Re: AI Seleukids and Ptollies
Has anyone noticed that the Gaulish factions are always killed by Romans or the sweboz creating the red fever and the pink eye. For example in my casse campaign by 250 both Gallic factions were reduced to 1 region while the sweboz took over all of Gaul. While in my Carthage game Rome has pushed in and controls half of Gaul along with half of it being sweboz. Considering the sweboz economy this is quite a feat
Re: AI Seleukids and Ptollies
In my current Pontus game I'm fighting both Grey Death and Yellow fever who put their differences behind and are now the best friends around :wall: And Green Pestilence (Epirus) just decided to join the fun, how nice. XD
Re: AI Seleukids and Ptollies
haha the green scourge i call them. Also sometimes theres the macedonian back scourge. Both of these are more dangerous than the grey death of yellow fever because their empires are more compact and thus they can send 2-3 stacks over to asia minor each year. Have fun :P
Re: AI Seleukids and Ptollies
Quote:
Originally Posted by
seleucid empire
haha the green scourge i call them. Also sometimes theres the macedonian back scourge. Both of these are more dangerous than the grey death of yellow fever because their empires are more compact and thus they can send 2-3 stacks over to asia minor each year. Have fun :P
Thanks I will =) Too bad I won't have much time to play in the near future.
I'm playing with Jirisys' Mega Mod so movement is a lot faster which means that both AS and Ptolies can gather and send lots of troop realy fast but also that I can react more easily. I'm more worried with them than with Epirus because Its much more harder to counter attack the two giants without crazy blitzing all of Asia, I was wanting to expand slowly to Greece and around the Pontic Sea, not to be lurking around Iran and the Eastern Steppes... Thought possibly I'll have to send a few raiding parties to sack Egiptian Hearthland.
Btw, congratz on your insane AS campain! I've never played half that long due to CTDs, and getting bored by the logistics of huge Empires (and never ending stack spam). I hope I can continue a lot more with this one since I freaking love Pontus and I'm getting much less CTDs than usual (playing in a different computer)
Re: AI Seleukids and Ptollies
Quote:
macedonion black scourge
Hey seleucid i call them the black death. stupid plague :whip:
Re: AI Seleukids and Ptollies
There are some measures which can be undertaken to slow/weaken Grey and Yellow plague:
1. One could adjust the EDU changing the recruitment time for their elites ( infantry ) from 1 to 2 turns ( 3 turns doesn´t seem to be worth for the AI, but i might be wrong, without having prolonged observations data ).
- editing EDU is easy as cake, as long as you make a backup of the original files, then open it with a text editor ( preferably "notepad++ to avoid corrupted data ), and finaly changing a single number from 1 to 2 in the following line ( second one from the bottom of each entry ): stat_cost 2, 3533, 883, 80, 120, 2204
The good thing is: it´s save game compatible, unless you corrupt the file, but then your .exe file won´t start the game, instead showing you the error message ( which will appear only, if you have -show_err added to your "exe shortcut" - read more in technical help ).
2. Donating rebells significant summs of money ( iirc, 30k is the highest one you can give them via console at once - add_money "slave" 30000 ), enables the Eleutheroi to retrain their depleeted units, train new ones, and even hire mercs ( if on H/VH campaign difficulty ). Of course, once the immobile gouverneurs are gone, the settlements become much easier prey for the factions, but this should give you a timeframe of approximatly 40 years to keep thoes plagues at bay.
3. Use force diplomacy mod to gift some conquered settlements to other factions which aren´t hostile towards yours, to create a buffer between you and the annoying AI faction that doesn´t know when to stop; and don´t forget to pay regular tribute to those factions, so that they wouldn´t come to the idea to start beeing a problem instead. Of course, this is more difficult on VH campaign difficulty.
Additionaly, one could "cause" a fresh war between those factions, again using "forced diplomacy", after one has got rid of common boarders with at least one of those factons. But in most cases AS and Ptoleys would start fighting one another anyway short after one of them doesn´t see you as their main goal, for the moment.
I know, most of this "tricks" are well known to veteran EB players, but some new people might find it helpful.