really? macedon and epirus? dont they have bad allied govs with like -15% or -20% unrest which would make it harder to control the map?? i would have thought carthage or greeks (especially greeks)
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really? macedon and epirus? dont they have bad allied govs with like -15% or -20% unrest which would make it harder to control the map?? i would have thought carthage or greeks (especially greeks)
also i noticed that as seleucids all the greek colonies such as syracuse and massalia have lvl 2 govs availiable. is this true for all hellenistic factions? so can i use bactria and build a lvl 2 gov in syracuse? and btw if your conquering the world map, do you use lvl 3 or 4 govs more??
I use 3's almost exclusively. 4's are very rare and mostly for when I need troops IMMEDIATELY. Or as a result of certain roleplay decisions.
really? but dont most lvl 3 have huge unrest bonuses? and i want to thank d'arthez for teaching me how to blitz. I now have my first ever 10 star general (theodoros syriakos age 45) not including Barae who always gets 10 stars anyway
Just a warning, the method(s) I suggested are not the way you will enjoy your game most. But it is nice to see how much you can achieve with very limited means at your disposal.
Government types 3's usefulness vary from faction to faction. Epirote govt III is very useful, but the Makedonian govt III comes with severe penalties. Never tried a world conquest with them, but I would imagine govt IV could be more useful for them. Sure, it limits your building options but if you intend to conquer the entire map by 242 BC or thereabout, that is hardly a concern.
oh nono im not blitzing nearly as quickly as you. its just your general advice has been great. the one about marching your general separate from army in winter has helped and when im facing epic stone walls i use a smaller army so they sally and use any terrain to my advantage.its now 248, i have 1 ten star faction leader(theos) and one 9 star general (alexander) and ive taken all of the eastern african provinces including al of egypt, cyrene, augila, axum and meroe, i have all of the sourthern balkens including serdike, all of epirus, macedon and the greek mainlands,ive secured thos three arabian rebel cities on my border (palmrya, petra and bostra, i have armenia, all of asia minor and ive only lost one eastern province to parthians. ive also conquered pura and alexandropolis and im moving on to my first indian city. My empire is very stable too. Im having lots of fun :)
I am too lazy to blitz. It requires too much effort to keep the armies alive and fighting and minimizing losses. I love getting crippled in a fight and then just sitting back for a few years and building.
is there any way to increase the script beyond 14AD? cause if i could then i would just build up really slowly and eventually conquer the world by 200 AD and have all built up cities
You can lengthen it yourself. In principle you could try and have millions of turns, but it would slow the game down further, since it will have to deal with a larger script.
The question is if you will run into unavoidable CTDs first though :(. Keep on playing and when the time is there post to the forums, and we will assist you lengthening the script.
Yeah, the game is more than 1000 turns to get to 14AD. Thats a long time, even if you go very slowly and build everything. In fact, you would have to really restrain yourself to not conquer everything within that time.
Some stats: since there are 198 capturable provinces, this gives you more than 5 turns per province. This is actually better than the vanilla rome standard victory conditions in which you have (I think) 4.5 turns per province (50 provinces to win). Plus the simple fact that as the game goes on your power increases so the ability to siege 2 provinces at once (or more) and the ability to assault despite the losses rather than wait everything out. Of course, as d'Arthez said, if you DO manage to somehow run out of time while trying to conquer the world then someone can help you lengthen the script.
thank you! thank you! ill let you know when im nearly out of time. and the trouble is not actually conquering the towns, its having to build up before you leave them or they will rebel and have a gold chevron stack