Re: List of all Factions in Rome 2?
Quote:
Originally Posted by
Bramborough
Agree. R2 units seem maddeningly inefficient in killing off routers. I think this may be due to the routing unit having lost its unit identification, and the remnants just treated as individual soldiers. So when you right-click on them for attack, your entire pursuing unit focuses on just that one guy, and ignore others til he's dead. That seems to me to be what's happening, anyway.
There ought to be some sort of "Pursuit" mode whereby your unit's soldiers individually attack routers within a certain range, and will prioritize un-assailed targets over guys who already have a couple of your troops on them. The trade-off would be that your unit would essentially lose its own unit cohesion and would take longer to rally back into formation.
Get war dogs. Wait until mass rout. Release dogs.
Re: List of all Factions in Rome 2?
Quote:
Originally Posted by
Quillan
You missed one small detail. The general comes back only if another unit in the army/fleet exists. Assassinate the general in a 2 unit army, the next turn it'll again be a 2 unit army. Assassinate a general off by himself, and it's arrivaderci.
If you've taken all the enemy's territories and their army is down to one stack of several units, then you can eliminate the faction by assassinating their general in their last stack. I sent an agent to assassinate the general before I attacked, and the whole stack just disappeared.