enough then cavalry can be very good. They are not shock troops in ETW so they shouldn't be used to break enemy formations by direct attack. By maneuvering around them the enemy will divide its attention between cavalry on a flank or behind and cannons and infantry to the front. Once the enemy has committed its forces it is then best to have as many of your cavalry engage the enemy at its weakest point. My order of preference of units that are separated out from the herd to knock off would be general/artillery/cavalry/light infantry/line infantry.
The other use of cavalry is as bait to funnel the enemy into a prepared position. Particularly useful if you have static cannons.
Re: How do you use cavalry?
Quote:
Originally Posted by
John-117
trust me; ive tried using the time-tested chrge-retreat-charge technique. no go.
I've noticed that too. Thankfully it looks like CA have finally removed this expliot from the game mechanic's. It still gives a slight benefit but its not so overpowered as it was in other versions. I remember watching my son defeat an entire army using this expliot and one cavalry unit.
However, I have noticed that charging cavalry through a formation seems to work as it would have historically. If you can find a unit which has lost cohesion due to crossing an obstical or being rushed around too much and actually target your cavalry to gallop, not at it, but through it, I found that nine times out of ten having the cavalry pass through them will cause panic and rout.
Once they have routed it just becomes a case of slaughtering them as they try and escape. This also has the advantage of keeping your horsemen moving so that they don't get bogged down in a pointless melee with infantry.
For me this tactic also has the added attraction of being the closest I can get to using TW cavalry in the way it was used in real battle.
Re: How do you use cavalry?
I guess I'm more of a purist, but I'm not a fan of dragoons. I use them mainly for raiding towns on the campaign map as they can usually retreat out of danger and if attacked by a similarly sized force they can inflict some casualties without taking much damage and flee if needed.
light cavalry in ETW stinks. it's primary uses in real life - what made them so useful - are not within the scope of the game. recon, screening, foraging, raiding, attacking lines of communications, etc... they were serious force multipliers in real life, but not in ETW. but cuirassers are game changers.
if you're using 1 unit of cavalry and charging it into 1 unit of line infantry and wondering why cavalry sucks, you're doing it wrong. cavalry are still the decisive arm. they are just less decisive than in the medieval era and unlike that era, can not be decisive on their own. combined arms is the most effective way to win a battle in this era and cavalry is by far the best arm for achieving combined arms superiority. without it you lose the iniative completely. with it you can force your opponent to do what you want.
if you play a competent human opponent and don't bring any decent cavalry to the plate you're going to get crushed.
against the AI, you could honestly build an army of 19 artillery with cannister/frag and beat anything they can throw at you. or alternately 19 line infantry, fix bayonets and just charge. the AI in every single TW series has failed to operate the way a human operates by concentration and protecting flanks... instead committing forces piecemeal in the attack and defense.
Re: How do you use cavalry?
Well the thing I use dragoons for mostly is keeping the civvies under control. Nothing quietens down the revolting peasants as effectively as a dragoon regiment garrisoned in their city.
Re: How do you use cavalry?
Another question is why GB don't have lancers.
Historically Two regiments of lancers existed in 1700 and another 2 by 1720, actually they still have them - 9th/12th Royal Lancers (Prince of Wale's) and The Queen's Royal lancers (Amalgamated 5th,16th,17th,21st)
The 17th formed part of the Light brigade that made the infamous charge at the Battle of Balaclava in the Crimean war - which incidentally though shot at by Artillery on three sides managed to reach the guns they shouldn't have been attacking and drive back the Russian cavalry behind the guns. This was with c650 men in total.
Now that scenario might actually work in ETW given the rubbish guns.
For that matter I havent seen any Hussars either. Though the 8th was formed in 1693
As for what they do have in ETW, Dragoons is the best multipurpose cav unit
Somone else pointed out that in ETW cavalry will attack Formed Squares, bet Marshal Ney at Waterloo would have loved that :laugh4: -
Horses will NOT attack a line of sharp pointy things - having much more sense than humans
One day my sig will come
Re: How do you use cavalry?
just because they had a ew units of cavalary doesn't justify giving them lancers. most nations dont have them either.
and if you use the AUM mod, many factions get more units (like hussars), mos t of which are non-faction specific (you can recruit blunderbuss shotgunners in moscow, london, and any city inbetween)
Re: How do you use cavalry?
Quote:
Originally Posted by
Lucius Verenus
Historically Two regiments of lancers existed in 1700 and another 2 by 1720, actually they still have them - 9th/12th Royal Lancers (Prince of Wale's) and The Queen's Royal lancers (Amalgamated 5th,16th,17th,21st)
I think you've been misled by the rather inaccurate wording used in the history of these regiments who are keen to trace their origins back as far as possible.
In fact:
5th Royal Irish Lancers - Did not become lancers until 1861, they claim to trace their origins back to Wynnes Dragoons 1715.
9th Queens Royal Lancers - Also claim to have been Wynne's Dragoons but did not become lancers until 1816.
12th Royal Lancers - claim they are descended from the 12th Dragoons but were not armed with lances until 1816.
16th The Queens Lancers - claim they are descended from the 16th Light Dragoons, but were not armed with lances until 1816.
17th Lancers (The Duke of Cambridge's Own) - claim they are descended from the 18th Light Dragoons (Hale's Light Horse), but did not receive lances until 1822.
21st Lancers (Empress of India's) - claim they are descended from an East India Company Regiment called the 3rd Bengal European Light Cavalry, they did not become a lancer regiment until 1897.
So, as you can see the earliest appearance of lancers in the British Army was in 1816, beyond the timeline of ETW, although there might have been some sepoy lancers employed by 'The Company' in India prior to that date.
Re: How do you use cavalry?
This may be slightly off-topic but I've found that once the rank-fire skill is researched,any infantry that's gets it seems to own calvary,due to the amount of volleys they can get off,but that's if the said calvary aren't micromanaged correctly.