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Do ya take late entries, Krazy?
Some Byzantine units:
- Klivanarioi(or Klivanophoroi): Heavy cavalry, the "tank" of the Byzantine army (something like the lancers). Great charge bonus, relatively slow (not lika Kataphractoi though) and all-armoured.
- Hosarioi: Light cavalry, armed with bows or javelins and lances. Good skirmishers and in pursuit, no armour. Region dependant (they came from Greece and Serbia). Maybe the hungarians should have those too (that's where they borrowed the term "hussar" from, anyway).
- Skutatoi: Light infantry, fast and armed with spear and shield, light armoured.
- Psiloi: "Psiloi" is a generic term to define the auxiliary troops that had no armor at all and acted as a supplement to the professional or regular army. Of those, you could make a decent Javelin unit for the Byzantines (they lack one). No armor, no shield, fast, low morale. armed with javelins and little axes and/or swords.
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Wow you guys know a lot - I'm impressed.
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I origonally posted the scottish piper, but realising this might not be feasable perhaps some scottish light cavalry, Mounted clansmen http://www.totalwar.org/ubb/smile.gif
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Whats the attack mod for a bottle of irn bru? http://www.totalwar.org/ubb/biggrin.gif
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you saying that klivanarioi are like a more advanced sort of kataphraktoi? it would be nice if the byzanines had an elite unit that could compete in the late game.
but how do slow units have a good charge? beats me.
i made a mod that makes pronoiai allegion better and more expensive: they cost 675 have charge 8 and defence 5
and i made kataphraktoi better: they cost 1500 charge reduced to 6 because they are slow. melee 7, defence 10, armour 10, honor 8, and the first two ranks can fight (because of the kontos)
[This message has been edited by ick_of_pick (edited 10-23-2002).]
[This message has been edited by ick_of_pick (edited 10-23-2002).]
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Leonardo da Vinci wasnt even born until 1450.
Quote Originally posted by Coug:
My bad the gun had 3 sets of 11 barrels, but no lasers. Sorry there Krazy.
"Triple-Tier Machine Gun: There are eleven barrels in each tier. While one is fired, another tier is loaded, and the third cools."
go here and have a look for yourself smart ass
http://www.lib.stevens-tech.edu/coll...ons/index.html [/QUOTE]
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I got some new Units!
Teutonic Footknights - Crusader Footknights exclusive to Germany. http://www.totalwar.org/ubb/smile.gif Even Stronger than the gothic Footknight and this way, a real advance to nerve my neigbours... Only avarible with Chapterhouse, but nice strong fanatic Guy!
"Vollmaier" - Kind of HRE Yeomen. Vollmaiers are Farmers who own the Ground they Work on and can afford Sword and Shield and defend their country. So Farmers using a round shield with buckett and a germanic-styled sword like I sent you some time ago... Because they are moral-stable and you get masses of them, they're a nice Unit if you are on lowbudget and as Unit in Rebellions...
Don't know proper Name... Tax Inquister??? I mean a strategic Unit that collects tax from a province. You could make him this way: Edit a Spy so he makes Money, say 100Fl per turn, and that he drags down Loyality in own provinces and his Spy abilities are so low they atomatically get him if he goes to a foreign province. This extra-tax was not beloved by people in Middleages, but is good for income...
Hansean Cog - Cog that is more effective. Should be for England, Denmark, Germany, France and Poland.
Hansean Council - After Hansean League is formed, there should be
a possebility to build the Hansean Council as Building in Saxony. This thing is the Center of the Hansean League and makes a lot of money!
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Thanks LK, you are my main man http://www.totalwar.org/ubb/smile.gif
Ick_of_pick
Actually, the whole issue of the byzantine units in this game is kinda messed up. To clear this up: The klivanarioi (klivanophoroi) are another type of kataphractoi, usually armed with lances but not exclusively (maces, swords and axes of all sorts were utilized as well). Only issue being that usually the kataphractoi were something like the Byzantine Cavalry of the game, but with the armor of the Kataphraktoi. Bow and sword.
About the speed thing... well, even at relatively moderate spead, an all-armoured (both horse and archer) wall of lances, with all the noise and the psyche... well, it should've been a really terrifying sight for poor men who faced those.
Allthough gameplay-wise I think having the clivanarioi would add more options to the Byzantine player, like having an adequate heavy cavalry in the late stages - that would be especially useful when the patch adresses the swiss pikemen bug... err... issue.
[This message has been edited by Rosacrux (edited 10-23-2002).]
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Ahh this is a mod lord krazy that will be excellent as long as theres no super units or if there are at least the upkeep would reflect that http://www.totalwar.org/ubb/smile.gif looking forward to enjoying your hard work. Maybe a nice icon for you for this from the mods?
Swooooooooooooosh
[This message has been edited by Swoosh So (edited 10-23-2002).]
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For Lord Krazy:
Spanish Caballeros (Knights) light Cav. From Aragon early 14th century
Alan (Turkish) without turbans Infantry
Aragonese Jinetes: Light Cav with Javalin and shield.
All these belong i spanish regions.. And are typical to the Early period of the Game hystoricaly..
Spanish Jinetes that can shoot on and off the horse in late periods... Not with pistols but with the longer range arbuskers or musket, cant recall the name..
Lord Krazy, I would like to learn how you do it...
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ya i read about them, they were horse archers with a ton of armour, armed with sword and kontos, not lance, and would never charge. they would kinda trot into battle cause they simply had too much armour to charge effectively. the charging was left to the Allegions who were armed with lances. so i was thinking that the klivs should not be based on knights but slow unstoppable shock troops, and an upgrade of the kataphraktois, (like the way you upgrade royal knights) but would be very expensive.
a mistake that the disigners made (like i mentioned earlier) was basing kats on the european knights, and it would be nice to add some historically accurate variety in the cavalry types.
[This message has been edited by ick_of_pick (edited 10-23-2002).]
[This message has been edited by ick_of_pick (edited 10-23-2002).]
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Ok guys thanks for all the help
and support.I'm not the only person doing
this so you can thank us all and yourselves
when it's finished.I still have alot of files
to write and rename and LBA has taken
responsability for the unit icons.
I will post a revised list
tomorrow I think.
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Swoooosh,
the bag pipes thing is possible
so later maybe.
LK
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Eh? WAIT! If that Backpipe thing Swoosh wanted works you can make our Dark Age Priest that way, too: Make him so he is shouting increddebile words (I'll give you .wav) that cause massive fear on his foes! This way he can become part of interessting Strategies...
Imagine: Triarii are dismoraled and fannatic peasants rush in...
Nice Strategy: Defaeat strong Units with weak ones!!! http://www.totalwar.org/ubb/biggrin.gif http://www.totalwar.org/ubb/biggrin.gif http://www.totalwar.org/ubb/biggrin.gif
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to Lk
any idea when the first v¡batch of new units
will be available?
regards
Hector
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My poor Priest! Do you really think you don't can make him that way? http://www.totalwar.org/ubb/frown.gif
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LK
More details you want, more details you get
Some Byzantine units:
- Klivanarioi(or Klivanophoroi): One word: Lancers. Same armor, somehate lower charge bonus, more than a tad lower speed, up the defence/armour factor. Elite troops all the way. All periods
- Hosarioi: Something like the Jinnetes, with upped defence. Not any sort of nobility here. once more: Region dependant (Greece, Serbia) and available to Byzantines and Hungars. All periods.
- Skutatoi: Something like the Italian Infantry, with a tad lower defence and a slight increase to offence. Lower morale too. Early, high.
- Psiloi: Take the Muwwahid infantry, give them small axes (can you do that?) and take away their shields. Make them faster, too. Something like the kerns, maybe. Just weaker (and cheaper, too). Early, high.
ick_of_pick
You know the name Kondos? Nice, I thought you wouldn't, that's why I used the more generic "lance".
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Ros,
Thats great thank's
as long as the bif in question does not
have 8 used weapons, which it doesn't
I can add weapons if they are not thier.
This will be on a sepeerate download
as I will be implamenting a few different
weapons and shields on different bifs
plus with the other graphics it will
be quite big by my standards so expect
to see them a little later.
First you'll just get the text files
lacking some descriptions too http://www.totalwar.org/ubb/smile.gif
So buy now busy http://www.totalwar.org/ubb/biggrin.gif
LK
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Are you going to make all the units look different? Phew ! would take ages
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Gah! I have an easy made new Unit: Bandit Knights!
You know that there were Knights going to raid, so why not make them this way avaribale for Hire n' Fire Units section? I mean this Units you may hire if you got an Inn...
And this way also Muslims may get them, Knights who went Islamic are Historic and funny!
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so klivanophoris should be something like upgraded kats with lances instead of the kontos?
it would be cool to give a unit with the kontos the ability to fight with the first two ranks. a really slow but strong cavalry unit. that requires a different style of warfare then the charge.
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"(I was thinking of doing a Zulu dawn mod with these guys.
I'm going to give them different names of course.Would you play it?
the idea would be that as the Zulus you got to kill the English
and as the English you have to kill the Zulus.I think it's very Original
yet based on history he he. )"
Good god yes!
also, your probably doing this already but these units should mainly be area specific (like gallowglasses and genoese) That way we won't have to choose from forty units that we can build in a single province that are all essentially the same.
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Haven't I said that? It's smaller and put on a wagon like the Catapult! Through that, it can be moved like Catapult or Cannon.
Eh? Africa Map? Map Editor or Strategy Map??? If Strategy Map that would be great... Humm... must be possible somehow, but will certainly take some time...
In have such a funny modding idea: Crusader States? Yup, I'll make that! I'll give Israel to Papal States, thats a great idea! Then make Popel Major, give him Templars, Santiago and Teutonic... Must try! Must make Knight riding on Camel!!! http://www.totalwar.org/ubb/wink.gif
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How about a unit that can only be built in flanders that wields on of these:
http://www.liebaart.org/goeden_e.htm
I don't know the name of this type of soldier just the name of the weapon. A goendendag.
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Master Guardian of The Turkish empire for The Oner Order of Ommisions. http://oooo.freewebspace.com/
[This message has been edited by chilliwilli (edited 10-26-2002).]
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Hi my lord !
I m probably a bit late but I need some special units for the mod I m working on (Diadochoi, that is Alexander's successors).
Before investing too much time in this mod I would like to know if it is possible to have these units :
- War Elephants
- War charriots (celtic)
- Helepoles (Assault towers used by Alexander and Demetrios Poliorcete)
The last one is probably hopeless and could be discarded, the charriots would be great but their role was minor, however the Elephants are strategic keys of the era, actually several types would be required.
Thanks LK and all for your great efforts.
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Never Use Signatures...
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Here is list of review_panel and info_pics bifs
to be created and compiled.
This will give you an ides of who's
in the mod so far.
We are not sure what to call it
so for the moment it's called
"The Lords Request Unit Pack"
They are not in any particular order
PeasantClubs.bif
ArmenianInfantry.bif
Feudalbows.bif
CumanArchars.bif
ScotishArcher.bif
SicilianMercenary.bif
Scandinavianarcher.bif
Syrianchristianarcher.bif
AnatolianHighlanders.bif
NormanArcher.bif
MorishCrossbows.bif
GeoneseCrossbows.bif
CumanMercenaryCavalry.bif
TimurHeavyCav.bif
AsiaticHeavyCav.bif
AvarHeavyCav.bif
NormanHeavyCav.bif
BulgarianHeavyCav.bif
GermanKnights.bif
SpanishKnights.bif
NormanKnights.bif
GeorgianCavalry.bif
TimurlightCav.bif
PuztaRiders.bif
WallachianLightCav.bif
SeljukHorseArcher.bif
AvarLightCav.bif
MagyarLightCav.bif
MurabatinSpanishMercenary.bif
ByzantineAuxileries.bif
BretonJavelinmen.bif
NubianJavalin.bif
ScottishPikemen.bif
FlemishPikemen.bif
Schwertlanzer.bif
ByzantineMenavlatoi.bif
HousecarleSpearmen.bif
WelshSpearmen.bif
BonnachtSpearmen.bif
SaxonFryrdmen.bif
RussianWarriors.bif
CondottieriLightInfantery.bif
CondottieriHeavyInfantery.bif
Pitchfork.bif
ChineeseArquebusier.bif
Grenadiers.bif
IrishFootKnights.bif
PronoaiInfantry.bif
Ottomanhandgunner.bif
Vikingbondi.bif
IrishLightHorse.bif
TeutonicFootknights.bif
SantiagoFootKnights.bif
TemplarFootKnights.bif
RoyalFootKnights.bif
HighRoyalFootKnights.bif
LateRoyalFootKnights.bif
Klivanarioi.bif
Hosarioi.bif
Psiloi.bif
Skutatoi.bif
BasqueSpearmen.bif
Peasantsjav.bif
Vollmaie.bif
Alan.bif
UskoksMusket.bif
MountedPistolier.bif
UskoksCAV.bif
SpanishCaballeros.bif
JinetesDeMusket.bif
AragoneseJinetes.bif
Axepeasant.bif
HighlandCavalry.bif
_________________________________________
Ok thats about 70 odd
and we have a few more finished
They all have an entry
in the prod11, dead page,names,descriptions
and an entry for all the icons camp and battle.
I have about 50 or so actionpages
to compile still and then the
I can do the items folder.
When this is done we'll
have 80 odd extra units
not perfect mind you.
I'll then need to sort out
the prod11 properly
and tweak all the other
errors I'm bound to make http://www.totalwar.org/ubb/biggrin.gif
Thats when I'll release a provisional
prod and you tell me "NO NA B#%%#$K
they were suposed to be like THIS"
and I'll go finish them off http://www.totalwar.org/ubb/biggrin.gif
So by the time the patch comes
we'll have a good little mod
to test it http://www.totalwar.org/ubb/smile.gif
(well I think so)
Regards,
Lord Krazy http://www.totalwar.org/ubb/smile.gif
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an idea for the klivonophoroi:
cost: 900
20 of them per unit
charge: 8
melee: 6
defense: 10
armour: 10
moral: 6
first 2 ranks can fight
make them just a tad faster then Kataphraktoi
i saw a picture of a mosaic made by the byzantines showing the emperor and his cavalry and the armour was black, so it would look cool if both the horse and man were covered in black plate armour with a purple blanket under the saddle to represent the emperors unit (purple was the royal color).
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Nice idea for Inquisation Problem: Allow Pagans and Catholics to build a Strategic Unit called "Whitch", which is a very strong assasin!
Put it the other way around: Let's toast Inquisters!!!!!!!!!!!!!!!!!!!!!!
But, WHAT ARE CHARRIOTS??? No idea...
EVIL IDEA: Kamikazè! Why not a religious fanatic that blows up himself and a whole Unit? Battlefield Hashashiri!
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Chariotts! Looks very silly and not very realistic to me...
Stupid Question: Is mercenary the english word for a hired Soldier? We don't learn that things at school...
If this is it, why not allow "Tartar Mercenaries" (Mongos) for Russians, Hungary and Poland? The Mongos fighting in those armies as hired guys is historic and nice to play...
To my Kaikazè: Hashashiri? Those famous turkish killers! Or are they called Assasiri or something in english? Doesn't need new art, take normal turkish Cav on Camel. Then make it a small group of 3 Men... Use the "System" for a Grenadeer but drag down the range to 0, so they make BOOOOOOMMM too! Osama-Bin-Laden-Evil Unit but effective...
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Range 0 for an area effect weapon
would be a bit risky.You might
hit something http://www.totalwar.org/ubb/biggrin.gif
If you want to see some of the
unit icons for the mod you can
have a look here:
http://mysite.freeserve.com/lordkrazy/
It's just there so you can have look
and maybe give some feedback.
LK
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True the Celts did have War Chariots, but by the time of MTW i believe they weren't in use, mainly because the 'Celtic Nation' as a loose term had ceased to exist. The 'Celtic' Kingdoms now were Scotland, Wales, Ireland and Brittany. These nations had moved more towards foot infantry (mainly because their lands were to hilly for chariots to be used effectivley) Is it to late to suggest a new unit?? I believe that the Croats had effective light cav around this time, tho i'm not sure, also it may be abut early but cossacks?? say lightly/not armoured, good morale, fast, armed with only a sword and cause fear in enemies?? I've just seen the Polish movie 'With Fire and Sword' so i love cossacks at the moment http://www.totalwar.org/ubb/smile.gif