im not really getting what u are actually doing but i guess u are doing the right thing
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im not really getting what u are actually doing but i guess u are doing the right thing
What I'm doing is letting the AI play all factions for us for the 100-odd turns until the Mongols invade. Then I will take control of the Mongols, set the other factions so they are human-controlled, and we can start the game.
There are different outcomes in terms of the starting position for all the factions each time you run the game this way - different factions are powerful, own different territories etc.
So I propose to provide a selection of starting positions for everyone to consider and vote on.
Then we can agree VCs and work out how to allocate the non-Mongol factions to different players.
Then I'll do some balancing work to iron out weird things like some factions being hugely in debt and others having stacks of cash, and we'll be away.
Mmmm... England.... Gimmie! (or any of the three Italian factions, whomever got the most land! :D)
Stainless Steel 6.4?
err... what is happening here?
Actually I'm just waiting for Clash of Gods to get up and running before I start recruiting for this one. I have several possible starting positions, a ruleset in mind and I'll start the discussion shortly.
Let's move this discussion to the recruitment thread.