Originally Posted by [b
Quote[/b] (Louis de la Ferte Ste Colombe @ Nov. 03 2003,16:01)]In my opinion, and I'm, sorry if I was not clear, it's only rude if the HOST is already routed and had no unit left. Everybody else can quit whenever they want. But the host can't. It's a loss of the host valuable time to keep playing a lost battle.
But seriously, when you have 6 units of half depleted guys all very tired against twice that number of units, of better quality and some at full strenght, chance that you are going to win are pretty damn close to 0. You know it, your opponent knows it. It's time to recognize who the winner is.
Denying my opponent the pleasure of routing them by themselves.... Interesting choice of word Hilde...
I must be a very specific kind of pervert... I'm the kind of guy who stop chasing when I read the 'rout out of field' message (then I regroup and move to the next target). I find pleasure in winning the game, but I can't care less about overkilling my opponent. Kills are the last of my concern. Sometimes winning manoeuvers are not rewarded by high kills, and high kills are just the result of router chasing.
I am also a very specific kind of pervert for another reason;
There is an important notion in 'withdrawing'; that's the notion of acknowldegement. You may have pleasure in killing a few half depleted guys... I have a lot of pleasure when someone acknowldege that I/we (as a team) are better and see no way to win. The withdrawer guy recognize your value in a way that no 'stander till I die' can.
The 'stander till I die' does not acknowledge he has been defeated by you...
I don't think I'll ever withdraw a whole fresh army (even severly outnumbered... a fresh army can do wonder vs tired opponent... Those kind of game has been won before...). In any case, yes, if nobody is in a hurry, it's more fun to withdraw than to rout.
If you want to start a rematch soon; then just rout yourself, and move on to the next game.