Originally Posted by
peacemaker
As almost everybody on the forums seems to hate the whole rebalancing naval units, not to mention the hatred of the ability to sail into the wind, I just thought i'd throw in my 2 cents:
I have almost no historical background for this time period; apart from the fact that people used muskets and there were some big ships. When I started playing the game, I thought that sailing into the wind was sort of a "whatever" sort of thing, and didn't bug me too much. I downloaded a few mods (darthmod, rights of man, etc.) and after playing them to see which I liked, i started resenting the inability to sail into the wind a bit. For a very casual gamer who isn't up for a major challenge, the wind being a serious factor was really troubling to me. I found it semi-realistic, but very annoying. Once I accidently told a ship to sail away from a demasted enemy ship, and it took me a while in order to get my ship to crawl back and make the pesky enemy vessel surrender. It unleashed broadside after broadside into the mess of my ships which were ganging up on the last enemy vessel, and sunk a total of 3 ships in the time that it took me to capture one of theirs and reach the enemy ship.
I am in favor of the sailing into the wind; but I think that the "arcade-style" gameplay should be reintroduced in order for players to choose their preference.
As for the brig/sloop rebalancing, it seems sort of silly. Still, if a brig or sloop wanders into the range of a SOL then I'm pretty sure it's in big trouble. The AI is most likely incapable of micromanaging that efficiently (and I know that I'm not either)
I think this is somewhat acceptable. The Native Bowmen are half the size of a standard line infantry unit, and the Native Americans had been using the bow for hundreds of years and therefore had likely had excellent training. The bow also is much faster to reload and is most likely easier to aim accurately without dozens of others next to you shooting off VERY loud muskets/cannons.
EDIT:I was thinking the other day, since it's likely that the forums don't represent all the TW players, why not re-introduce that voting system from M2-kingdoms? There was that little poll that was in the corner every time you booted the game up, and this could probably be an easy way to find out whether players in general appreciate the new changes.