Germans just begged me for a ceasefire, got both vicus settlements in return. :2thumbsup: Oh, and lol, forgot to post, one of my fleets fought an admiral named Hannibal :laugh4:.
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Germans just begged me for a ceasefire, got both vicus settlements in return. :2thumbsup: Oh, and lol, forgot to post, one of my fleets fought an admiral named Hannibal :laugh4:.
Found a pic of the famed admiral Hannibal. :inquisitive:
https://img39.imageshack.us/img39/70...annibal.th.png
:laugh4:
Lost the northern Vicus to those backstabbin germans... stupid german phalanx :furious3:. Shipping soldiers to Tingi, and finished taking back land lost to the gauls, so things are going fine. :2thumbsup:
Excellent!
Now the challenge is on. Who will complete a grand campaign first?
I've only ever completed one campaign in all my TW days...a short campaign with the Scipii. :shame:
Lol, campaign i'm playing is short. I'm probably going to continue it though once I win. I'm getting worried about Egypt though... everytime there's a largest faction pop-up it's them. :sweatdrop:
Kk, Tingi will be mine in 2 turns, just captured to german settlements, gonna be at war with britain soon. Probably going to ship some men over to Egypt to take their nile settlements. :yes: There riches will be mine. Gonna post more tomorrow.
(presumably) enjoy sleeping.
:laugh4:
Seems a long way to ship men in a combat that may not help you. Have you wiped out the Gauls? IIRC its them gone and 15 settlements for a Julii win?
I agree with pevergreen
Finish off the Gauls and wrap up your victory conditions. Its been a long time since I played a campaign of RTW, but I think that finishing the short campaign opens up some factions (unless you edited the start files, in which case I guess finishing the short campaign doesn't matter) and opens up the Grand Campaign.
Wow! For a first run at RTW you are golden!!!
Have Fun~:wave:
Finishing the campaign gives you all the unlockable factions, wiping a faction out gets them playable, even if you don't finish (eg: Gaul got wiped out in a campaign, I can now play them)
Thanks for all the comments! Well, I got map info from gauls, and I saw one of their settlements was in spanish territory. Tingi seemed like a good base of operations to take it out, but those soldiers haven't landed yet, so i'll just send that stack on its way to accompany the 3 others in germany. :laugh4: Want me to post more screenies?
Sure! Its fun to look at Romans winning instead of doing work. :wink:
Well, my navy was totally wrecked in a battle, and there are only 23 ships left, and there are a couple other enemy navies in the area that look like they could easily take down my puny fleet that's holding my large army. :no: Looks like I'm going to be skipping Tingi, but going for the gallic settlement in Spain. :beam:
My sea territories. Note the rebelling African territories.
https://img42.imageshack.us/img42/78...control.th.png
:sweatdrop:
New land in Europe though, and those settlements are calmy peaceful, even without a... forceful persuasion. :skull::whip:
Eastern european settlements
https://img339.imageshack.us/img339/...neurope.th.png
Western european settlements
https://img38.imageshack.us/img38/87...neurope.th.png
Italian provinces remain untouched, thankfully. :laugh4: Tightening my grip on central europe, don't want to go to war with those chariot loving bararians the brits yet. :juggle2: Somehow, the african provinces are rebelling, even though my rule has only been... slightly harsh. Don't know how they can rebel, carthage has only about 4000 inhabitants. :whip:
I just won the campaign! :balloon2: Thanks for all the help guys. Never would have been able to do much without the help of those at the Org. Found their last settlemnt in spain. :inquisitive: At campaigns end I controlled a little of Africa, my provinces in Italy, and fragmented parts of europe. Lol, anyone have any idea what I should do next? :balloon2:
What type of faction do you like best? If you love the romans, try a harder difficulty (what were you playing) and go...I dunno.
Try the game modded, the Campaign and Battle AI are vastly improved in a lot of mods, and the game is expanded. For a less historical (but still good) mod, try Extended Greek Mod.
my favourite part is that the map is bigger. :2thumbsup:
However, a lot of mods reduce Rome to a single faction, so that may not be to your liking.
I personally love the vanilla game. (normal)
I would try each of the Roman factions (if you like the Romans that is) For short campaign they each have a different set of goals and different challenges. In addition, they introduce you to pretty much the entire range of AI armies...you might see something you really like.
The mods for the game just make it better. Once you've done RTW to death load up EB or RTR and see the game anew.
Enjoy :2thumbsup:
Thanks, want me to post stuff on my new campaign? :beam:
Well, I narrowed it down to Carthage and Briton, might try one of those migration campaigns i've heard of with the british. :idea2:
They are good fun.
Britan to Egypt is a favourite of mine.
Sorry Flavious to use your thread to aks my problem but I could not able to start new thread. BTW, can somebody tell me how to form the infentry or other unit in tight square block than long thin block?
:dizzy2:
Select your unit then right click and drag where you want them. The further you drag out the unit the thinner or thicker it can be.
Hmm, XGM is my favourite mod, but I wouldn't recommend it to beginners - XGM is a few degrees more complex and difficult than vanilla, especially vanilla Romans. In fact I wouldn't recommend trying out any major mods until you already have a few vanilla campaigns under your belt.
Cool, I did a few migration campaign as the Greeks, for example to Britain, or to Massilia... very fun to carve out a Hellenic kingdom in barbarian lands.
Parthia to Britan was a favourite of mine.
I don't play XGM anymore, I play Vanilla with the EB map.
I've only ever finished one Total War campaign. A short with the Scipii in 1.0
Take carthage as soon as posilable, tip from a friend of mine.
Lord Reid of Britannica, Many thanks for the solution of my problem. I tried it and working absolutly fine. Now I came to know that we can merge two units of same type for eg. Barberian Mercenaries unit of 60 can be merged with other Barberian Mercenaries unit of 30 to make a one Barberian Mercenaries unit of 90. May you help me to know how I can do that. In my current game as Scipii I have many mercenary units of same type and redused in man count. I want to merge them to create stronger unit. I am 25 yrs in game and controlling 23 settelments, Marius reform happened 6 turns back and I am the most Advance/Strongest faction in the game with treasury of 300 thousand +.
Thanks again for ur previous reply. Awaiting reply of this question.
Two merge two identical units, simply go to an army tab, single left click one unit, then drag and drop it onto the other unit you wish to combine it with. If the combined number will go over the unit cap (ie. 40 + 50, but unit cap is 80) then 80 will be in the one you dragged to, and 10 left in the one you clicked and dragged.